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- s -
SERVERLIST_HIDEEMPTY :
mp_serverlist.c
SERVERLIST_HIDEFULL :
mp_serverlist.c
SERVERLIST_SHOWALL :
mp_serverlist.c
SKILL_ASSAULT :
chr_shared.h
SKILL_CLOSE :
chr_shared.h
SKILL_EXPLOSIVE :
chr_shared.h
SKILL_HEAVY :
chr_shared.h
SKILL_NUM_TYPES :
chr_shared.h
SKILL_SNIPER :
chr_shared.h
SKIPPED :
exec.h
SND_DEATH :
chr_shared.h
SND_HURT :
chr_shared.h
SND_MAX :
chr_shared.h
SOLID_BBOX :
game.h
SOLID_BSP :
game.h
SOLID_NOT :
game.h
SOLID_TRIGGER :
game.h
SOUND_WATER_IN :
s_main.h
SOUND_WATER_MOVE :
s_main.h
SOUND_WATER_OUT :
s_main.h
ss_dead :
server.h
ss_game :
server.h
ss_loading :
server.h
ss_restart :
server.h
SSHOTTYPE_JPG :
r_misc.c
SSHOTTYPE_PNG :
r_misc.c
SSHOTTYPE_TGA :
r_misc.c
SSHOTTYPE_TGA_COMP :
r_misc.c
STAGE_BASE_ATTACK :
cp_campaign.h
STAGE_BASE_DISCOVERED :
cp_campaign.h
STAGE_BUILD_BASE :
cp_campaign.h
STAGE_COME_FROM_ORBIT :
cp_campaign.h
STAGE_HARVEST :
cp_campaign.h
STAGE_INTERCEPT :
cp_campaign.h
STAGE_MISSION_GOTO :
cp_campaign.h
STAGE_NOT_ACTIVE :
cp_campaign.h
STAGE_OVER :
cp_campaign.h
STAGE_RECON_AIR :
cp_campaign.h
STAGE_RECON_GROUND :
cp_campaign.h
STAGE_RETURN_TO_ORBIT :
cp_campaign.h
STAGE_SPREAD_XVI :
cp_campaign.h
STAGE_SUBVERT_GOV :
cp_campaign.h
STAGE_SUPPLY :
cp_campaign.h
STAGE_TERROR_MISSION :
cp_campaign.h
STYLE_AXIS :
scripts.h
STYLE_BEAM :
scripts.h
STYLE_CIRCLE :
scripts.h
STYLE_FACING :
scripts.h
STYLE_LAST :
scripts.h
STYLE_LINE :
scripts.h
STYLE_ROTATED :
scripts.h
SUFO_RECOVERED :
cp_uforecovery.h
SUFO_STORED :
cp_uforecovery.h
SUFO_TRANSFERED :
cp_uforecovery.h
svc_bad :
common.h
svc_configstring :
common.h
svc_disconnect :
common.h
svc_event :
common.h
svc_nop :
common.h
svc_oob :
common.h
svc_print :
common.h
svc_reconnect :
common.h
svc_serverdata :
common.h
svc_sound :
common.h
svc_stufftext :
common.h
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