Header for slot management related stuff. More...
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Enumerations | |
enum | zoneaircraftParams_t { ZONE_NONE, ZONE_MAIN, ZONE_AMMO, ZONE_MAX } |
Zone number in airequip menu or base defence menu. More... | |
enum | ammoStatus_t { AMMO_STATUS_NOT_SET = -1, AMMO_STATUS_NO_MORE_AMMO = 0 } |
Different status for numAmmo. More... | |
enum | basedefenceType_t { BASEDEF_RANDOM, BASEDEF_MISSILE, BASEDEF_LASER, BASEDEF_MAX } |
The different possible types of base defence systems. More... | |
Functions | |
void | BDEF_AddBattery (basedefenceType_t basedefType, base_t *base) |
Adds a defence system to base. | |
void | BDEF_RemoveBattery (base_t *base, basedefenceType_t basedefType, int idx) |
Remove a base defence sytem from base. | |
void | BDEF_InitialiseBaseSlots (base_t *base) |
Initialise all values of base slot defence. | |
void | BDEF_InitialiseInstallationSlots (installation_t *installation) |
Initialise all values of installation slot defence. | |
void | BDEF_ReloadBattery (void) |
void | BDEF_AutoSelectTarget (void) |
Chooses target for all base defences and sam sites. | |
technology_t ** | AII_GetCraftitemTechsByType (int type) |
Returns a list of craftitem technologies for the given type. | |
void | AII_UpdateInstallationDelay (void) |
Update the installation delay of all slots of a given aircraft. | |
qboolean | AII_AddItemToSlot (base_t *base, const technology_t *tech, aircraftSlot_t *slot, qboolean nextItem) |
Add an item to an aircraft slot. | |
qboolean | AII_AddAmmoToSlot (base_t *base, const technology_t *tech, aircraftSlot_t *slot) |
Add an ammo to an aircraft weapon slot. | |
void | AII_RemoveItemFromSlot (base_t *base, aircraftSlot_t *slot, qboolean ammo) |
Remove the item from the slot (or optionally its ammo only) and put it the base storage. | |
void | AII_RemoveNextItemFromSlot (base_t *base, aircraftSlot_t *slot, qboolean ammo) |
Cancel replacing item, move nextItem (or optionally its ammo only) back to the base storage. | |
qboolean | AIM_PilotAssignedAircraft (const base_t *base, const employee_t *pilot) |
Checks to see if the pilot is in any aircraft at this base. | |
void | AIM_AutoEquipAircraft (aircraft_t *aircraft) |
Auto Add weapon and ammo to an aircraft. | |
void | AII_InitialiseSlot (aircraftSlot_t *slot, aircraft_t *aircraft, base_t *base, installation_t *installation, aircraftItemType_t type) |
Initialise values of one slot of an aircraft or basedefence common to all types of items. | |
float | AIR_GetMaxAircraftWeaponRange (const aircraftSlot_t *slot, int maxSlot) |
Get the maximum weapon range of aircraft. | |
void | AII_RepairAircraft (void) |
Repair aircraft. | |
void | AII_UpdateAircraftStats (aircraft_t *aircraft) |
Update the value of stats array of an aircraft. | |
int | AII_BaseCanShoot (const base_t *base) |
Check if the base has weapon and ammo. | |
qboolean | AII_InstallationCanShoot (const installation_t *installation) |
Check if the installation has a weapon and ammo. | |
itemWeight_t | AII_GetItemWeightBySize (const objDef_t *od) |
Returns craftitem weight based on size. | |
const char * | AII_WeightToName (itemWeight_t weight) |
Translate a weight int to a translated string. | |
void | AII_AutoAddAmmo (aircraftSlot_t *slot) |
Auto add ammo corresponding to weapon, if there is enough in storage. | |
qboolean | AIM_SelectableCraftItem (const aircraftSlot_t *slot, const technology_t *tech) |
Check if an aircraft item should or should not be displayed in airequip menu. | |
aircraftSlot_t * | BDEF_GetBaseSlotByIDX (base_t *base, aircraftItemType_t type, int idx) |
returns the aircraftSlot of a base at an index or the first free slot | |
aircraftSlot_t * | BDEF_GetInstallationSlotByIDX (installation_t *installation, aircraftItemType_t type, int idx) |
returns the aircraftSlot of an installaion at an index or the first free slot | |
aircraftSlot_t * | AII_GetAircraftSlotByIDX (aircraft_t *aircraft, aircraftItemType_t type, int idx) |
returns the aircraftSlot of an aircraft at an index or the first free slot | |
qboolean | AII_ReloadWeapon (aircraftSlot_t *slot) |
Reloads an aircraft/defence-system weapon. | |
void | AII_ReloadAircraftWeapons (aircraft_t *aircraft) |
Reload the weapons of an aircraft. | |
void | BDEF_ReloadBaseWeapons (base_t *base, installation_t *installation) |
Reload the weapons of a base or intallation. | |
void | AII_SaveOneSlotXML (mxml_node_t *p, const aircraftSlot_t *slot, qboolean weapon) |
Save callback for savegames in XML Format. | |
void | AII_LoadOneSlotXML (mxml_node_t *node, aircraftSlot_t *slot, qboolean weapon) |
Loads one slot (base, installation or aircraft). |
Header for slot management related stuff.
