seqEnt_s Struct Reference

Collaboration diagram for seqEnt_s:
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Data Fields

qboolean inuse
char name [MAX_VAR]
model_tmodel
int skin
vec3_t origin
vec3_t speed
vec3_t angles
vec3_t omega
vec3_t color
float alpha
char parent [MAX_VAR]
char tag [MAX_VAR]
animState_t as
entity_tep

Detailed Description

Render entities that represents an (animated) model

Definition at line 76 of file cl_sequence.c.


Field Documentation

Definition at line 86 of file cl_sequence.c.

Referenced by SEQ_Render3D().

the rotation of the model

Definition at line 83 of file cl_sequence.c.

Referenced by SEQ_Render3D().

the current animation state

Definition at line 89 of file cl_sequence.c.

Referenced by SEQ_ExecuteModel(), and SEQ_Render3D().

Definition at line 85 of file cl_sequence.c.

Referenced by SEQ_ExecuteModel().

Definition at line 90 of file cl_sequence.c.

Referenced by SEQ_Render3D().

Definition at line 77 of file cl_sequence.c.

Referenced by SEQ_ExecuteModel(), SEQ_ExecuteRemove(), SEQ_FindEnt(), and SEQ_Render3D().

the loaded model structure

Definition at line 79 of file cl_sequence.c.

Referenced by SEQ_ExecuteModel(), and SEQ_Render3D().

char seqEnt_s::name[MAX_VAR]

Definition at line 78 of file cl_sequence.c.

Referenced by SEQ_ExecuteModel(), and SEQ_FindEnt().

advance angles in time with this omega

Definition at line 84 of file cl_sequence.c.

Referenced by SEQ_Render3D().

the origin of the model

Definition at line 81 of file cl_sequence.c.

Referenced by SEQ_Render3D().

char seqEnt_s::parent[MAX_VAR]

in case this is a child model (should get placed onto a tag of the parent)

Definition at line 87 of file cl_sequence.c.

Referenced by SEQ_Render3D().

the skin number of the model - starts at 0 for the first one

Definition at line 80 of file cl_sequence.c.

Referenced by SEQ_Render3D().

advance origin in time with this speed

Definition at line 82 of file cl_sequence.c.

Referenced by SEQ_Render3D().

char seqEnt_s::tag[MAX_VAR]

the tag to place this model onto

Definition at line 88 of file cl_sequence.c.

Referenced by SEQ_Render3D().


The documentation for this struct was generated from the following file:

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