XML tag constants for savegame. More...
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Defines | |
#define | SAVE_MARKET_MARKET "market" |
#define | SAVE_MARKET_ITEM "item" |
#define | SAVE_MARKET_AIRCRAFT "aircraft" |
#define | SAVE_MARKET_ID "id" |
#define | SAVE_MARKET_NUM "num" |
#define | SAVE_MARKET_BID "bid" |
#define | SAVE_MARKET_ASK "ask" |
#define | SAVE_MARKET_EVO "evo" |
#define | SAVE_MARKET_AUTOSELL "autoSell" |
XML tag constants for savegame.
Definition in file save_market.h.
#define SAVE_MARKET_AIRCRAFT "aircraft" |
Definition at line 30 of file save_market.h.
Referenced by BS_LoadXML(), and BS_SaveXML().
#define SAVE_MARKET_ASK "ask" |
Definition at line 34 of file save_market.h.
Referenced by BS_LoadXML(), and BS_SaveXML().
#define SAVE_MARKET_AUTOSELL "autoSell" |
Definition at line 36 of file save_market.h.
Referenced by BS_LoadXML(), and BS_SaveXML().
#define SAVE_MARKET_BID "bid" |
Definition at line 33 of file save_market.h.
Referenced by BS_LoadXML(), and BS_SaveXML().
#define SAVE_MARKET_EVO "evo" |
Definition at line 35 of file save_market.h.
Referenced by BS_LoadXML(), and BS_SaveXML().
#define SAVE_MARKET_ID "id" |
Definition at line 31 of file save_market.h.
Referenced by BS_LoadXML(), and BS_SaveXML().
#define SAVE_MARKET_ITEM "item" |
Definition at line 29 of file save_market.h.
Referenced by BS_LoadXML(), and BS_SaveXML().
#define SAVE_MARKET_MARKET "market" |
Definition at line 28 of file save_market.h.
Referenced by BS_LoadXML(), and BS_SaveXML().
#define SAVE_MARKET_NUM "num" |
Definition at line 32 of file save_market.h.
Referenced by BS_LoadXML(), and BS_SaveXML().