XML tag constants for savegame. More...
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Defines | |
#define | SAVE_XVI_XVI "XVI" |
#define | SAVE_XVI_WIDTH "width" |
#define | SAVE_XVI_HEIGHT "height" |
#define | SAVE_XVI_ENTRY "entry" |
#define | SAVE_XVI_X "x" |
#define | SAVE_XVI_Y "y" |
#define | SAVE_XVI_LEVEL "level" |
XML tag constants for savegame.
Definition in file save_xvi.h.
#define SAVE_XVI_ENTRY "entry" |
Definition at line 32 of file save_xvi.h.
Referenced by XVI_LoadXML(), and XVI_SaveXML().
#define SAVE_XVI_HEIGHT "height" |
Definition at line 30 of file save_xvi.h.
Referenced by XVI_LoadXML(), and XVI_SaveXML().
#define SAVE_XVI_LEVEL "level" |
Definition at line 35 of file save_xvi.h.
Referenced by XVI_LoadXML(), and XVI_SaveXML().
#define SAVE_XVI_WIDTH "width" |
Definition at line 29 of file save_xvi.h.
Referenced by XVI_LoadXML(), and XVI_SaveXML().
#define SAVE_XVI_X "x" |
Definition at line 33 of file save_xvi.h.
Referenced by XVI_LoadXML(), and XVI_SaveXML().
#define SAVE_XVI_XVI "XVI" |
Definition at line 28 of file save_xvi.h.
Referenced by XVI_LoadXML(), and XVI_SaveXML().
#define SAVE_XVI_Y "y" |
Definition at line 34 of file save_xvi.h.
Referenced by XVI_LoadXML(), and XVI_SaveXML().