Directories | |
directory | missions |
directory | save |
Files | |
file | cp_aircraft.c [code] |
Most of the aircraft related stuff. | |
file | cp_aircraft.h [code] |
Header file for aircraft stuff. | |
file | cp_aircraft_callbacks.c [code] |
Menu related console command callbacks. | |
file | cp_aircraft_callbacks.h [code] |
Header file for menu related console command callbacks. | |
file | cp_airfight.c [code] |
Airfight related stuff. | |
file | cp_airfight.h [code] |
Header file for airfights. | |
file | cp_alien_interest.c [code] |
Alien interest values influence the campaign actions. | |
file | cp_alien_interest.h [code] |
Alien interest header. | |
file | cp_alienbase.c [code] |
Alien base related functions. | |
file | cp_alienbase.h [code] |
file | cp_aliencont.c [code] |
Deals with the Alien Containment stuff. | |
file | cp_aliencont.h [code] |
Header file for Alien Containment stuff. | |
file | cp_aliencont_callbacks.c [code] |
Menu related callback functions used alien containment. | |
file | cp_aliencont_callbacks.h [code] |
file | cp_base.c [code] |
Handles everything that is located in or accessed trough a base. | |
file | cp_base.h [code] |
Header for base management related stuff. | |
file | cp_base_callbacks.c [code] |
Menu related console command callbacks. | |
file | cp_base_callbacks.h [code] |
Header file for menu related console command callbacks. | |
file | cp_basedefence_callbacks.c [code] |
Header file for menu callback functions used for basedefence menu. | |
file | cp_basedefence_callbacks.h [code] |
Header file for menu callback functions used for basedefence menu. | |
file | cp_campaign.c [code] |
Single player campaign control. | |
file | cp_campaign.h [code] |
Header file for single player campaign control. | |
file | cp_employee.c [code] |
Single player employee stuff. | |
file | cp_employee.h [code] |
Header for employee related stuff. | |
file | cp_employee_callbacks.c [code] |
Header file for menu callback functions used for hire/employee menu. | |
file | cp_employee_callbacks.h [code] |
Header file for menu callback functions used for hire/fire employee menu. | |
file | cp_event.c [code] |
Geoscape event implementation. | |
file | cp_event.h [code] |
Header for geoscape event related stuff. | |
file | cp_fightequip_callbacks.c [code] |
Header file for menu callback functions used for base and aircraft equip menu. | |
file | cp_fightequip_callbacks.h [code] |
Header file for menu callback functions used for base and aircraft equip menu. | |
file | cp_hospital.c [code] |
Most of the hospital related stuff. | |
file | cp_hospital.h [code] |
Header file for hospital related stuff. | |
file | cp_hospital_callbacks.c [code] |
file | cp_hospital_callbacks.h [code] |
Header file for menu related console command callbacks. | |
file | cp_installation.c [code] |
Handles everything that is located in or accessed through an installation. | |
file | cp_installation.h [code] |
Header for installation management related stuff. | |
file | cp_installation_callbacks.c [code] |
Menu related console command callbacks. | |
file | cp_installation_callbacks.h [code] |
Header file for menu related console command callbacks. | |
file | cp_map.c [code] |
Geoscape/Map management. | |
file | cp_map.h [code] |
Header for Geoscape/Map management. | |
file | cp_mapfightequip.c [code] |
contains everything related to equiping slots of aircraft or base | |
file | cp_mapfightequip.h [code] |
Header for slot management related stuff. | |
file | cp_market.c [code] |
Single player market stuff. | |
file | cp_market.h [code] |
Header for single player market stuff. | |
file | cp_market_callbacks.c [code] |
file | cp_market_callbacks.h [code] |
Header file for menu related console command callbacks. | |
file | cp_messageoptions.c [code] |
file | cp_messageoptions.h [code] |
Header file for messageoptions related stuff. | |
file | cp_messageoptions_callbacks.c [code] |
file | cp_messageoptions_callbacks.h [code] |
Header file for menu related console command callbacks. | |
file | cp_messages.c [code] |
file | cp_messages.h [code] |
file | cp_mission_triggers.c [code] |
Campaign mission triggers. | |
file | cp_mission_triggers.h [code] |
file | cp_missions.c [code] |
Campaign missions code. | |
file | cp_missions.h [code] |
Campaign missions headers. | |
file | cp_nation.c [code] |
Nation code. | |
file | cp_nation.h [code] |
file | cp_nations.c [code] |
Campaign nations code. | |
file | cp_nations.h [code] |
Campaign nations headers. | |
file | cp_overlay.c [code] |
Functions to generate and render overlay for geoscape. | |
file | cp_overlay.h [code] |
file | cp_parse.c [code] |
Campaign parsing code. | |
file | cp_parse.h [code] |
Campaign parsing header. | |
file | cp_popup.c [code] |
Manage popups. | |
file | cp_popup.h [code] |
file | cp_produce.c [code] |
Single player production stuff. | |
file | cp_produce.h [code] |
Header for production related stuff. | |
file | cp_produce_callbacks.c [code] |
Menu related callback functions used for production. | |
file | cp_produce_callbacks.h [code] |
Header file for menu related console command callbacks for production menu. | |
file | cp_radar.c [code] |
Radars / sensor stuff, to detect and track ufos. | |
file | cp_radar.h [code] |
file | cp_rank.c [code] |
file | cp_rank.h [code] |
file | cp_research.c [code] |
Technology research. | |
file | cp_research.h [code] |
Header for research related stuff. | |
file | cp_research_callbacks.c [code] |
Menu related functions for research. | |
file | cp_research_callbacks.h [code] |
Header for menu related research stuff. | |
file | cp_save.c [code] |
Implements savegames. | |
file | cp_save.h [code] |
Defines some savefile structures. | |
file | cp_statistics.c [code] |
Campaign statistics. | |
file | cp_statistics.h [code] |
Campaign statistic headers. | |
file | cp_team.c [code] |
Team management for the campaign gametype. | |
file | cp_team.h [code] |
Team management for the campaign gametype headers. | |
file | cp_team_callbacks.c [code] |
Menu related callback functions for the team menu. | |
file | cp_team_callbacks.h [code] |
Menu related callback functions for the team menu. | |
file | cp_time.c [code] |
Campaign geoscape time code. | |
file | cp_time.h [code] |
Campaign geoscape time header. | |
file | cp_transfer.c [code] |
Deals with the Transfer stuff. | |
file | cp_transfer.h [code] |
Header file for Transfer stuff. | |
file | cp_transfer_callbacks.c [code] |
file | cp_transfer_callbacks.h [code] |
Header file for menu related console command callbacks. | |
file | cp_ufo.c [code] |
UFOs on geoscape. | |
file | cp_ufo.h [code] |
file | cp_ufopedia.c [code] |
UFOpaedia script interpreter. | |
file | cp_ufopedia.h [code] |
Header file for UFOpaedia script interpreter. | |
file | cp_uforecovery.c [code] |
UFO recovery and storing. | |
file | cp_uforecovery.h [code] |
UFO recovery and storing. | |
file | cp_uforecovery_callbacks.c [code] |
UFO recovery and storing callback functions. | |
file | cp_uforecovery_callbacks.h [code] |
UFO recovery and storing callback header file. | |
file | cp_xvi.c [code] |
Campaign XVI code. | |
file | cp_xvi.h [code] |
Campaign XVI header. |