Definition in file cp_mapfightequip.h.
enum ammoStatus_t |
Different status for numAmmo.
AMMO_STATUS_NOT_SET |
This weapon can't shoot yet. |
AMMO_STATUS_NO_MORE_AMMO |
This weapon has no ammo. |
Definition at line 47 of file cp_mapfightequip.h.
enum basedefenceType_t |
The different possible types of base defence systems.
BASEDEF_RANDOM |
The base defence system should be randomly selected. |
BASEDEF_MISSILE |
The base defence system is a missile battery. |
BASEDEF_LASER |
The base defence system is a laser battery. |
BASEDEF_MAX |
Definition at line 58 of file cp_mapfightequip.h.
enum zoneaircraftParams_t |
Zone number in airequip menu or base defence menu.
Definition at line 34 of file cp_mapfightequip.h.
qboolean AII_AddAmmoToSlot | ( | base_t * | base, | |
const technology_t * | tech, | |||
aircraftSlot_t * | slot | |||
) |
Add an ammo to an aircraft weapon slot.
[in] | base | Pointer to the base which provides items (NULL if items shouldn't be removed of storage) |
[in] | tech | Pointer to the tech to add to slot |
[in] | slot | Pointer to the slot where you want to add ammos |
Definition at line 701 of file cp_mapfightequip.c.
References AC_ITEM_AMMO, AII_ReloadWeapon(), AII_RemoveItemFromSlot(), AII_RemoveNextItemFromSlot(), aircraftSlot_s::ammo, objDef_s::ammos, B_BaseHasItem(), B_UpdateStorageAndCapacity(), Com_Printf(), objDef_s::craftitem, objDef_s::id, objDef_s::idx, INVSH_GetItemByID(), aircraftSlot_s::item, aircraftSlot_s::nextAmmo, aircraftSlot_s::nextItem, objDef_s::numAmmos, technology_s::provides, qfalse, qtrue, and craftitem_s::type.
Referenced by AII_AutoAddAmmo(), AII_LoadOneSlotXML(), and AIM_AircraftEquipAddItem_f().
qboolean AII_AddItemToSlot | ( | base_t * | base, | |
const technology_t * | tech, | |||
aircraftSlot_t * | slot, | |||
qboolean | nextItem | |||
) |
Add an item to an aircraft slot.
[in] | base | Pointer to the base where item will be removed (NULL for ufos, virtual ammos or while loading game) |
[in] | tech | Pointer to the tech that will be added in this slot. |
[in] | slot | Pointer to the aircraft, base, or installation slot. |
[in] | nextItem | False if we are changing current item in slot, true if this is the item to install after current removal is over. |
Definition at line 779 of file cp_mapfightequip.c.
