save_produce.h File Reference

XML tag constants for savegame. More...

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Defines

#define SAVE_PRODUCE_PRODUCTION   "production"
#define SAVE_PRODUCE_QUEUE   "queue"
#define SAVE_PRODUCE_QUEUEIDX   "IDX"
#define SAVE_PRODUCE_ITEM   "item"
#define SAVE_PRODUCE_ITEMID   "itemid"
#define SAVE_PRODUCE_AIRCRAFTID   "aircraftid"
#define SAVE_PRODUCE_UFOIDX   "UFOIDX"
#define SAVE_PRODUCE_AMOUNT   "amount"
#define SAVE_PRODUCE_PERCENTDONE   "percentDone"

Detailed Description

XML tag constants for savegame.

Definition in file save_produce.h.


Define Documentation

#define SAVE_PRODUCE_AIRCRAFTID   "aircraftid"

Definition at line 35 of file save_produce.h.

Referenced by PR_LoadXML(), and PR_SaveXML().

#define SAVE_PRODUCE_AMOUNT   "amount"

Definition at line 37 of file save_produce.h.

Referenced by PR_LoadXML(), and PR_SaveXML().

#define SAVE_PRODUCE_ITEM   "item"

Definition at line 33 of file save_produce.h.

Referenced by PR_LoadXML(), and PR_SaveXML().

#define SAVE_PRODUCE_ITEMID   "itemid"

Definition at line 34 of file save_produce.h.

Referenced by PR_LoadXML(), and PR_SaveXML().

#define SAVE_PRODUCE_PERCENTDONE   "percentDone"

Definition at line 38 of file save_produce.h.

Referenced by PR_LoadXML(), and PR_SaveXML().

#define SAVE_PRODUCE_PRODUCTION   "production"

Definition at line 28 of file save_produce.h.

Referenced by PR_LoadXML(), and PR_SaveXML().

#define SAVE_PRODUCE_QUEUE   "queue"

Definition at line 30 of file save_produce.h.

Referenced by PR_LoadXML(), and PR_SaveXML().

#define SAVE_PRODUCE_QUEUEIDX   "IDX"

Definition at line 31 of file save_produce.h.

Referenced by PR_LoadXML(), and PR_SaveXML().

#define SAVE_PRODUCE_UFOIDX   "UFOIDX"

Definition at line 36 of file save_produce.h.

Referenced by PR_LoadXML(), and PR_SaveXML().


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