cp_save.h File Reference

Defines some savefile structures. More...

#include "../../common/msg.h"
#include "../mxml/mxml_ufoai.h"
#include <zlib.h>
#include "../../common/msg.h"
Include dependency graph for cp_save.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Defines

#define MAX_SAVESUBSYSTEMS   32
#define SAVE_FILE_VERSION   4

Functions

qboolean SAV_QuickSave (void)
 Quick save the current campaign.
void SAV_Init (void)
 Register all save-subsystems and init some cvars and commands.
qboolean B_SaveXML (mxml_node_t *parent)
 Save callback for saving in xml format.
qboolean B_LoadXML (mxml_node_t *parent)
 Loads base data.
qboolean CP_SaveXML (mxml_node_t *parent)
 Save callback for savegames in XML Format.
qboolean CP_LoadXML (mxml_node_t *parent)
 Load callback for savegames in XML Format.
qboolean HOS_LoadXML (mxml_node_t *parent)
 Saving function for hospital related data.
qboolean HOS_SaveXML (mxml_node_t *parent)
 Saving function for hospital related data.
qboolean BS_SaveXML (mxml_node_t *parent)
 Save callback for savegames.
qboolean BS_LoadXML (mxml_node_t *parent)
 Load callback for savegames.
qboolean AIR_SaveXML (mxml_node_t *parent)
 Save callback for savegames in xml format.
qboolean AIR_LoadXML (mxml_node_t *parent)
qboolean AC_SaveXML (mxml_node_t *parent)
 Savecallback for saving in XML Format.
qboolean AC_LoadXML (mxml_node_t *parent)
 Load callback for savin in XML Format.
qboolean E_SaveXML (mxml_node_t *parent)
 Save callback for savegames in XML Format.
qboolean E_LoadXML (mxml_node_t *parent)
 Load callback for savegames in XML Format.
qboolean RS_SaveXML (mxml_node_t *parent)
 Save callback for research and technologies.
qboolean RS_LoadXML (mxml_node_t *parent)
 Load callback for research and technologies.
qboolean PR_SaveXML (mxml_node_t *parent)
 Save callback for savegames in XML Format.
qboolean PR_LoadXML (mxml_node_t *parent)
 Load callback for xml savegames.
qboolean MS_SaveXML (mxml_node_t *parent)
 Save callback for messages.
qboolean MS_LoadXML (mxml_node_t *parent)
 Load callback for messages.
qboolean STATS_SaveXML (mxml_node_t *parent)
 Save callback for savegames in XML Format.
qboolean STATS_LoadXML (mxml_node_t *parent)
 Load callback for savegames in XML Format.
qboolean NAT_SaveXML (mxml_node_t *parent)
 Nation saving callback.
qboolean NAT_LoadXML (mxml_node_t *parent)
 Nation loading xml callback.
qboolean TR_SaveXML (mxml_node_t *parent)
 Save callback for xml savegames.
qboolean TR_LoadXML (mxml_node_t *parent)
 Load callback for xml savegames.
qboolean AB_SaveXML (mxml_node_t *parent)
 Save callback for alien base data.
qboolean AB_LoadXML (mxml_node_t *parent)
 Load callback for alien base data.
qboolean XVI_SaveXML (mxml_node_t *parent)
 XVI map saving callback.
qboolean XVI_LoadXML (mxml_node_t *parent)
 Load the XVI map from the savegame.
qboolean INS_SaveXML (mxml_node_t *parent)
 Save callback for savegames in xml.
qboolean INS_LoadXML (mxml_node_t *parent)
 Load callback for savegames.
qboolean MSO_SaveXML (mxml_node_t *parent)
 saves current notification and pause settings
qboolean MSO_LoadXML (mxml_node_t *parent)
 Restores the notification and pause settings from savegame.
qboolean US_SaveXML (mxml_node_t *parent)
 Save callback for savegames in XML Format.
qboolean US_LoadXML (mxml_node_t *parent)
 Load callback for xml savegames.
qboolean CP_LoadMissionsXML (mxml_node_t *parent)
 Load callback for savegames in XML Format.
qboolean CP_SaveMissionsXML (mxml_node_t *parent)
 Save callback for savegames in XML Format.
qboolean CP_SaveInterestsXML (mxml_node_t *parent)
 Save callback for savegames in XML Format.
qboolean CP_LoadInterestsXML (mxml_node_t *parent)
 Load callback for savegames in XML Format.
void B_PostLoadInit (void)
 Set the capacity stuff for all the bases after loading a savegame.
void AIR_PostLoadInit (void)
 Actions needs to be done after loading the savegame.