References AC_ITEM_AMMO, AII_GetItemWeightBySize(), B_BaseHasItem(), B_UpdateStorageAndCapacity(), Com_Printf(), objDef_s::craftitem, objDef_s::id, aircraftSlot_s::idx, craftitem_s::installationTime, aircraftSlot_s::installationTime, INVSH_GetItemByID(), aircraftSlot_s::item, aircraftSlot_s::nextItem, technology_s::provides, qfalse, qtrue, objDef_s::size, aircraftSlot_s::size, aircraftSlot_s::type, and craftitem_s::type.
Referenced by AII_LoadOneSlotXML(), AIM_AircraftEquipAddItem_f(), AIM_AutoEquipAircraft(), and BDEF_AddItem_f().
void AII_AutoAddAmmo | ( | aircraftSlot_t * | slot | ) |
Auto add ammo corresponding to weapon, if there is enough in storage.
[in] | slot | Pointer to the slot where you want to add ammo |
Definition at line 460 of file cp_mapfightequip.c.
References AC_ITEM_WEAPON, AII_AddAmmoToSlot(), AIM_SelectableCraftItem(), aircraftSlot_s::aircraft, aircraftSlot_s::ammo, objDef_s::ammos, aircraftSlot_s::base, objDef_s::craftitem, aircraft_s::homebase, objDef_s::isVirtual, aircraftSlot_s::item, aircraftSlot_s::nextAmmo, aircraftSlot_s::nextItem, objDef_s::numAmmos, RS_GetTechForItem(), and craftitem_s::type.
Referenced by AII_ReloadWeapon(), AIM_AircraftEquipAddItem_f(), AIM_AutoEquipAircraft(), and BDEF_AddItem_f().
int AII_BaseCanShoot | ( | const base_t * | base | ) |
Check if the base has weapon and ammo.
[in] | base | Pointer to the base you want to check (may not be NULL) |
Definition at line 1204 of file cp_mapfightequip.c.
References AII_WeaponsCanShoot(), B_DEFENCE_LASER, B_DEFENCE_MISSILE, B_GetBuildingStatus(), base_s::batteries, base_s::lasers, base_s::numBatteries, base_s::numLasers, qfalse, and qtrue.
Referenced by AIRFIGHT_CampaignRunBaseDefence(), CL_DisplayPopupInterceptUFO(), CL_PopupInterceptBaseClick_f(), and MAP_DrawMapOneBase().
aircraftSlot_t* AII_GetAircraftSlotByIDX | ( | aircraft_t * | aircraft, | |
aircraftItemType_t | type, | |||
int | idx | |||
) |
returns the aircraftSlot of an aircraft at an index or the first free slot
[in] | aircraft | Pointer to aircraft |
[in] | type | base defence type, see aircraftItemType_t |
[in] | idx | index of aircraftslot |
Definition at line 1016 of file cp_mapfightequip.c.
References AC_ITEM_ELECTRONICS, AC_ITEM_SHIELD, AC_ITEM_WEAPON, aircraft_s::electronics, i, aircraftSlot_s::item, aircraft_s::maxElectronics, aircraft_s::maxWeapons, aircraftSlot_s::nextItem, aircraft_s::shield, and aircraft_s::weapons.
technology_t** AII_GetCraftitemTechsByType | ( | int | type | ) |
Returns a list of craftitem technologies for the given type.
[in] | type | Type of the craft-items to return. |
Definition at line 46 of file cp_mapfightequip.c.
References Com_Printf(), objDef_s::craftitem, csi, i, INVSH_GetItemByIDX(), MAX_TECHNOLOGIES, csi_s::numODs, RS_GetTechForItem(), and craftitem_s::type.
Referenced by AIM_UpdateAircraftItemList(), BDEF_AddItem_f(), BDEF_SelectItem_f(), and BDEF_UpdateAircraftItemList().
itemWeight_t AII_GetItemWeightBySize | ( | const objDef_t * | od | ) |
Returns craftitem weight based on size.
[in] | od | Pointer to objDef_t object being craftitem. |
Definition at line 76 of file cp_mapfightequip.c.
References objDef_s::craftitem, ITEM_HEAVY, ITEM_LIGHT, ITEM_MEDIUM, objDef_s::size, and craftitem_s::type.
