XML tag constants for savegame. More...
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Defines | |
#define | SAVE_PRODUCE_PRODUCTION "production" |
#define | SAVE_PRODUCE_QUEUE "queue" |
#define | SAVE_PRODUCE_QUEUEIDX "IDX" |
#define | SAVE_PRODUCE_ITEM "item" |
#define | SAVE_PRODUCE_ITEMID "itemid" |
#define | SAVE_PRODUCE_AIRCRAFTID "aircraftid" |
#define | SAVE_PRODUCE_UFOIDX "UFOIDX" |
#define | SAVE_PRODUCE_AMOUNT "amount" |
#define | SAVE_PRODUCE_PERCENTDONE "percentDone" |
XML tag constants for savegame.
Definition in file save_produce.h.
#define SAVE_PRODUCE_AIRCRAFTID "aircraftid" |
Definition at line 35 of file save_produce.h.
Referenced by PR_LoadXML(), and PR_SaveXML().
#define SAVE_PRODUCE_AMOUNT "amount" |
Definition at line 37 of file save_produce.h.
Referenced by PR_LoadXML(), and PR_SaveXML().
#define SAVE_PRODUCE_ITEM "item" |
Definition at line 33 of file save_produce.h.
Referenced by PR_LoadXML(), and PR_SaveXML().
#define SAVE_PRODUCE_ITEMID "itemid" |
Definition at line 34 of file save_produce.h.
Referenced by PR_LoadXML(), and PR_SaveXML().
#define SAVE_PRODUCE_PERCENTDONE "percentDone" |
Definition at line 38 of file save_produce.h.
Referenced by PR_LoadXML(), and PR_SaveXML().
#define SAVE_PRODUCE_PRODUCTION "production" |
Definition at line 28 of file save_produce.h.
Referenced by PR_LoadXML(), and PR_SaveXML().
#define SAVE_PRODUCE_QUEUE "queue" |
Definition at line 30 of file save_produce.h.
Referenced by PR_LoadXML(), and PR_SaveXML().
#define SAVE_PRODUCE_QUEUEIDX "IDX" |
Definition at line 31 of file save_produce.h.
Referenced by PR_LoadXML(), and PR_SaveXML().
#define SAVE_PRODUCE_UFOIDX "UFOIDX" |
Definition at line 36 of file save_produce.h.
Referenced by PR_LoadXML(), and PR_SaveXML().