save_campaign.h
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00025 #ifndef SAVE_CAMPAIGN_H
00026 #define SAVE_CAMPAIGN_H
00027
00028 #define SAVE_CAMPAIGN_CAMPAIGN "campaign"
00029
00030 #define SAVE_CAMPAIGN_ID "id"
00031 #define SAVE_CAMPAIGN_CREDITS "credits"
00032 #define SAVE_CAMPAIGN_PAID "paid"
00033 #define SAVE_CAMPAIGN_NEXTUNIQUECHARACTERNUMBER "nextUniqueCharacterNumber"
00034 #define SAVE_CAMPAIGN_DATE "date"
00035 #define SAVE_CAMPAIGN_CIVILIANSKILLED "civiliansKilled"
00036 #define SAVE_CAMPAIGN_ALIENSKILLED "aliensKilled"
00037
00038 #define SAVE_CAMPAIGN_MAP "map"
00039 #define SAVE_CAMPAIGN_CENTER0 "center0"
00040 #define SAVE_CAMPAIGN_CENTER1 "center1"
00041 #define SAVE_CAMPAIGN_ANGLES0 "angles0"
00042 #define SAVE_CAMPAIGN_ANGLES1 "angles1"
00043 #define SAVE_CAMPAIGN_ZOOM "zoom"
00044 #define SAVE_CAMPAIGN_CL_GEOSCAPE_OVERLAY "r_geoscape_overlay"
00045 #define SAVE_CAMPAIGN_RADAROVERLAYWASSET "radarOverlayWasSet"
00046 #define SAVE_CAMPAIGN_XVISHOWMAP "XVIShowmap"
00047
00048 #define SAVE_CAMPAIGN_MAPDEFSTAT "mapDefStat"
00049 #define SAVE_CAMPAIGN_MAPDEF "mapDef"
00050 #define SAVE_CAMPAIGN_MAPDEF_ID "id"
00051 #define SAVE_CAMPAIGN_MAPDEF_COUNT "count"
00052
00053 #endif
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