Referenced by AII_AddItemToSlot(), AIM_AutoEquipAircraft(), AIM_CheckTechnologyIntoSlot(), AIM_SelectableCraftItem(), AIR_ScriptSanityCheck(), and UP_AircraftItemDescription().
void AII_InitialiseSlot | ( | aircraftSlot_t * | slot, | |
aircraft_t * | aircraftTemplate, | |||
base_t * | base, | |||
installation_t * | installation, | |||
aircraftItemType_t | type | |||
) |
Initialise values of one slot of an aircraft or basedefence common to all types of items.
[in] | slot | Pointer to the slot to initialize. |
[in] | aircraftTemplate | Template Pointer to aircraft template. |
[in] | base | Pointer to base. |
[in] | installation | Pointer to the thing being installed. |
[in] | type |
sa BDEF_AddBattery: it needs to be AMMO_STATUS_NOT_SET and not 0
Definition at line 904 of file cp_mapfightequip.c.
References aircraftSlot_s::aircraft, aircraftSlot_s::ammo, AMMO_STATUS_NOT_SET, aircraftSlot_s::ammoLeft, aircraftSlot_s::base, aircraftSlot_s::installation, aircraftSlot_s::installationTime, aircraftSlot_s::item, ITEM_HEAVY, aircraftSlot_s::nextAmmo, aircraftSlot_s::nextItem, aircraftSlot_s::size, and aircraftSlot_s::type.
Referenced by AII_InitialiseAircraftSlots(), BDEF_InitialiseBaseSlots(), BDEF_InitialiseInstallationSlots(), and BDEF_RemoveBattery().
qboolean AII_InstallationCanShoot | ( | const installation_t * | installation | ) |
Check if the installation has a weapon and ammo.
[in] | installation | Pointer to the installation you want to check (may not be NULL) |
Definition at line 1227 of file cp_mapfightequip.c.
References AII_WeaponsCanShoot(), installation_s::batteries, installation_s::founded, INSTALLATION_WORKING, installation_s::installationStatus, installation_s::installationTemplate, installationTemplate_s::maxBatteries, and qfalse.
Referenced by AIRFIGHT_CampaignRunBaseDefence(), CL_DisplayPopupInterceptUFO(), CL_PopupInterceptBaseClick_f(), and MAP_DrawMapOneInstallation().
void AII_LoadOneSlotXML | ( | mxml_node_t * | node, | |
aircraftSlot_t * | slot, | |||
qboolean | weapon | |||
) |
Loads one slot (base, installation or aircraft).
[in] | node | XML Node structure, where we get the information from |
[out] | slot | Pointer to the slot where item should be added. |
[in] | weapon | True if the slot is a weapon slot. |
Definition at line 1401 of file cp_mapfightequip.c.
References AII_AddAmmoToSlot(), AII_AddItemToSlot(), aircraftSlot_s::ammoLeft, aircraftSlot_s::delayNextShot, aircraftSlot_s::installationTime, mxml_GetInt(), mxml_GetString(), name, qfalse, qtrue, RS_GetTechByProvided(), SAVE_SLOT_AMMOID, SAVE_SLOT_AMMOLEFT, SAVE_SLOT_DELAYNEXTSHOT, SAVE_SLOT_INSTALLATIONTIME, SAVE_SLOT_ITEMID, SAVE_SLOT_NEXTAMMOID, and SAVE_SLOT_NEXTITEMID.
Referenced by AIR_LoadAircraftSlotsXML(), and B_LoadBaseSlotsXML().
void AII_ReloadAircraftWeapons | ( | aircraft_t * | aircraft | ) |
Reload the weapons of an aircraft.
[in,out] | aircraft | Pointer to the aircraft to reload |
Definition at line 653 of file cp_mapfightequip.c.
References AII_ReloadWeapon(), i, aircraft_s::maxWeapons, and aircraft_s::weapons.
Referenced by AIM_AircraftStart_f(), AIR_SendAircraftPursuingUFO(), AIR_SendAircraftToMission(), B_AircraftReturnedToHomeBase(), and UFO_AddToGeoscape().
qboolean AII_ReloadWeapon | ( | aircraftSlot_t * | slot | ) |
Reloads an aircraft/defence-system weapon.
