#include "imap.h"
Go to the source code of this file.
Defines | |
#define | INCLUDED_WRITE_H |
Functions | |
void | Map_Write (scene::Node &root, GraphTraversalFunc traverse, TokenWriter &writer) |
void Map_Write | ( | scene::Node & | root, | |
GraphTraversalFunc | traverse, | |||
TokenWriter & | writer | |||
) |