Variables

cvar_tcl_lastsave

Detailed Description

Defines some savefile structures.

Definition in file cp_save.h.


Define Documentation

#define MAX_SAVESUBSYSTEMS   32

Definition at line 34 of file cp_save.h.

Referenced by SAV_AddSubsystem().

#define SAVE_FILE_VERSION   4

Definition at line 35 of file cp_save.h.

Referenced by SAV_GameSave(), and SAV_VerifyHeader().


Function Documentation

qboolean AB_LoadXML ( mxml_node_t p  ) 

Load callback for alien base data.

Parameters:
[in] p XML Node structure, where we get the information from
See also:
AB_SaveXML

<

Todo:
this is for old saves now only

Definition at line 378 of file cp_alienbase.c.

References ccs_s::alienBases, ccs, Com_Printf(), i, alienBase_s::idx, LIST_Add(), mxml_GetFloat(), mxml_GetInt(), mxml_GetNextNode(), mxml_GetNode(), mxml_GetPos2(), alienBase_s::pos, qfalse, qtrue, SAVE_ALIENBASE_ALIENBASES, SAVE_ALIENBASE_BASE, SAVE_ALIENBASE_IDX, SAVE_ALIENBASE_POS, SAVE_ALIENBASE_STEALTH, SAVE_ALIENBASE_SUPPLY, alienBase_s::stealth, and alienBase_s::supply.

Referenced by SAV_Init().

qboolean AB_SaveXML ( mxml_node_t p  ) 
qboolean AC_LoadXML ( mxml_node_t parent  ) 
qboolean AC_SaveXML ( mxml_node_t parent  ) 
qboolean AIR_LoadXML ( mxml_node_t parent  ) 
void AIR_PostLoadInit ( void   ) 

Actions needs to be done after loading the savegame.

See also:
SAV_GameActionsAfterLoad

Definition at line 2895 of file cp_aircraft.c.

References AIR_PostLoadInitMissions().

Referenced by SAV_GameActionsAfterLoad().

qboolean AIR_SaveXML ( mxml_node_t parent  ) 
qboolean B_LoadXML ( mxml_node_t parent  ) 

Loads base data.

Parameters:
[in] parent XML Node structure, where we get the information from

Todo:
this must be set after the aircraft are loaded
Todo:
can't we use something like I_DestroyInventory here?

Definition at line 2898 of file cp_base.c.

References AIRCRAFT_INBASE_INVALID, base_s::aircraftCurrent, base_s::alienInterest, B_GetBaseByIDX(), B_GetBaseIDX, B_GetBuildingIDX, B_GetBuildingTemplate(), B_GetFoundedBaseCount(), B_GetMaxBuildingLevel(), B_LoadBaseSlotsXML(), B_LoadStorageXML(), B_RADAR, B_UpdateBaseCount(), building_s::base, base_s::baseStatus, base_s::batteries, BDEF_InitialiseBaseSlots(), base_s::bEquipment, baseBuildingTile_s::blocked, baseBuildingTile_s::building, ccs_s::buildings, building_s::buildingStatus, building_s::buildTime, ccs, Com_GetConstIntFromNamespace(), Com_Printf(), Com_RegisterConstList(), Com_UnregisterConstList(), base_s::founded, building_s::idx, base_s::idx, base_s::lasers, building_s::level, base_s::map, MAX_BASE_SLOT, MAX_BUILDINGS, MAX_VAR, mxml_GetBool(), mxml_GetFloat(), mxml_GetInt(), mxml_GetNextNode(), mxml_GetNode(), mxml_GetPos2(), mxml_GetPos3(), mxml_GetString(), base_s::name, ccs_s::numBases, base_s::numBatteries, ccs_s::numBuildings, base_s::numLasers, building_s::pos, base_s::pos, Q_strncpyz(), qfalse, qtrue, base_s::radar, RADAR_Initialise(), RADAR_InitialiseUFOs(), SAVE_BASES_ALIENINTEREST, SAVE_BASES_BASE, SAVE_BASES_BASESTATUS, SAVE_BASES_BATTERIES, SAVE_BASES_BLOCKED, SAVE_BASES_BUILDING, SAVE_BASES_BUILDING_PLACE, SAVE_BASES_BUILDINGBUILDTIME, SAVE_BASES_BUILDINGINDEX, SAVE_BASES_BUILDINGLEVEL, SAVE_BASES_BUILDINGS, SAVE_BASES_BUILDINGSPACE, SAVE_BASES_BUILDINGSTATUS, SAVE_BASES_BUILDINGTIMESTART, SAVE_BASES_BUILDINGTYPE, SAVE_BASES_CURRENTAIRCRAFTIDX, SAVE_BASES_LASERS, SAVE_BASES_NAME, SAVE_BASES_POS, SAVE_BASES_RADARRANGE, SAVE_BASES_STORAGE, SAVE_BASES_TRACKINGRANGE, SAVE_BASES_X, SAVE_BASES_Y, SAVE_BASESTATUS_NAMESPACE, SAVE_BUILDINGSTATUS_NAMESPACE, saveBaseConstants, base_s::storage, and building_s::timeStart.

