r_mesh_anim.h File Reference

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Functions

void R_AnimAppend (animState_t *as, const struct model_s *mod, const char *name)
void R_AnimChange (animState_t *as, const struct model_s *mod, const char *name)
void R_AnimRun (animState_t *as, const struct model_s *mod, int msec)
const char * R_AnimGetName (const animState_t *as, const struct model_s *mod)
void R_InterpolateTransform (animState_t *as, int numframes, const float *tag, float *interpolated)

Detailed Description

Definition in file r_mesh_anim.h.


Function Documentation

void R_AnimAppend ( animState_t as,
const struct model_s mod,
const char *  name 
)
void R_AnimChange ( animState_t as,
const struct model_s mod,
const char *  name 
)
const char* R_AnimGetName ( const animState_t as,
const struct model_s mod 
)
void R_AnimRun ( animState_t as,
const struct model_s mod,
int  msec 
)
void R_InterpolateTransform ( animState_t as,
int  numframes,
const float *  tag,
float *  interpolated 
)
Parameters:
[out] interpolated This is an array of 16 floats

Definition at line 243 of file r_mesh_anim.c.

References animState_s::backlerp, animState_s::frame, i, animState_s::oldframe, and VectorNormalize().

Referenced by R_CalcTransform(), and R_DrawModelDirect().


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