XML tag constants for savegame. More...
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Defines | |
#define | SAVE_NATION_NATIONS "nations" |
#define | SAVE_NATION_NATION "nation" |
#define | SAVE_NATION_ID "id" |
#define | SAVE_NATION_MONTH "month" |
#define | SAVE_NATION_MONTH_IDX "IDX" |
#define | SAVE_NATION_HAPPINESS "happiness" |
#define | SAVE_NATION_XVI "XVI" |
XML tag constants for savegame.
Definition in file save_nation.h.
#define SAVE_NATION_HAPPINESS "happiness" |
Definition at line 33 of file save_nation.h.
Referenced by NAT_LoadXML(), and NAT_SaveXML().
#define SAVE_NATION_ID "id" |
Definition at line 30 of file save_nation.h.
Referenced by NAT_LoadXML(), and NAT_SaveXML().
#define SAVE_NATION_MONTH "month" |
Definition at line 31 of file save_nation.h.
Referenced by NAT_LoadXML(), and NAT_SaveXML().
#define SAVE_NATION_MONTH_IDX "IDX" |
Definition at line 32 of file save_nation.h.
Referenced by NAT_LoadXML(), and NAT_SaveXML().
#define SAVE_NATION_NATION "nation" |
Definition at line 29 of file save_nation.h.
Referenced by NAT_LoadXML(), and NAT_SaveXML().
#define SAVE_NATION_NATIONS "nations" |
Definition at line 28 of file save_nation.h.
Referenced by NAT_LoadXML(), and NAT_SaveXML().
#define SAVE_NATION_XVI "XVI" |
Definition at line 34 of file save_nation.h.
Referenced by NAT_LoadXML(), and NAT_SaveXML().