campaign Directory Reference

src/client/campaign/

Directories

directory  missions
directory  save

Files

file  cp_aircraft.c [code]
 

Most of the aircraft related stuff.


file  cp_aircraft.h [code]
 

Header file for aircraft stuff.


file  cp_aircraft_callbacks.c [code]
 

Menu related console command callbacks.


file  cp_aircraft_callbacks.h [code]
 

Header file for menu related console command callbacks.


file  cp_airfight.c [code]
 

Airfight related stuff.


file  cp_airfight.h [code]
 

Header file for airfights.


file  cp_alien_interest.c [code]
 

Alien interest values influence the campaign actions.


file  cp_alien_interest.h [code]
 

Alien interest header.


file  cp_alienbase.c [code]
 

Alien base related functions.


file  cp_alienbase.h [code]
file  cp_aliencont.c [code]
 

Deals with the Alien Containment stuff.


file  cp_aliencont.h [code]
 

Header file for Alien Containment stuff.


file  cp_aliencont_callbacks.c [code]
 

Menu related callback functions used alien containment.


file  cp_aliencont_callbacks.h [code]
file  cp_base.c [code]
 

Handles everything that is located in or accessed trough a base.


file  cp_base.h [code]
 

Header for base management related stuff.


file  cp_base_callbacks.c [code]
 

Menu related console command callbacks.


file  cp_base_callbacks.h [code]
 

Header file for menu related console command callbacks.


file  cp_basedefence_callbacks.c [code]
 

Header file for menu callback functions used for basedefence menu.


file  cp_basedefence_callbacks.h [code]
 

Header file for menu callback functions used for basedefence menu.


file  cp_campaign.c [code]
 

Single player campaign control.


file  cp_campaign.h [code]
 

Header file for single player campaign control.


file  cp_employee.c [code]
 

Single player employee stuff.


file  cp_employee.h [code]
 

Header for employee related stuff.


file  cp_employee_callbacks.c [code]
 

Header file for menu callback functions used for hire/employee menu.


file  cp_employee_callbacks.h [code]
 

Header file for menu callback functions used for hire/fire employee menu.


file  cp_event.c [code]
 

Geoscape event implementation.


file  cp_event.h [code]
 

Header for geoscape event related stuff.


file  cp_fightequip_callbacks.c [code]
 

Header file for menu callback functions used for base and aircraft equip menu.


file  cp_fightequip_callbacks.h [code]
 

Header file for menu callback functions used for base and aircraft equip menu.


file  cp_hospital.c [code]
 

Most of the hospital related stuff.


file  cp_hospital.h [code]
 

Header file for hospital related stuff.


file  cp_hospital_callbacks.c [code]
file  cp_hospital_callbacks.h [code]
 

Header file for menu related console command callbacks.


file  cp_installation.c [code]
 

Handles everything that is located in or accessed through an installation.


file  cp_installation.h [code]
 

Header for installation management related stuff.


file  cp_installation_callbacks.c [code]
 

Menu related console command callbacks.


file  cp_installation_callbacks.h [code]
 

Header file for menu related console command callbacks.


file  cp_map.c [code]
 

Geoscape/Map management.


file  cp_map.h [code]
 

Header for Geoscape/Map management.


file  cp_mapfightequip.c [code]
 

contains everything related to equiping slots of aircraft or base


file  cp_mapfightequip.h [code]
 

Header for slot management related stuff.


file  cp_market.c [code]
 

Single player market stuff.


file  cp_market.h [code]
 

Header for single player market stuff.


file  cp_market_callbacks.c [code]
file  cp_market_callbacks.h [code]
 

Header file for menu related console command callbacks.


file  cp_messageoptions.c [code]
file  cp_messageoptions.h [code]
 

Header file for messageoptions related stuff.


file  cp_messageoptions_callbacks.c [code]
file  cp_messageoptions_callbacks.h [code]
 

Header file for menu related console command callbacks.


file  cp_messages.c [code]
file  cp_messages.h [code]
file  cp_mission_triggers.c [code]
 

Campaign mission triggers.


file  cp_mission_triggers.h [code]
file  cp_missions.c [code]
 

Campaign missions code.


file  cp_missions.h [code]
 

Campaign missions headers.


file  cp_nation.c [code]
 

Nation code.


file  cp_nation.h [code]
file  cp_nations.c [code]
 

Campaign nations code.


file  cp_nations.h [code]
 

Campaign nations headers.


file  cp_overlay.c [code]
 

Functions to generate and render overlay for geoscape.


file  cp_overlay.h [code]
file  cp_parse.c [code]
 

Campaign parsing code.


file  cp_parse.h [code]
 

Campaign parsing header.


file  cp_popup.c [code]
 

Manage popups.


file  cp_popup.h [code]
file  cp_produce.c [code]
 

Single player production stuff.


file  cp_produce.h [code]
 

Header for production related stuff.


file  cp_produce_callbacks.c [code]
 

Menu related callback functions used for production.


file  cp_produce_callbacks.h [code]
 

Header file for menu related console command callbacks for production menu.


file  cp_radar.c [code]
 

Radars / sensor stuff, to detect and track ufos.


file  cp_radar.h [code]
file  cp_rank.c [code]
file  cp_rank.h [code]
file  cp_research.c [code]
 

Technology research.


file  cp_research.h [code]
 

Header for research related stuff.


file  cp_research_callbacks.c [code]
 

Menu related functions for research.


file  cp_research_callbacks.h [code]
 

Header for menu related research stuff.


file  cp_save.c [code]
 

Implements savegames.


file  cp_save.h [code]
 

Defines some savefile structures.


file  cp_statistics.c [code]
 

Campaign statistics.


file  cp_statistics.h [code]
 

Campaign statistic headers.


file  cp_team.c [code]
 

Team management for the campaign gametype.


file  cp_team.h [code]
 

Team management for the campaign gametype headers.


file  cp_team_callbacks.c [code]
 

Menu related callback functions for the team menu.


file  cp_team_callbacks.h [code]
 

Menu related callback functions for the team menu.


file  cp_time.c [code]
 

Campaign geoscape time code.


file  cp_time.h [code]
 

Campaign geoscape time header.


file  cp_transfer.c [code]
 

Deals with the Transfer stuff.


file  cp_transfer.h [code]
 

Header file for Transfer stuff.


file  cp_transfer_callbacks.c [code]
file  cp_transfer_callbacks.h [code]
 

Header file for menu related console command callbacks.


file  cp_ufo.c [code]
 

UFOs on geoscape.


file  cp_ufo.h [code]
file  cp_ufopedia.c [code]
 

UFOpaedia script interpreter.


file  cp_ufopedia.h [code]
 

Header file for UFOpaedia script interpreter.


file  cp_uforecovery.c [code]
 

UFO recovery and storing.


file  cp_uforecovery.h [code]
 

UFO recovery and storing.


file  cp_uforecovery_callbacks.c [code]
 

UFO recovery and storing callback functions.


file  cp_uforecovery_callbacks.h [code]
 

UFO recovery and storing callback header file.


file  cp_xvi.c [code]
 

Campaign XVI code.


file  cp_xvi.h [code]
 

Campaign XVI header.



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