Model that have more than one part (top and down part of an aircraft). More...
#include <ui_node_model.h>
Data Fields | |
char * | id |
char * | need |
char * | anim |
char * | parent |
char * | tag |
int | skin |
char * | model |
animState_t | animState |
vec3_t | origin |
vec3_t | scale |
vec3_t | angles |
vec3_t | center |
vec4_t | color |
struct uiModel_s * | next |
Model that have more than one part (top and down part of an aircraft).
Definition at line 34 of file ui_node_model.h.
Definition at line 43 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel().
char* uiModel_s::anim |
animation to run for this model
Definition at line 37 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel().
Definition at line 42 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel().
to cache the calculated values
Definition at line 43 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel().
rgba
Definition at line 44 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel(), and UI_ParseUIModel().
char* uiModel_s::id |
Definition at line 35 of file ui_node_model.h.
Referenced by UI_GetUIModel(), UI_ListUIModels_f(), and UI_ParseUIModel().
char* uiModel_s::model |
Definition at line 41 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel(), and UI_ListUIModels_f().
char* uiModel_s::need |
Definition at line 36 of file ui_node_model.h.
Referenced by UI_ListUIModels_f(), and UI_ParseUIModel().
struct uiModel_s* uiModel_s::next |
Definition at line 45 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel(), and UI_ParseUIModel().
Definition at line 43 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel().
char* uiModel_s::parent |
parent model id
Definition at line 38 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel().
Definition at line 43 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel().
int uiModel_s::skin |
skin number to use - default 0 (first skin)
Definition at line 40 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel().
char* uiModel_s::tag |
the tag the model should placed onto
Definition at line 39 of file ui_node_model.h.
Referenced by UI_DrawModelNodeWithUIModel().