[in,out] | slot | Pointer to the aircraftSlot where weapon is attached to |
Definition at line 594 of file cp_mapfightequip.c.
References AII_AutoAddAmmo(), AIR_IsAircraftInBase(), AIR_IsUFO, aircraftSlot_s::aircraft, AIRCRAFT_RELOAD_DELAY_MULTIPLIER, objDef_s::ammo, aircraftSlot_s::ammo, aircraftSlot_s::ammoLeft, B_BaseHasItem(), B_UpdateStorageAndCapacity(), aircraftSlot_s::base, BASE_RELOAD_DELAY_MULTIPLIER, Com_Error(), objDef_s::craftitem, aircraftSlot_s::delayNextShot, ERR_DROP, aircraft_s::homebase, aircraftSlot_s::installation, INSTALLATION_RELOAD_DELAY_MULTIPLIER, aircraftSlot_s::item, qfalse, qtrue, UFO_RELOAD_DELAY_MULTIPLIER, and craftitem_s::weaponDelay.
Referenced by AII_AddAmmoToSlot(), AII_ReloadAircraftWeapons(), AIRFIGHT_AddProjectile(), AIRFIGHT_CampaignRunBaseDefence(), BDEF_ReloadBaseWeapons(), and CL_CampaignRunAircraft().
void AII_RemoveItemFromSlot | ( | base_t * | base, | |
aircraftSlot_t * | slot, | |||
qboolean | ammo | |||
) |
Remove the item from the slot (or optionally its ammo only) and put it the base storage.
[in] | base | The base to add the item to (may be NULL if item shouldn't be removed from any base). |
[in] | slot | The slot to remove the item from. |
[in] | ammo | qtrue if we want to remove only ammo. qfalse if the whole item should be removed. |
Definition at line 509 of file cp_mapfightequip.c.
References AII_RemoveItemFromSlot(), objDef_s::ammo, aircraftSlot_s::ammo, aircraftSlot_s::ammoLeft, B_UpdateStorageAndCapacity(), objDef_s::craftitem, craftitem_s::installationTime, aircraftSlot_s::installationTime, objDef_s::isVirtual, aircraftSlot_s::item, aircraftSlot_s::nextAmmo, aircraftSlot_s::nextItem, qfalse, and qtrue.
Referenced by AII_AddAmmoToSlot(), AII_RemoveItemFromSlot(), AII_UpdateOneInstallationDelay(), AIM_AircraftEquipAddItem_f(), AIM_AircraftEquipRemoveItem_f(), AIR_DeleteAircraft(), BDEF_AddItem_f(), and BDEF_RemoveItem_f().
void AII_RemoveNextItemFromSlot | ( | base_t * | base, | |
aircraftSlot_t * | slot, | |||
qboolean | ammo | |||
) |
Cancel replacing item, move nextItem (or optionally its ammo only) back to the base storage.
[in] | base | The base to add the item to (may be NULL if item shouldn't be removed from any base). |
[in] | slot | The slot to remove the item from. |
[in] | ammo | qtrue if we want to remove only ammo. qfalse if the whole item should be removed. |
Definition at line 562 of file cp_mapfightequip.c.
References AII_RemoveNextItemFromSlot(), B_UpdateStorageAndCapacity(), objDef_s::isVirtual, aircraftSlot_s::nextAmmo, aircraftSlot_s::nextItem, qfalse, and qtrue.
Referenced by AII_AddAmmoToSlot(), AII_RemoveNextItemFromSlot(), AIM_AircraftEquipAddItem_f(), and AIM_AircraftEquipRemoveItem_f().
void AII_RepairAircraft | ( | void | ) |
Repair aircraft.
< Number of damage points repaired per hour
Definition at line 1085 of file cp_mapfightequip.c.
References AIR_GetNextFromBase(), AIR_IsAircraftInBase(), AIR_STATS_DAMAGE, B_GetFoundedBaseByIDX(), aircraft_s::damage, MAX_BASES, and aircraft_s::stats.
