e_event_actorresetclientaction.c File Reference

#include "../../../../client.h"
#include "../../../cl_localentity.h"
#include "e_event_actorresetclientaction.h"
Include dependency graph for e_event_actorresetclientaction.c:

Go to the source code of this file.

Functions

void CL_ActorResetClientAction (const eventRegister_t *self, struct dbuffer *msg)
 When no trigger is touched, the client actions are resetted.

Detailed Description

Definition in file e_event_actorresetclientaction.c.


Function Documentation

void CL_ActorResetClientAction ( const eventRegister_t self,
struct dbuffer msg 
)

When no trigger is touched, the client actions are resetted.

See also:
EV_RESET_CLIENT_ACTION
G_ClientMove

Definition at line 34 of file e_event_actorresetclientaction.c.

References le_s::clientAction, Com_DPrintf(), DEBUG_CLIENT, LE_Get(), LE_NotFoundError, and NET_ReadFormat().


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