XML tag constants for savegame. More...
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Defines | |
#define | SAVE_CAMPAIGN_CAMPAIGN "campaign" |
#define | SAVE_CAMPAIGN_ID "id" |
#define | SAVE_CAMPAIGN_CREDITS "credits" |
#define | SAVE_CAMPAIGN_PAID "paid" |
#define | SAVE_CAMPAIGN_NEXTUNIQUECHARACTERNUMBER "nextUniqueCharacterNumber" |
#define | SAVE_CAMPAIGN_DATE "date" |
#define | SAVE_CAMPAIGN_CIVILIANSKILLED "civiliansKilled" |
#define | SAVE_CAMPAIGN_ALIENSKILLED "aliensKilled" |
#define | SAVE_CAMPAIGN_MAP "map" |
#define | SAVE_CAMPAIGN_CENTER0 "center0" |
#define | SAVE_CAMPAIGN_CENTER1 "center1" |
#define | SAVE_CAMPAIGN_ANGLES0 "angles0" |
#define | SAVE_CAMPAIGN_ANGLES1 "angles1" |
#define | SAVE_CAMPAIGN_ZOOM "zoom" |
#define | SAVE_CAMPAIGN_CL_GEOSCAPE_OVERLAY "r_geoscape_overlay" |
#define | SAVE_CAMPAIGN_RADAROVERLAYWASSET "radarOverlayWasSet" |
#define | SAVE_CAMPAIGN_XVISHOWMAP "XVIShowmap" |
#define | SAVE_CAMPAIGN_MAPDEFSTAT "mapDefStat" |
#define | SAVE_CAMPAIGN_MAPDEF "mapDef" |
#define | SAVE_CAMPAIGN_MAPDEF_ID "id" |
#define | SAVE_CAMPAIGN_MAPDEF_COUNT "count" |
XML tag constants for savegame.
Definition in file save_campaign.h.
#define SAVE_CAMPAIGN_ALIENSKILLED "aliensKilled" |
Definition at line 36 of file save_campaign.h.
Referenced by CP_LoadXML(), and CP_SaveXML().
#define SAVE_CAMPAIGN_ANGLES0 "angles0" |
Definition at line 41 of file save_campaign.h.
Referenced by CP_LoadXML(), and CP_SaveXML().
#define SAVE_CAMPAIGN_ANGLES1 "angles1" |
Definition at line 42 of file save_campaign.h.
Referenced by CP_LoadXML(), and CP_SaveXML().
#define SAVE_CAMPAIGN_CAMPAIGN "campaign" |
Definition at line 28 of file save_campaign.h.
Referenced by CP_LoadXML(), and CP_SaveXML().
#define SAVE_CAMPAIGN_CENTER0 "center0" |
Definition at line 39 of file save_campaign.h.
Referenced by CP_LoadXML(), and CP_SaveXML().
#define SAVE_CAMPAIGN_CENTER1 "center1" |
Definition at line 40 of file save_campaign.h.
Referenced by CP_LoadXML(), and CP_SaveXML().
#define SAVE_CAMPAIGN_CIVILIANSKILLED "civiliansKilled" |
Definition at line 35 of file save_campaign.h.
Referenced by CP_LoadXML(), and CP_SaveXML().
#define SAVE_CAMPAIGN_CL_GEOSCAPE_OVERLAY "r_geoscape_overlay" |
Definition at line 44 of file save_campaign.h.
Referenced by CP_LoadXML(), and CP_SaveXML().
#define SAVE_CAMPAIGN_CREDITS "credits" |
Definition at line 31 of file save_campaign.h.
Referenced by CP_LoadXML(), and CP_SaveXML().
#define SAVE_CAMPAIGN_DATE "date" |
Definition at line 34 of file save_campaign.h.
Referenced by CP_LoadXML(), and CP_SaveXML().
#define SAVE_CAMPAIGN_ID "id" |
Definition at line 30 of file save_campaign.h.
Referenced by CP_LoadXML(), and CP_SaveXML().
#define SAVE_CAMPAIGN_MAP "map" |
Definition at line 38 of file save_campaign.h.
Referenced by CP_LoadXML(), and CP_SaveXML().
#define SAVE_CAMPAIGN_MAPDEF "mapDef" |
Definition at line 49 of file save_campaign.h.
Referenced by CP_LoadMapDefStatXML(), and CP_SaveMapDefStatXML().
#define SAVE_CAMPAIGN_MAPDEF_COUNT "count" |
Definition at line 51 of file save_campaign.h.
Referenced by CP_LoadMapDefStatXML(), and CP_SaveMapDefStatXML().
#define SAVE_CAMPAIGN_MAPDEF_ID "id" |
Definition at line 50 of file save_campaign.h.
Referenced by CP_LoadMapDefStatXML(), and CP_SaveMapDefStatXML().
#define SAVE_CAMPAIGN_MAPDEFSTAT "mapDefStat" |
Definition at line 48 of file save_campaign.h.
Referenced by CP_LoadXML(), and CP_SaveXML().
#define SAVE_CAMPAIGN_NEXTUNIQUECHARACTERNUMBER "nextUniqueCharacterNumber" |
Definition at line 33 of file save_campaign.h.
Referenced by CP_LoadXML(), and CP_SaveXML().
#define SAVE_CAMPAIGN_PAID "paid" |
Definition at line 32 of file save_campaign.h.
Referenced by CP_LoadXML(), and CP_SaveXML().
#define SAVE_CAMPAIGN_RADAROVERLAYWASSET "radarOverlayWasSet" |
Definition at line 45 of file save_campaign.h.
Referenced by CP_LoadXML(), and CP_SaveXML().
#define SAVE_CAMPAIGN_XVISHOWMAP "XVIShowmap" |
Definition at line 46 of file save_campaign.h.
Referenced by CP_LoadXML(), and CP_SaveXML().
#define SAVE_CAMPAIGN_ZOOM "zoom" |
Definition at line 43 of file save_campaign.h.
Referenced by CP_LoadXML(), and CP_SaveXML().