Referenced by CL_CampaignRun().
void AII_SaveOneSlotXML | ( | mxml_node_t * | p, | |
const aircraftSlot_t * | slot, | |||
qboolean | weapon | |||
) |
Save callback for savegames in XML Format.
[out] | p | XML Node structure, where we write the information to |
[in] | slot | The aircraftslot to save |
[in] | weapon | True if this is a weapon slot |
Definition at line 1377 of file cp_mapfightequip.c.
References aircraftSlot_s::ammo, aircraftSlot_s::ammoLeft, aircraftSlot_s::delayNextShot, objDef_s::id, aircraftSlot_s::installationTime, aircraftSlot_s::item, mxml_AddIntValue(), mxml_AddStringValue(), aircraftSlot_s::nextAmmo, aircraftSlot_s::nextItem, SAVE_SLOT_AMMOID, SAVE_SLOT_AMMOLEFT, SAVE_SLOT_DELAYNEXTSHOT, SAVE_SLOT_INSTALLATIONTIME, SAVE_SLOT_ITEMID, SAVE_SLOT_NEXTAMMOID, and SAVE_SLOT_NEXTITEMID.
Referenced by AIR_SaveAircraftSlotsXML(), and B_SaveBaseSlotsXML().
void AII_UpdateAircraftStats | ( | aircraft_t * | aircraft | ) |
Update the value of stats array of an aircraft.
[in] | aircraft | Pointer to the aircraft |
Definition at line 1108 of file cp_mapfightequip.c.
References AII_CheckUpdateAircraftStats(), AIR_GetMaxAircraftWeaponRange(), AIR_HOME, AIR_REFUEL, AIR_STATS_DAMAGE, AIR_STATS_FUELSIZE, AIR_STATS_MAX, AIR_STATS_SPEED, AIR_STATS_WRANGE, objDef_s::craftitem, aircraft_s::damage, aircraft_s::electronics, aircraft_s::fuel, i, int(), aircraftSlot_s::item, aircraft_s::maxElectronics, aircraft_s::maxWeapons, aircraft_s::shield, craftitem_s::stats, aircraft_s::stats, aircraft_s::status, aircraft_s::tpl, and aircraft_s::weapons.
Referenced by AII_UpdateOneInstallationDelay(), AIM_AircraftEquipAddItem_f(), AIM_AircraftEquipRemoveItem_f(), AIM_AutoEquipAircraft(), AIR_NewAircraft(), and UFO_AddToGeoscape().
void AII_UpdateInstallationDelay | ( | void | ) |
Update the installation delay of all slots of a given aircraft.
Definition at line 406 of file cp_mapfightequip.c.
References AII_UpdateOneInstallationDelay(), AIR_GetNextFromBase(), AIR_IsAircraftInBase(), B_GetFoundedBaseByIDX(), base_s::batteries, installation_s::batteries, aircraft_s::electronics, aircraft_s::homebase, INS_GetFoundedInstallationByIDX(), installation_s::installationTemplate, base_s::lasers, MAX_BASES, MAX_INSTALLATIONS, installationTemplate_s::maxBatteries, aircraft_s::maxElectronics, aircraft_s::maxWeapons, base_s::numBatteries, base_s::numLasers, aircraft_s::shield, baseWeapon_s::slot, and aircraft_s::weapons.
Referenced by CL_CampaignRun().
const char* AII_WeightToName | ( | itemWeight_t | weight | ) |
Translate a weight int to a translated string.
Definition at line 1353 of file cp_mapfightequip.c.
References _, ITEM_HEAVY, ITEM_LIGHT, and ITEM_MEDIUM.
Referenced by AIM_AircraftEquipMenuUpdate(), and UP_AircraftItemDescription().
void AIM_AutoEquipAircraft | ( | aircraft_t * | aircraft | ) |
Auto Add weapon and ammo to an aircraft.
[in] | aircraft | Pointer to the aircraft |
Definition at line 841 of file cp_mapfightequip.c.
