Here is a list of all struct and union fields with links to the structures/unions they belong to:
- w
: cinematic_s
, hudRadar_s
, WindowPosition
, BasicVector4< Element >
, Rectangle
, mTile_s
, face_s
, BasicVector4< Element >
- wait
: mapParticle_s
, localEntityParse_t
- waitingForStart
: client_static_s
- warn_unused_result
: inventoryInterface_s
- warning()
: XMLSAXImporter
- warp_enabled
: rstate_t
- warp_program
: rstate_t
- weak
: global_State
- weapFdsIdx
: fireDef_s
- weapon
: chrFiremodeSettings_s
, ugv_s
, objDef_s
- weaponDamage
: craftitem_s
- weaponDelay
: craftitem_s
- weaponIndex
: reserveShot_s
- weapons
: aircraft_s
, teamDef_s
, objDef_s
- weaponSkill
: fireDef_s
- weaponSpeed
: craftitem_s
- weather
: scripts::ParticleData
, ptl_s
, rendererData_t
- what
: lua_Debug
- when
: event
- whitespace
: mxml_text_s
- widget
: gtkutil::PopupMenu::MenuItem
- width
: cgame_import_t
, viddef_t
, vidmode_s
, rect_t
, chunkCache_t
, r_viewport_t
, r_framebuffer_t
, image_s
, hudRadarImage_s
, mAssembly_s
, RGBAImage
, qtexture_t
, camera_t
, _TargaHeader
, targa_header_s
, FaceShader
- winding
: patch_s
, side_s
, portal_s
- windingForClipPlane()
: Brush
- WindowPosition()
: WindowPosition
- WindowPositionTracker()
: WindowPositionTracker
- windows
: uiGlobal_s
- windowStack
: uiGlobal_s
- windowStackPos
: uiGlobal_s
- winningTeam
: level_locals_t
- workcount
: threadstate_s
- workers
: campaign_s
- workfrac
: threadstate_s
- workindex
: threadstate_s
- working_dir
: ExecCmd
- worktick
: threadstate_s
- WorkZone()
: WorkZone
- world_matrix
: rlocals_s
- world_position()
: Targetable
, TargetableInstance
- world_program
: rstate_t
- worldlevel
: rendererData_t
- worldSector
: sv_edict_s
- worldSectors
: serverInstanceGame_t
- worldtotex
: lightinfo_t
- wpMaxs
: mapTile_t
- wpMins
: mapTile_t
- wrap
: _mxml_global_s
- write()
: CurveEdit
, XMLEntityOutputStream
, Colour
, FileStream
, AnglesKey
, AngleKey
, ScaleKey
, XMLPreferenceDictionaryImporter
, SingleCharacterOutputStream
, Postfix
, BufferedTextOutputStream< TextOutputStreamType, SIZE >
, XMLEntityOutputStream
, XMLStreamWriter
, OriginKey
, MemStream
, SingleCharacterOutputStream
, BufferOutputStream
- write_cdata()
: XMLStreamWriter
- write_quoted_string()
: XMLStreamWriter
- write_string()
: XMLStreamWriter
- WriteDummyByte()
: game_import_t
- writeEscaped()
: XMLEntityOutputStream
- writeFloat()
: TokenWriter
, SimpleTokenWriter
- writeGraph()
: MapFormat
- writeInteger()
: SimpleTokenWriter
, TokenWriter
- writer
: DumpState
- writeSeparator()
: SimpleTokenWriter
- writeString()
: SimpleTokenWriter
, TokenWriter
- writeToken()
: SimpleTokenWriter
, TokenWriter
- writeUnsigned()
: TokenWriter
, SimpleTokenWriter