Referenced by SAV_Init().

void B_PostLoadInit ( void   ) 

Set the capacity stuff for all the bases after loading a savegame.

See also:
SAV_GameActionsAfterLoad

Definition at line 2867 of file cp_base.c.

References B_PostLoadInitCapacity().

Referenced by SAV_GameActionsAfterLoad().

qboolean B_SaveXML ( mxml_node_t parent  ) 

Save callback for saving in xml format.

Parameters:
[out] parent XML Node structure, where we write the information to

Definition at line 2750 of file cp_base.c.

References AIR_GetAircraftIDXInBase(), base_s::aircraftCurrent, base_s::alienInterest, B_GetBaseByIDX(), B_GetNextBuilding(), B_SaveBaseSlotsXML(), B_SaveStorageXML(), base_s::baseStatus, base_s::batteries, baseBuildingTile_s::blocked, baseBuildingTile_s::building, building_s::buildingStatus, building_s::buildTime, ccs, Com_GetConstVariable(), Com_Printf(), Com_RegisterConstList(), Com_UnregisterConstList(), base_s::founded, building_s::id, building_s::idx, base_s::idx, base_s::lasers, building_s::level, base_s::map, mxml_AddBoolValue(), mxml_AddFloat(), mxml_AddInt(), mxml_AddIntValue(), mxml_AddNode(), mxml_AddPos2(), mxml_AddPos3(), mxml_AddString(), base_s::name, ccs_s::numBases, base_s::numBatteries, base_s::numLasers, building_s::pos, base_s::pos, qfalse, qtrue, base_s::radar, radar_s::range, SAVE_BASES_ALIENINTEREST, SAVE_BASES_BASE, SAVE_BASES_BASES, SAVE_BASES_BASESTATUS, SAVE_BASES_BATTERIES, SAVE_BASES_BLOCKED, SAVE_BASES_BUILDING, SAVE_BASES_BUILDING_PLACE, SAVE_BASES_BUILDINGBUILDTIME, SAVE_BASES_BUILDINGINDEX, SAVE_BASES_BUILDINGLEVEL, SAVE_BASES_BUILDINGS, SAVE_BASES_BUILDINGSPACE, SAVE_BASES_BUILDINGSTATUS, SAVE_BASES_BUILDINGTIMESTART, SAVE_BASES_BUILDINGTYPE, SAVE_BASES_CURRENTAIRCRAFTIDX, SAVE_BASES_LASERS, SAVE_BASES_NAME, SAVE_BASES_POS, SAVE_BASES_RADARRANGE, SAVE_BASES_STORAGE, SAVE_BASES_TRACKINGRANGE, SAVE_BASES_X, SAVE_BASES_Y, SAVE_BASESTATUS_NAMESPACE, SAVE_BUILDINGSTATUS_NAMESPACE, saveBaseConstants, base_s::storage, building_s::timeStart, building_s::tpl, and radar_s::trackingRange.

Referenced by SAV_Init().

qboolean BS_LoadXML ( mxml_node_t parent  ) 
qboolean BS_SaveXML ( mxml_node_t parent  ) 
qboolean CP_LoadInterestsXML ( mxml_node_t parent  ) 
qboolean CP_LoadMissionsXML ( mxml_node_t parent  ) 

Load callback for savegames in XML Format.

