save_xvi.h File Reference

XML tag constants for savegame. More...

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Defines

#define SAVE_XVI_XVI   "XVI"
#define SAVE_XVI_WIDTH   "width"
#define SAVE_XVI_HEIGHT   "height"
#define SAVE_XVI_ENTRY   "entry"
#define SAVE_XVI_X   "x"
#define SAVE_XVI_Y   "y"
#define SAVE_XVI_LEVEL   "level"

Detailed Description

XML tag constants for savegame.

Definition in file save_xvi.h.


Define Documentation

#define SAVE_XVI_ENTRY   "entry"

Definition at line 32 of file save_xvi.h.

Referenced by XVI_LoadXML(), and XVI_SaveXML().

#define SAVE_XVI_HEIGHT   "height"

Definition at line 30 of file save_xvi.h.

Referenced by XVI_LoadXML(), and XVI_SaveXML().

#define SAVE_XVI_LEVEL   "level"

Definition at line 35 of file save_xvi.h.

Referenced by XVI_LoadXML(), and XVI_SaveXML().

#define SAVE_XVI_WIDTH   "width"

Definition at line 29 of file save_xvi.h.

Referenced by XVI_LoadXML(), and XVI_SaveXML().

#define SAVE_XVI_X   "x"

Definition at line 33 of file save_xvi.h.

Referenced by XVI_LoadXML(), and XVI_SaveXML().

#define SAVE_XVI_XVI   "XVI"

Definition at line 28 of file save_xvi.h.

Referenced by XVI_LoadXML(), and XVI_SaveXML().

#define SAVE_XVI_Y   "y"

Definition at line 34 of file save_xvi.h.

Referenced by XVI_LoadXML(), and XVI_SaveXML().


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