uiModel_s Struct Reference

Model that have more than one part (top and down part of an aircraft). More...

#include <ui_node_model.h>

Collaboration diagram for uiModel_s:
Collaboration graph
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Data Fields

char * id
char * need
char * anim
char * parent
char * tag
int skin
char * model
animState_t animState
vec3_t origin
vec3_t scale
vec3_t angles
vec3_t center
vec4_t color
struct uiModel_snext

Detailed Description

Model that have more than one part (top and down part of an aircraft).

Definition at line 34 of file ui_node_model.h.


Field Documentation

Definition at line 43 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel().

animation to run for this model

Definition at line 37 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel().

Definition at line 42 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel().

to cache the calculated values

Definition at line 43 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel().

rgba

Definition at line 44 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel(), and UI_ParseUIModel().

Definition at line 35 of file ui_node_model.h.

Referenced by UI_GetUIModel(), UI_ListUIModels_f(), and UI_ParseUIModel().

Definition at line 41 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel(), and UI_ListUIModels_f().

Definition at line 36 of file ui_node_model.h.

Referenced by UI_ListUIModels_f(), and UI_ParseUIModel().

Definition at line 45 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel(), and UI_ParseUIModel().

Definition at line 43 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel().

parent model id

Definition at line 38 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel().

Definition at line 43 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel().

skin number to use - default 0 (first skin)

Definition at line 40 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel().

the tag the model should placed onto

Definition at line 39 of file ui_node_model.h.

Referenced by UI_DrawModelNodeWithUIModel().


The documentation for this struct was generated from the following file:

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