Parameters:
[in] parent XML Node structure, where we get the information from

Definition at line 2017 of file cp_missions.c.

References AB_GetByIDX(), mission_s::active, AIR_AircraftGetFromIDX(), B_GetBaseByIDX(), BASE_UNDER_ATTACK, base_s::baseStatus, byte, BYTES_NONE, mission_s::category, ccs, Com_GetConstIntFromNamespace(), Com_GetMapDefinitionByID(), Com_Printf(), Com_RegisterConstList(), Com_UnregisterConstList(), CP_BasemissionIsSubvertingGovernmentMission(), mission_s::crashed, mission_s::data, date_s::day, mission_s::finalDate, mission_s::id, mission_s::idx, mission_s::initialIndividualInterest, mission_s::initialOverallInterest, INS_GetInstallationByIDX(), INTERESTCATEGORY_BASE_ATTACK, INTERESTCATEGORY_BUILDING, INTERESTCATEGORY_INTERCEPT, INTERESTCATEGORY_RESCUE, INTERESTCATEGORY_SUPPLY, lengthof, LIST_Add(), mission_s::location, mission_s::mapDef, ccs_s::missions, mxml_GetBool(), mxml_GetDate(), mxml_GetInt(), mxml_GetNextNode(), mxml_GetNode(), mxml_GetPos2(), mxml_GetString(), base_s::name, name, mission_s::onGeoscape, mission_s::onlose, mission_s::onwin, mission_s::pos, mission_s::posAssigned, Q_strncpyz(), qfalse, qtrue, SAVE_INTERESTCAT_NAMESPACE, SAVE_MISSIONS, SAVE_MISSIONS_ACTIVE, SAVE_MISSIONS_ALIENBASEINDEX, SAVE_MISSIONS_BASEINDEX, SAVE_MISSIONS_CATEGORY, SAVE_MISSIONS_CRASHED, SAVE_MISSIONS_CRASHED_AIRCRAFT, SAVE_MISSIONS_FINALDATE, SAVE_MISSIONS_ID, SAVE_MISSIONS_INITIALINDIVIDUALINTEREST, SAVE_MISSIONS_INITIALOVERALLINTEREST, SAVE_MISSIONS_INSTALLATIONINDEX, SAVE_MISSIONS_LOCATION, SAVE_MISSIONS_MAPDEF_ID, SAVE_MISSIONS_MAPDEFTIMES, SAVE_MISSIONS_MISSION, SAVE_MISSIONS_MISSION_IDX, SAVE_MISSIONS_ONGEOSCAPE, SAVE_MISSIONS_ONLOSE, SAVE_MISSIONS_ONWIN, SAVE_MISSIONS_POS, SAVE_MISSIONS_POSASSIGNED, SAVE_MISSIONS_STAGE, SAVE_MISSIONS_STARTDATE, SAVE_MISSIONS_UFO, SAVE_MISSIONSTAGE_NAMESPACE, saveInterestConstants, saveMissionConstants, date_s::sec, mission_s::stage, STAGE_BASE_ATTACK, STAGE_BUILD_BASE, STAGE_INTERCEPT, STAGE_MISSION_GOTO, mission_s::startDate, mapDef_s::timesAlreadyUsed, mission_s::ufo, and ccs_s::ufos.

Referenced by SAV_Init().

qboolean CP_LoadXML ( mxml_node_t parent  ) 
qboolean CP_SaveInterestsXML ( mxml_node_t parent  ) 
qboolean CP_SaveMissionsXML ( mxml_node_t parent  ) 

Save callback for savegames in XML Format.

Parameters:
[out] parent XML Node structure, where we write the information to

Definition at line 1937 of file cp_missions.c.

