Here is a list of all struct and union fields with links to the structures/unions they belong to:
- v
: timedParticle_s
, ptl_s
, r_program_s
, LHS_assign
, dBspEdge_t
, dMD2TriangleVertex_t
, md2XyzNormal_t
, SObjVertexData
, mBspEdge_s
, UpVal
, scripts::ParticleData
, ConsControl
- v0
: game_import_t
- v_offset
: mBspTexInfo_s
- valid()
: SelectionIntersection
- Value
: VolumeIntersection
- value
: uiValue_s
, cmd_alias_s
- Value
: EntityKeyValues
- value
: cvarlist_s
, cvar_s
, cgame_import_t
, cvarList_s
, com_constNameInt_s
, cgame_import_t
, constListEntry_s
, game_import_t
, cgame_import_t
, game_import_t
, cgame_import_t
, UpVal
, cBspSurface_s
, cgame_import_t
, texinfo_s
, _QERFaceData
, cgame_import_t
, HashTableDetail::KeyValue< Key, Value >
, SignalHandlerResult
, cgame_import_t
, ListDetail::ListNode< Value >
, qtexture_t
, cgame_import_t
, epair_s
, brush_texture_s
, cgame_import_t
, mxml_attr_s
, mxml_node_s
, abstractValueExtraData_s
, optionExtraData_s
, radioButtonExtraData_s
- value_type
: VectorScalar< Operation, First, Second >
, VectorVector< Operation, First, Second >
, Added< First, Second >
, Multiplied< First, Second >
, Negated< First >
, VectorUnary< First, Operation >
, VectorCross< First, Second >
, VectorDot< First, Second >
, VectorLengthSquared< First >
, Matrix4Literal
, Matrix4Identity
, PointMultiplied< First, Second >
, Matrix4Multiplied< First, Second >
, MatrixTransposed< First >
, ListDetail::NonConstTraits< Type >
, ListDetail::ConstTraits< Type >
, ListDetail::ListIterator< Traits >
, List< Value, Allocator >
, GenericFileSystem< file_type >
, Array< Element, Allocator >
, SharedValue< Type >
, HashedCache< Key, Cached, Hasher, KeyEqual, CreationPolicy >
, UnsortedMap< Key, Value >
, HashTableDetail::BucketIterator< Key, Value, Hash >
, HashTable< Key, Value, Hasher, KeyEqual >
, Literal< Value >
, ScalarDivided< First, Second >
, SquareRoot< First >
, BasicVector3Literal< Element >
, BasicVector3Identity< Element >
- Values
: UnsortedSet< Value >
, UnsortedMap< Key, Value >
, UniqueSet< Value >
- var
: cvarList_s
- varCosts
: building_s
- variableStack
: uiGlobal_s
- varname
: LocVar
- varNumber
: uiCallContext_s
- varPosition
: uiCallContext_s
- vars
: r_program_s
- vc
: ogmCinematic_t
- vcd
: picoVertexCombinationHash_s
- vd
: ogmCinematic_t
- vec
: game_import_t
- vecs
: texinfo_s
- Vector3Attribute()
: Vector3Attribute
- Vector3Entry()
: Vector3Entry
- VectorCross()
: VectorCross< First, Second >
- VectorDot()
: VectorDot< First, Second >
- VectorLengthSquared()
: VectorLengthSquared< First >
- VectorScalar()
: VectorScalar< Operation, First, Second >
- VectorUnary()
: VectorUnary< First, Operation >
- VectorVector()
: VectorVector< Operation, First, Second >
- vendorString
: rconfig_t
- verbose
: ase_t
, mapConfig_s
, modelConfig_s
- verboseentities
: mapConfig_s
- verbosity
: mapConfig_s
- verifyConnectivityGraph()
: Brush
- version
: saveFileHeader_s
, serverList_s
, mpSaveFileHeader_s
, dMD2Model_t
, dMD2tag_t
, dmd3_t
, dBspHeader_t
, unz_file_info_s
, zip_version
, md2_s
, md3_s
, picoModule_s
- version_needed
: unz_file_info_s
- versionId
: abstractOptionExtraData_t
, textExtraData_t
, uiSharedData_s
- versionString
: rconfig_t
- vert
: mobjvert_s
- vertex
: FlatShadedVertex
- vertex_array_2d
