select.h File Reference

#include "math/Vector3.h"
#include <string>
Include dependency graph for select.h:

Go to the source code of this file.

Data Structures

struct  WorkZone

Defines

#define INCLUDED_SELECT_H

Functions

void Select_GetBounds (Vector3 &mins, Vector3 &maxs)
void Select_GetMid (Vector3 &mid)
void Selection_Deselect (void)
void Select_Delete ()
void Select_Invert ()
void Select_Inside ()
void Select_Touching ()
void Scene_ExpandSelectionToEntities ()
void Selection_Flipx ()
void Selection_Flipy ()
void Selection_Flipz ()
void Selection_Rotatex ()
void Selection_Rotatey ()
void Selection_Rotatez ()
void Selection_MoveDown ()
void Selection_MoveUp ()
void Select_AllOfType ()
void Select_AllFacesWithTexture (void)
void DoRotateDlg ()
void DoScaleDlg ()
void Select_SetShader (const char *shader)
void Select_SetTexdef (const TextureProjection &projection)
void Select_SetFlags (const ContentsFlagsValue &flags)
void Select_RotateTexture (float amt)
void Select_ScaleTexture (float x, float y)
void Select_ShiftTexture (float x, float y)
void Select_FitTexture (float horizontal=1, float vertical=1)
void FindReplaceTextures (const std::string &pFind, const std::string &pReplace, bool bSelected)
void HideSelected ()
void Select_ShowAllHidden ()
void Selection_Construct ()
void Selection_Destroy ()
const WorkZoneSelect_getWorkZone ()

Define Documentation

#define INCLUDED_SELECT_H

Definition at line 23 of file select.h.


Function Documentation

void DoRotateDlg (  ) 
void DoScaleDlg (  ) 
void FindReplaceTextures ( const std::string pFind,
const std::string pReplace,
bool  bSelected 
)
void HideSelected (  ) 
void Scene_ExpandSelectionToEntities (  ) 
void Select_AllFacesWithTexture ( void   ) 
void Select_AllOfType (  ) 
void Select_Delete (  ) 
void Select_FitTexture ( float  horizontal = 1,
float  vertical = 1 
)
void Select_GetBounds ( Vector3 mins,
Vector3 maxs 
)
void Select_GetMid ( Vector3 mid  ) 
const WorkZone& Select_getWorkZone (  ) 
void Select_Inside (  ) 
void Select_Invert (  ) 
void Select_RotateTexture ( float  amt  ) 
void Select_ScaleTexture ( float  x,
float  y 
)
void Select_SetFlags ( const ContentsFlagsValue flags  ) 
void Select_SetShader ( const char *  shader  ) 
void Select_SetTexdef ( const TextureProjection &  projection  ) 
void Select_ShiftTexture ( float  x,
float  y 
)
void Select_ShowAllHidden (  ) 
void Select_Touching (  ) 
void Selection_Construct (  ) 
void Selection_Deselect ( void   ) 
void Selection_Destroy (  ) 
void Selection_Flipx (  ) 
void Selection_Flipy (  ) 
void Selection_Flipz (  ) 
void Selection_MoveDown (  ) 
void Selection_MoveUp (  ) 
void Selection_Rotatex (  ) 
void Selection_Rotatey (  ) 
void Selection_Rotatez (  ) 

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