References mission_s::active, mission_s::category, ccs, Com_GetConstVariable(), Com_RegisterConstList(), Com_UnregisterConstList(), mission_s::crashed, mission_s::data, linkedList_s::data, date_s::day, mission_s::finalDate, mapDef_s::id, mission_s::id, alienBase_s::idx, aircraft_s::idx, installation_s::idx, base_s::idx, mission_s::idx, mission_s::initialIndividualInterest, mission_s::initialOverallInterest, INTERESTCATEGORY_BASE_ATTACK, INTERESTCATEGORY_BUILDING, INTERESTCATEGORY_INTERCEPT, INTERESTCATEGORY_RESCUE, INTERESTCATEGORY_SUPPLY, mission_s::location, mission_s::mapDef, ccs_s::missions, mxml_AddBool(), mxml_AddBoolValue(), mxml_AddDate(), mxml_AddInt(), mxml_AddNode(), mxml_AddPos2(), mxml_AddShort(), mxml_AddString(), linkedList_s::next, mission_s::onGeoscape, mission_s::onlose, mission_s::onwin, mission_s::pos, mission_s::posAssigned, qtrue, SAVE_INTERESTCAT_NAMESPACE, SAVE_MISSIONS, SAVE_MISSIONS_ACTIVE, SAVE_MISSIONS_ALIENBASEINDEX, SAVE_MISSIONS_BASEINDEX, SAVE_MISSIONS_CATEGORY, SAVE_MISSIONS_CRASHED, SAVE_MISSIONS_CRASHED_AIRCRAFT, SAVE_MISSIONS_FINALDATE, SAVE_MISSIONS_ID, SAVE_MISSIONS_INITIALINDIVIDUALINTEREST, SAVE_MISSIONS_INITIALOVERALLINTEREST, SAVE_MISSIONS_INSTALLATIONINDEX, SAVE_MISSIONS_LOCATION, SAVE_MISSIONS_MAPDEF_ID, SAVE_MISSIONS_MAPDEFTIMES, SAVE_MISSIONS_MISSION, SAVE_MISSIONS_MISSION_IDX, SAVE_MISSIONS_ONGEOSCAPE, SAVE_MISSIONS_ONLOSE, SAVE_MISSIONS_ONWIN, SAVE_MISSIONS_POS, SAVE_MISSIONS_POSASSIGNED, SAVE_MISSIONS_STAGE, SAVE_MISSIONS_STARTDATE, SAVE_MISSIONS_UFO, SAVE_MISSIONSTAGE_NAMESPACE, saveInterestConstants, saveMissionConstants, date_s::sec, mission_s::stage, STAGE_BASE_ATTACK, STAGE_INTERCEPT, STAGE_MISSION_GOTO, mission_s::startDate, mapDef_s::timesAlreadyUsed, mission_s::ufo, and ccs_s::ufos.

Referenced by SAV_Init().

qboolean CP_SaveXML ( mxml_node_t parent  ) 
qboolean E_LoadXML ( mxml_node_t p  ) 
qboolean E_SaveXML ( mxml_node_t p  ) 
qboolean HOS_LoadXML ( mxml_node_t p  ) 

Saving function for hospital related data.

See also:
HOS_SaveXML
SAV_GameLoadXML

Definition at line 196 of file cp_hospital.c.

References qtrue.

Referenced by SAV_Init().

qboolean HOS_SaveXML ( mxml_node_t p  ) 

Saving function for hospital related data.

See also:
HOS_LoadXML
SAV_GameSaveXML

Definition at line 185 of file cp_hospital.c.

References qtrue.

Referenced by SAV_Init().

qboolean INS_LoadXML ( mxml_node_t p  ) 

Load callback for savegames.

Parameters:
[in] p XML Node structure, where we get the information from
See also:
INS_SaveXML
SAV_GameLoadXML
INS_LoadItemSlots

Definition at line 576 of file cp_installation.c.

References installation_s::alienInterest, B_LoadBaseSlotsXML(), installation_s::batteries, BDEF_InitialiseInstallationSlots(), installation_s::buildStart, ccs, Com_GetConstIntFromNamespace(), Com_Printf(), Com_RegisterConstList(), Com_UnregisterConstList(), cap_maxcur_s::cur, Cvar_Set(), installation_s::founded, installation_s::idx, INS_GetInstallationByIDX(), INS_GetInstallationIDX, INS_GetInstallationTemplateFromInstallationID(), INSTALLATION_WORKING, installation_s::installationDamage, installation_s::installationStatus, installation_s::installationTemplate, cap_maxcur_s::max, MAX_INSTALLATIONS, installationTemplate_s::maxBatteries, installationTemplate_s::maxUFOsStored, mxml_GetFloat(), mxml_GetInt(), mxml_GetNextNode(), mxml_GetNode(), mxml_GetPos3(), mxml_GetString(), installation_s::name, installation_s::numBatteries, ccs_s::numInstallations, installation_s::pos, Q_strncpyz(), qfalse, qtrue, installation_s::radar, RADAR_Initialise(), RADAR_InitialiseUFOs(), RADAR_UpdateInstallationRadarCoverage(), installationTemplate_s::radarRange, SAVE_INSTALLATION_ALIENINTEREST, SAVE_INSTALLATION_BATTERIES, SAVE_INSTALLATION_BUILDSTART, SAVE_INSTALLATION_DAMAGE, SAVE_INSTALLATION_INSTALLATION, SAVE_INSTALLATION_INSTALLATIONS, SAVE_INSTALLATION_NAME, SAVE_INSTALLATION_NUM, SAVE_INSTALLATION_POS, SAVE_INSTALLATION_STATUS, SAVE_INSTALLATION_TEMPLATEID, SAVE_INSTALLATIONSTATUS_NAMESPACE, saveInstallationConstants, installationTemplate_s::trackingRange, installation_s::ufoCapacity, and va().