References AII_AddItemToSlot(), AII_AutoAddAmmo(), AII_GetItemWeightBySize(), AII_UpdateAircraftStats(), B_BaseHasItem(), Com_Error(), ERR_DROP, aircraft_s::homebase, i, aircraftSlot_s::installationTime, INVSH_GetItemByID(), aircraftSlot_s::item, aircraft_s::maxWeapons, technology_s::provides, qfalse, RS_GetTechByID(), aircraftSlot_s::size, and aircraft_s::weapons.
Referenced by B_SetUpFirstBase().
qboolean AIM_PilotAssignedAircraft | ( | const base_t * | base, | |
const employee_t * | pilot | |||
) |
Checks to see if the pilot is in any aircraft at this base.
[in] | base | Which base has the aircraft to search for the employee in. |
[in] | pilot | Which employee to search for. |
Definition at line 169 of file cp_mapfightequip.c.
References AIR_GetNextFromBase(), aircraft_s::pilot, qfalse, and qtrue.
qboolean AIM_SelectableCraftItem | ( | const aircraftSlot_t * | slot, | |
const technology_t * | tech | |||
) |
Check if an aircraft item should or should not be displayed in airequip menu.
[in] | slot | Pointer to an aircraft slot (can be base/installation too) |
[in] | tech | Pointer to the technology to test |
Definition at line 95 of file cp_mapfightequip.c.
References AC_ITEM_AMMO, AII_GetItemWeightBySize(), aircraftSlot_s::aircraft, objDef_s::ammos, B_BaseHasItem(), aircraftSlot_s::base, objDef_s::craftitem, aircraft_s::homebase, objDef_s::idx, craftitem_s::installationTime, INVSH_GetItemByID(), aircraftSlot_s::item, aircraftSlot_s::nextItem, objDef_s::numAmmos, technology_s::provides, qfalse, qtrue, RS_IsResearched_ptr(), aircraftSlot_s::size, aircraftSlot_s::type, craftitem_s::type, and objDef_s::weapons.
Referenced by AII_AutoAddAmmo(), AIM_UpdateAircraftItemList(), BDEF_AddItem_f(), BDEF_SelectItem_f(), and BDEF_UpdateAircraftItemList().
float AIR_GetMaxAircraftWeaponRange | ( | const aircraftSlot_t * | slot, | |
int | maxSlot | |||
) |
Get the maximum weapon range of aircraft.
[in] | slot | Pointer to the aircrafts weapon slot list. |
[in] | maxSlot | maximum number of weapon slots in aircraft. |
Definition at line 1054 of file cp_mapfightequip.c.
References AII_CheckUpdateAircraftStats(), AIR_STATS_WRANGE, aircraftSlot_s::ammo, objDef_s::craftitem, i, and craftitem_s::stats.
Referenced by AII_UpdateAircraftStats().
void BDEF_AddBattery | ( | basedefenceType_t | basedefType, | |
base_t * | base | |||
) |
Adds a defence system to base.
Base defence functions.
[in] | basedefType | Base defence type (see basedefenceType_t) |
[in] | base | Pointer to the base in which the battery will be added |
Definition at line 191 of file cp_mapfightequip.c.
References AMMO_STATUS_NOT_SET, aircraftSlot_s::ammoLeft, baseWeapon_s::autofire, BASEDEF_LASER, BASEDEF_MISSILE, base_s::batteries, Com_Printf(), base_s::lasers, MAX_BASE_SLOT, base_s::numBatteries, base_s::numLasers, qtrue, and baseWeapon_s::slot.
Referenced by BDEF_AddBattery_f().
void BDEF_AutoSelectTarget | ( | void | ) |
Chooses target for all base defences and sam sites.
Definition at line 1326 of file cp_mapfightequip.c.
References B_GetFoundedBaseByIDX(), installation_s::batteries, base_s::batteries, BDEF_AutoTarget(), ccs, i, INS_GetFoundedInstallationByIDX(), base_s::lasers, ccs_s::numBases, installation_s::numBatteries, base_s::numBatteries, ccs_s::numInstallations, and base_s::numLasers.
