save_market.h File Reference

XML tag constants for savegame. More...

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Defines

#define SAVE_MARKET_MARKET   "market"
#define SAVE_MARKET_ITEM   "item"
#define SAVE_MARKET_AIRCRAFT   "aircraft"
#define SAVE_MARKET_ID   "id"
#define SAVE_MARKET_NUM   "num"
#define SAVE_MARKET_BID   "bid"
#define SAVE_MARKET_ASK   "ask"
#define SAVE_MARKET_EVO   "evo"
#define SAVE_MARKET_AUTOSELL   "autoSell"

Detailed Description

XML tag constants for savegame.

Definition in file save_market.h.


Define Documentation

#define SAVE_MARKET_AIRCRAFT   "aircraft"

Definition at line 30 of file save_market.h.

Referenced by BS_LoadXML(), and BS_SaveXML().

#define SAVE_MARKET_ASK   "ask"

Definition at line 34 of file save_market.h.

Referenced by BS_LoadXML(), and BS_SaveXML().

#define SAVE_MARKET_AUTOSELL   "autoSell"

Definition at line 36 of file save_market.h.

Referenced by BS_LoadXML(), and BS_SaveXML().

#define SAVE_MARKET_BID   "bid"

Definition at line 33 of file save_market.h.

Referenced by BS_LoadXML(), and BS_SaveXML().

#define SAVE_MARKET_EVO   "evo"

Definition at line 35 of file save_market.h.

Referenced by BS_LoadXML(), and BS_SaveXML().

#define SAVE_MARKET_ID   "id"

Definition at line 31 of file save_market.h.

Referenced by BS_LoadXML(), and BS_SaveXML().

#define SAVE_MARKET_ITEM   "item"

Definition at line 29 of file save_market.h.

Referenced by BS_LoadXML(), and BS_SaveXML().

#define SAVE_MARKET_MARKET   "market"

Definition at line 28 of file save_market.h.

Referenced by BS_LoadXML(), and BS_SaveXML().

#define SAVE_MARKET_NUM   "num"

Definition at line 32 of file save_market.h.

Referenced by BS_LoadXML(), and BS_SaveXML().


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