Referenced by SAV_Init().

qboolean INS_SaveXML ( mxml_node_t p  ) 
qboolean MS_LoadXML ( mxml_node_t p  ) 
qboolean MS_SaveXML ( mxml_node_t p  ) 

Save callback for messages.

Parameters:
[out] p XML Node structure, where we write the information to
See also:
MS_MessageSaveXML

Definition at line 202 of file cp_messages.c.

References MS_MessageSaveXML(), mxml_AddNode(), qtrue, and SAVE_MESSAGES_MESSAGES.

Referenced by SAV_Init().

qboolean MSO_LoadXML ( mxml_node_t p  ) 
qboolean MSO_SaveXML ( mxml_node_t p  ) 
qboolean NAT_LoadXML ( mxml_node_t p  ) 
qboolean NAT_SaveXML ( mxml_node_t p  ) 
qboolean PR_LoadXML ( mxml_node_t p  ) 
qboolean PR_SaveXML ( mxml_node_t p  ) 
qboolean RS_LoadXML ( mxml_node_t parent  ) 
qboolean RS_SaveXML ( mxml_node_t parent  ) 
void SAV_Init ( void   ) 
qboolean SAV_QuickSave ( void   ) 

Quick save the current campaign.

See also:
CP_StartMissionMap

Definition at line 558 of file cp_save.c.

References _, CL_OnBattlescape(), Com_Printf(), error(), qfalse, qtrue, and SAV_GameSave().

Referenced by B_AssembleMap(), CP_StartMissionMap(), and SAV_GameQuickSave_f().

qboolean STATS_LoadXML ( mxml_node_t parent  ) 
qboolean STATS_SaveXML ( mxml_node_t parent  ) 
qboolean TR_LoadXML ( mxml_node_t p  ) 
qboolean TR_SaveXML ( mxml_node_t p  ) 
qboolean US_LoadXML ( mxml_node_t p  ) 
qboolean US_SaveXML ( mxml_node_t p  ) 
qboolean XVI_LoadXML ( mxml_node_t p  ) 

Load the XVI map from the savegame.

See also:
Savegame callback
SAV_InitXML
XVI_SaveXML

Definition at line 263 of file cp_xvi.c.

References CP_InitializeXVIOverlay(), CP_SetXVILevel(), level, mxml_GetInt(), mxml_GetNextNode(), mxml_GetNode(), qtrue, SAVE_XVI_ENTRY, SAVE_XVI_HEIGHT, SAVE_XVI_LEVEL, SAVE_XVI_WIDTH, SAVE_XVI_X, SAVE_XVI_XVI, and SAVE_XVI_Y.

Referenced by SAV_Init().

qboolean XVI_SaveXML ( mxml_node_t p  ) 

XVI map saving callback.

Note:
Only save transparency
See also:
Savegame callback
SAV_InitXML
XVI_LoadXML

Definition at line 228 of file cp_xvi.c.

References CP_GetXVILevel(), CP_GetXVIMapDimensions(), mxml_AddInt(), mxml_AddNode(), qtrue, SAVE_XVI_ENTRY, SAVE_XVI_HEIGHT, SAVE_XVI_LEVEL, SAVE_XVI_WIDTH, SAVE_XVI_X, SAVE_XVI_XVI, and SAVE_XVI_Y.

Referenced by SAV_Init().


Variable Documentation

Definition at line 73 of file cl_main.c.

Referenced by SAV_GameContinue_f().


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