Referenced by CL_CampaignRun().
aircraftSlot_t* BDEF_GetBaseSlotByIDX | ( | base_t * | base, | |
aircraftItemType_t | type, | |||
int | idx | |||
) |
returns the aircraftSlot of a base at an index or the first free slot
[in] | base | Pointer to base |
[in] | type | defence type, see aircraftItemType_t |
[in] | idx | index of aircraftslot |
Definition at line 957 of file cp_mapfightequip.c.
References AC_ITEM_BASE_LASER, AC_ITEM_BASE_MISSILE, base_s::batteries, i, aircraftSlot_s::item, base_s::lasers, aircraftSlot_s::nextItem, base_s::numBatteries, base_s::numLasers, and baseWeapon_s::slot.
Referenced by BDEF_AddItem_f(), BDEF_RemoveItem_f(), and BDEF_SelectItem_f().
aircraftSlot_t* BDEF_GetInstallationSlotByIDX | ( | installation_t * | installation, | |
aircraftItemType_t | type, | |||
int | idx | |||
) |
returns the aircraftSlot of an installaion at an index or the first free slot
[in] | installation | Pointer to the installation |
[in] | type | defence type, see aircraftItemType_t |
[in] | idx | index of aircraftslot |
Definition at line 991 of file cp_mapfightequip.c.
References AC_ITEM_BASE_MISSILE, installation_s::batteries, i, aircraftSlot_s::item, aircraftSlot_s::nextItem, installation_s::numBatteries, and baseWeapon_s::slot.
Referenced by BDEF_AddItem_f(), BDEF_RemoveItem_f(), and BDEF_SelectItem_f().
void BDEF_InitialiseBaseSlots | ( | base_t * | base | ) |
Initialise all values of base slot defence.
[in] | base | Pointer to the base which needs initalisation of its slots. |
Definition at line 289 of file cp_mapfightequip.c.
References AC_ITEM_BASE_LASER, AC_ITEM_BASE_MISSILE, AII_InitialiseSlot(), baseWeapon_s::autofire, base_s::batteries, i, base_s::lasers, MAX_BASE_SLOT, qtrue, baseWeapon_s::slot, and baseWeapon_s::target.
Referenced by B_LoadXML(), and B_SetUpBase().
void BDEF_InitialiseInstallationSlots | ( | installation_t * | installation | ) |
Initialise all values of installation slot defence.
[in] | installation | Pointer to the installation which needs initialisation of its slots. |
Definition at line 309 of file cp_mapfightequip.c.
References AC_ITEM_BASE_MISSILE, AII_InitialiseSlot(), baseWeapon_s::autofire, installation_s::batteries, i, installation_s::installationTemplate, installationTemplate_s::maxBatteries, qtrue, baseWeapon_s::slot, and baseWeapon_s::target.
Referenced by INS_FinishInstallation(), and INS_LoadXML().
void BDEF_ReloadBaseWeapons | ( | base_t * | base, | |
installation_t * | installation | |||
) |
Reload the weapons of a base or intallation.
[in,out] | base | Pointer to the base to reload |
[in,out] | installation | Pointer to the samsite to reload |
Definition at line 670 of file cp_mapfightequip.c.
References AII_ReloadWeapon(), installation_s::batteries, base_s::batteries, Com_Error(), ERR_DROP, i, base_s::lasers, installation_s::numBatteries, base_s::numBatteries, base_s::numLasers, and baseWeapon_s::slot.
void BDEF_ReloadBattery | ( | void | ) |
void BDEF_RemoveBattery | ( | base_t * | base, | |
basedefenceType_t | basedefType, | |||
int | idx | |||
) |
Remove a base defence sytem from base.
[in] | base | The base that is affected |
[in] | basedefType | (see basedefenceType_t) |
[in] | idx | index of the battery to destroy |
Definition at line 235 of file cp_mapfightequip.c.
References AC_ITEM_BASE_LASER, AC_ITEM_BASE_MISSILE, AII_InitialiseSlot(), BASEDEF_LASER, BASEDEF_MISSILE, base_s::batteries, Com_Printf(), i, aircraftSlot_s::item, base_s::lasers, base_s::numBatteries, base_s::numLasers, REMOVE_ELEM, and baseWeapon_s::slot.
Referenced by BDEF_RemoveBattery_f().