inventory defintion with all its containers More...
#include <inv_shared.h>
Data Fields | |
invList_t * | c [MAX_CONTAINERS] |
inventory defintion with all its containers
Definition at line 352 of file inv_shared.h.
invList_t* inventory_s::c[MAX_CONTAINERS] |
Definition at line 353 of file inv_shared.h.
Referenced by CL_ActorEquipmentSelect_f(), CL_ActorGetContainerForReload(), CL_ActorReload(), CL_CleanTempInventory(), CL_NetSendInventory(), CL_SaveInventoryXML(), I_AddToInventory(), I_EmptyContainer(), I_MoveInInventory(), I_PackAmmoAndWeapon(), I_RemoveFromInventory(), INVSH_CheckToInventory(), INVSH_CheckToInventory_shape(), INVSH_ExistsInInventory(), INVSH_HasArmour(), INVSH_SearchInInventory(), INVSH_SearchInInventoryWithFilter(), UI_ContainerNodeDrawGrid(), UI_ContainerNodeDrawSingle(), and UI_ContainerNodeUpdateEquipment().