#include <cp_base.h>
Data Fields | |
aircraftSlot_t | slot |
aircraft_t * | target |
qboolean | autofire |
Definition at line 202 of file cp_base.h.
If it should automatically open fire on ufos
Definition at line 206 of file cp_base.h.
Referenced by B_LoadBaseSlotsXML(), BDEF_AddBattery(), BDEF_BaseDefenceMenuUpdate_f(), BDEF_ChangeAutoFire(), BDEF_InitialiseBaseSlots(), and BDEF_InitialiseInstallationSlots().
Weapon.
Definition at line 204 of file cp_base.h.
Referenced by AII_UpdateInstallationDelay(), AIRFIGHT_BaseShoot(), AIRFIGHT_CampaignRunBaseDefence(), AIRFIGHT_InstallationShoot(), BDEF_AddBattery(), BDEF_AutoTarget(), BDEF_FillSlotList(), BDEF_GetBaseSlotByIDX(), BDEF_GetInstallationSlotByIDX(), BDEF_InitialiseBaseSlots(), BDEF_InitialiseInstallationSlots(), BDEF_ReloadBaseWeapons(), BDEF_RemoveBattery(), MAP_DrawMapOneBase(), and MAP_DrawMapOneInstallation().
Aimed target for the weapon.
Definition at line 205 of file cp_base.h.
Referenced by AIR_AircraftsNotifyUFORemoved(), AIRFIGHT_BaseShoot(), AIRFIGHT_InstallationShoot(), B_LoadBaseSlotsXML(), BDEF_AutoTarget(), BDEF_BaseDefenceMenuUpdate_f(), BDEF_InitialiseBaseSlots(), BDEF_InitialiseInstallationSlots(), CL_PopupInterceptBaseClick_f(), UFO_IsTargetOfBase(), and UFO_IsTargetOfInstallation().