: rstate_t
- vertex_array_3d
: rstate_t
- vertex_buffer
: mBspModel_s
- vertex_clear()
: BrushObserver
, Brush
, BrushInstance
- vertex_push_back()
: BrushObserver
, Brush
, BrushInstance
- vertexbuffer
: CExportFormatWavefront
- vertexCountStr
: model::RenderablePicoModel
- vertexes
: mAliasMesh_s
, mBspModel_s
, dMapTile_t
, aseMesh_t
- VertexInstance()
: VertexInstance
- VertexInstances
: BrushInstance
- vertexnums
: face_s
- VertexPointer()
: VertexPointer
- vertices
: CExportFormatWavefront
- verts
: mAliasMesh_s
, mBspModel_s
, mobjtri_s
, mobj_s
, sphere_s
, dAliasFrame_s
, md2Frame_s
, triangle_t
- VFSTreePopulator()
: gtkutil::VFSTreePopulator
- vg
: yuvTable_t
- vi
: ogmCinematic_t
- videoFrameCount
: ogmCinematic_t
- videoInfo
: r_sdl_config_s
- videoMemory
: rconfig_t
- videoStreamIsTheora
: ogmCinematic_t
- videoStreamIsXvid
: ogmCinematic_t
- viewAngles
: rendererData_t
- viewChanged()
: Renderable
, BrushInstance
- viewHeight
: viddef_t
- viewOrigin
: rendererData_t
- viewport
: r_framebuffer_t
, ui::MapPreviewView
- viewPos
: uiScroll_t
- viewsize
: abstractScrollbarExtraData_s
- viewSize
: uiScroll_t
- viewWidth
: viddef_t
- virtualHeight
: viddef_t
- virtualWidth
: viddef_t
- visflags
: moveinfo_t
, edict_s
- visibilityCondition
: uiNode_s
- visible
: building_s
, campaign_s
, side_s
- visit()
: gtkutil::VFSTreePopulator::Visitor
, Archive::Visitor
, EntityClassVisitor
, Entity::Visitor
, SelectionSystem::Visitor
, FaceInstanceVisitFace< Functor >
, InsertModules< Type >
, XMLAttrVisitor
, XMLStreamWriter
, BrushVisitor
, BrushInstanceVisitor
, BrushSelectedVisitor< Functor >
, BrushVisibleSelectedVisitor< Functor >
, FaceVisitAll< Functor >
, FaceInstanceVisitAll< Functor >
, CExporter< TExporterFormat >
, CExportFormatWavefront
, CommandVisitor
, map::ump::UMPTileVisitor
, PluginsVisitor
, CExportFormatWavefront
- VisitorFunc
: Archive
- visleafs
: mBspHeader_s
- visLines
: console_t
- vLen
: entityKeyDef_s
- vn
: SObjVertexData
- void()
: cgame_import_t
, cgame_export_t
, game_import_t
, cgame_export_t
, cgame_import_t
, game_import_t
, cgame_export_t
, cgame_import_t
, game_import_t
, game_export_t
, game_import_t
, game_export_t
, cgame_import_t
, game_import_t
, cgame_import_t
, game_export_t
, game_import_t
, cgame_import_t
, game_import_t
, cgame_import_t
, game_import_t
, cgame_import_t
, game_export_t
, cgame_import_t
, game_import_t
, cgame_import_t
, game_export_t
, game_import_t
, game_export_t
, game_import_t
, game_export_t
, cgame_import_t
, game_export_t
, game_import_t
, cgame_import_t
, cgame_export_t
, cgame_import_t
, cgame_export_t
, game_import_t
, cgame_import_t
, game_import_t
, cgame_import_t
, game_import_t
, cgame_import_t
, game_import_t
, cgame_import_t
, game_import_t
, cgame_import_t
, game_import_t
, game_export_t
, game_import_t
, cgame_import_t
, game_import_t
, cgame_import_t
, game_import_t
, cgame_import_t
, cgame_export_t
, OpenGLBinding
, game_import_t
, OpenGLBinding
, game_import_t
, cgame_import_t
, game_export_t
, game_import_t
, cgame_import_t
, game_import_t
, cgame_import_t
- volume
: cgame_import_t
, le_s
, localEntityParse_t
, node_s
- vpn
: camera_t
- vr
: yuvTable_t
- vright
: camera_t
- vt
: SObjVertexData
- Vtime_unit
: ogmCinematic_t
- vup
: camera_t
- vv
: mBspTexInfo_s