#include "../../../../client.h"
#include "../../../cl_localentity.h"
#include "e_event_actoradd.h"
#include "../../../../../common/grid.h"
Go to the source code of this file.
Functions | |
void | CL_ActorAdd (const eventRegister_t *self, struct dbuffer *msg) |
Adds an hidden actor to the list of le's. |
Definition in file e_event_actoradd.c.
void CL_ActorAdd | ( | const eventRegister_t * | self, | |
struct dbuffer * | msg | |||
) |
Adds an hidden actor to the list of le's.
Definition at line 37 of file e_event_actoradd.c.
References cl, Com_Printf(), csi, ET_ACTORHIDDEN, le_s::fieldSize, le_s::gender, Grid_PosToVec(), le_s::invis, LE_Add(), LE_Get(), NET_ReadFormat(), NET_ReadShort(), csi_s::numTeamDefs, le_s::origin, le_s::pnum, le_s::pos, qtrue, le_s::state, le_s::team, csi_s::teamDef, le_s::teamDef, and le_s::type.