XML tag constants for savegame. More...
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Defines | |
#define | SAVE_AIRFIGHT_PROJECTILE "projectile" |
#define | SAVE_AIRFIGHT_ITEMID "itemid" |
#define | SAVE_AIRFIGHT_POS "pos" |
#define | SAVE_AIRFIGHT_IDLETARGET "idleTarget" |
#define | SAVE_AIRFIGHT_TIME "time" |
#define | SAVE_AIRFIGHT_ANGLE "angle" |
#define | SAVE_AIRFIGHT_BULLET "bullet" |
#define | SAVE_AIRFIGHT_BEAM "beam" |
#define | SAVE_AIRFIGHT_ATTACKINGAIRCRAFT "attackingAircraft" |
#define | SAVE_AIRFIGHT_AIMEDAIRCRAFT "aimedAircraft" |
#define | SAVE_AIRFIGHT_AIRCRAFTIDX "idx" |
#define | SAVE_AIRFIGHT_ISUFO "isUFO" |
XML tag constants for savegame.
Definition in file save_airfight.h.
#define SAVE_AIRFIGHT_AIMEDAIRCRAFT "aimedAircraft" |
Definition at line 39 of file save_airfight.h.
Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().
#define SAVE_AIRFIGHT_AIRCRAFTIDX "idx" |
Definition at line 41 of file save_airfight.h.
Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().
#define SAVE_AIRFIGHT_ANGLE "angle" |
Definition at line 34 of file save_airfight.h.
Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().
#define SAVE_AIRFIGHT_ATTACKINGAIRCRAFT "attackingAircraft" |
Definition at line 38 of file save_airfight.h.
Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().
#define SAVE_AIRFIGHT_BEAM "beam" |
Definition at line 36 of file save_airfight.h.
Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().
#define SAVE_AIRFIGHT_BULLET "bullet" |
Definition at line 35 of file save_airfight.h.
Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().
#define SAVE_AIRFIGHT_IDLETARGET "idleTarget" |
Definition at line 32 of file save_airfight.h.
Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().
#define SAVE_AIRFIGHT_ISUFO "isUFO" |
Definition at line 42 of file save_airfight.h.
Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().
#define SAVE_AIRFIGHT_ITEMID "itemid" |
Definition at line 30 of file save_airfight.h.
Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().
#define SAVE_AIRFIGHT_POS "pos" |
Definition at line 31 of file save_airfight.h.
Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().
#define SAVE_AIRFIGHT_PROJECTILE "projectile" |
Definition at line 28 of file save_airfight.h.
Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().
#define SAVE_AIRFIGHT_TIME "time" |
Definition at line 33 of file save_airfight.h.
Referenced by AIRFIGHT_LoadXML(), and AIRFIGHT_SaveXML().