00001 00005 /* 00006 Copyright (C) 2002-2010 UFO: Alien Invasion. 00007 00008 This program is free software; you can redistribute it and/or 00009 modify it under the terms of the GNU General Public License 00010 as published by the Free Software Foundation; either version 2 00011 of the License, or (at your option) any later version. 00012 00013 This program is distributed in the hope that it will be useful, 00014 but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00016 00017 See the GNU General Public License for more details. 00018 00019 You should have received a copy of the GNU General Public License 00020 along with this program; if not, write to the Free Software 00021 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00022 00023 */ 00024 00025 00026 #include "../../../../client.h" 00027 #include "../../../../ui/ui_main.h" 00028 #include "../../../cl_view.h" 00029 #include "../../../cl_hud.h" 00030 #include "../../../../cl_game.h" 00031 #include "../../../cl_localentity.h" 00032 #include "../../../cl_actor.h" 00033 #include "e_event_startgame.h" 00034 00041 void CL_StartGame (const eventRegister_t *self, struct dbuffer *msg) 00042 { 00043 const int isTeamPlay = NET_ReadByte(msg); 00044 00045 /* init camera position and angles */ 00046 memset(&cl.cam, 0, sizeof(cl.cam)); 00047 VectorSet(cl.cam.angles, 60.0, 60.0, 0.0); 00048 VectorSet(cl.cam.omega, 0.0, 0.0, 0.0); 00049 cl.cam.zoom = 1.25; 00050 CL_ViewCalcFieldOfViewX(); 00051 00052 Com_Printf("Starting the game...\n"); 00053 00054 /* make sure selActor is null (after reconnect or server change this is needed) */ 00055 CL_ActorSelect(NULL); 00056 00057 /* center on first actor */ 00058 cl_worldlevel->modified = qtrue; 00059 if (cl.numTeamList) { 00060 const le_t *le = cl.teamList[0]; 00061 CL_ViewCenterAtGridPosition(le->pos); 00062 } 00063 00064 /* activate the renderer */ 00065 CL_SetClientState(ca_active); 00066 00067 GAME_StartBattlescape(isTeamPlay); 00068 00069 /* get rid of loading plaque */ 00070 SCR_EndLoadingPlaque(); 00071 } 00072