e_event_startgame.h File Reference

#include "../../e_main.h"
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Functions

void CL_StartGame (const eventRegister_t *self, struct dbuffer *msg)
 Activates the map render screen (ca_active).

Detailed Description

Definition in file e_event_startgame.h.


Function Documentation

void CL_StartGame ( const eventRegister_t self,
struct dbuffer msg 
)

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