#include "../../../../client.h"
#include "../../../cl_localentity.h"
#include "e_event_actorresetclientaction.h"
Go to the source code of this file.
Functions | |
void | CL_ActorResetClientAction (const eventRegister_t *self, struct dbuffer *msg) |
When no trigger is touched, the client actions are resetted. |
Definition in file e_event_actorresetclientaction.c.
void CL_ActorResetClientAction | ( | const eventRegister_t * | self, | |
struct dbuffer * | msg | |||
) |
When no trigger is touched, the client actions are resetted.
Definition at line 34 of file e_event_actorresetclientaction.c.
References le_s::clientAction, Com_DPrintf(), DEBUG_CLIENT, LE_Get(), LE_NotFoundError, and NET_ReadFormat().