- aabb_draw()
: entitylib.h
- aabb_draw_flatshade()
: entitylib.h
- aabb_draw_solid()
: entitylib.h
- aabb_draw_textured()
: entitylib.h
- aabb_draw_wire()
: entitylib.h
- aabb_testselect()
: entitylib.h
- AB_BaseSearchedByNations()
: cp_alienbase.c
, cp_alienbase.h
- AB_BuildBase()
: cp_alienbase.c
, cp_alienbase.h
- AB_CheckSupplyMissionPossible()
: cp_alienbase.c
, cp_alienbase.h
- AB_ChooseBaseToSupply()
: cp_alienbase.h
, cp_alienbase.c
- AB_DestroyBase()
: cp_alienbase.c
, cp_alienbase.h
- AB_GetAlienBaseNumber()
: cp_alienbase.c
, cp_alienbase.h
- AB_GetByIDX()
: cp_alienbase.c
, cp_alienbase.h
- AB_GetNext()
: cp_alienbase.c
, cp_alienbase.h
- AB_InitStartup()
: cp_alienbase.c
, cp_alienbase.h
- AB_LoadXML()
: cp_alienbase.c
, cp_save.h
- AB_SaveXML()
: cp_alienbase.c
, cp_save.h
- AB_SetAlienBasePosition()
: cp_alienbase.h
, cp_alienbase.c
- AB_SupplyBase()
: cp_alienbase.c
, cp_alienbase.h
- AB_UpdateStealthForAllBase()
: cp_alienbase.c
, cp_alienbase.h
- AB_UpdateStealthForOneBase()
: cp_alienbase.c
- AbortPrint()
: shared.h
, ufo2map.c
- AC_AlienClick()
: cp_aliencont_callbacks.c
- AC_AlienClick_f()
: cp_aliencont_callbacks.c
- AC_ContainmentAllowed()
: cp_aliencont.c
, cp_base.h
- AC_Init_f()
: cp_aliencont_callbacks.c
- AC_InitCallbacks()
: cp_aliencont_callbacks.c
, cp_aliencont_callbacks.h
- AC_InitStartup()
: cp_aliencont.c
, cp_aliencont.h
- AC_KillAll()
: cp_aliencont.c
, cp_aliencont.h
- AC_KillAll_f()
: cp_aliencont_callbacks.c
- AC_KillOne_f()
: cp_aliencont_callbacks.c
- AC_LoadXML()
: cp_aliencont.c
, cp_save.h
- AC_OpenUFOpedia_f()
: cp_aliencont_callbacks.c
- AC_ResearchAlien_f()
: cp_aliencont_callbacks.c
- AC_SaveXML()
: cp_aliencont.c
, cp_save.h
- AC_ShutdownCallbacks()
: cp_aliencont_callbacks.c
, cp_aliencont_callbacks.h
- AC_UpdateMenu()
: cp_aliencont_callbacks.c
- accelerator_null()
: accelerator.h
- accelerator_write()
: accelerator.h
- ACTOR_InitStartup()
: cl_actor.c
, cl_actor.h
- actorL_face()
: g_ai_lua.c
- actorL_pos()
: g_ai_lua.c
- actorL_register()
: g_ai_lua.c
- actorL_shoot()
: g_ai_lua.c
- actorL_team()
: g_ai_lua.c
- actorL_tostring()
: g_ai_lua.c
- add_brush_filter()
: brush.h
- add_entity_filter()
: filters.h
- add_face_filter()
: brush.h
- add_s()
: lstrlib.c
- add_value()
: lstrlib.c
- AddBrushBevels()
: map.c
- AddBrushListToTail()
: csg.c
- AddCameraMovedCallback()
: camwindow.h
- addfield()
: ltablib.c
- addinfo()
: ldebug.c
- addintlen()
: lstrlib.c
- addk()
: lcode.c
- AddLump()
: bspfile.c
- AddPlaneToHash()
: map.c
- AddPointToBounds()
: mathlib.c
, mathlib.h
- AddPortalToNodes()
: portals.c
- addquoted()
: lstrlib.c
- AddScriptToStack()
: scriplib.c
- adjust_assign()
: lparser.c
- adjust_varargs()
: ldo.c
- AdjustBrushesForOrigin()
: map.c
- adjustlocalvars()
: lparser.c
- adjuststack()
: lauxlib.c
- AI_ActorThink()
: g_ai.c
, g_local.h
- AI_CheckCrouch()
: g_ai.c
- AI_CheckFF()
: g_ai.c
- AI_CheckForMissionTargets()
: g_ai.c
- AI_CheckUsingDoor()
: g_ai.c
, g_local.h
- AI_CivilianCalcBestAction()
: g_ai.c
- AI_CreatePlayer()
: g_ai.c
, g_local.h
- AI_FighterCalcBestAction()
: g_ai.c
- AI_FighterCheckShoot()
: g_ai.c
- AI_FindHerdLocation()
: g_ai.c
, g_ai.h
- AI_FindHidingLocation()
: g_ai.c
, g_ai.h
- AI_GetHidingTeam()
: g_ai.c
, g_ai.h
- AI_GetItemForShootType()
: g_ai.c
, g_ai.h
- AI_GetItemFromInventory()
: g_ai.c
- AI_HideNeeded()
: g_ai.c
- AI_InitPlayer()
: g_ai.c
- AI_PrepBestAction()
: g_ai.c
- AI_Run()
: g_ai.c
, g_local.h
- AI_SearchBestTarget()
: g_ai.c
- AI_SearchDestroyableObject()
: g_ai.c
- AI_SetCharacterValues()
: g_ai.c
- AI_SetEquipment()
: g_ai.c
- AI_SetStats()
: g_ai.c
- AI_TryToReloadWeapon()
: g_ai.c
- AI_TurnIntoDirection()
: g_ai.c
, g_ai.h
- AII_AddAmmoToSlot()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AII_AddItemToSlot()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AII_AutoAddAmmo()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AII_BaseCanShoot()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AII_CarriedItems()
: cp_aircraft.c
- AII_CheckUpdateAircraftStats()
: cp_mapfightequip.c
- AII_CollectingAmmo()
: cp_aircraft.c
- AII_CollectingItems()
: cp_aircraft.c
, cp_aircraft.h
- AII_CollectItem()
: cp_aircraft.c
, cp_aircraft.h
- AII_GetAircraftSlotByIDX()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AII_GetCraftitemTechsByType()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AII_GetItemWeightBySize()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AII_InitialiseAircraftSlots()
: cp_aircraft.c
- AII_InitialiseSlot()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AII_InstallationCanShoot()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AII_LoadOneSlotXML()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AII_ReloadAircraftWeapons()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AII_ReloadWeapon()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AII_RemoveItemFromSlot()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AII_RemoveNextItemFromSlot()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AII_RepairAircraft()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AII_SaveOneSlotXML()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AII_SelectAircraftSlot()
: cp_fightequip_callbacks.c
, cp_fightequip_callbacks.h
- AII_SetAircraftInSlots()
: cp_aircraft.c
- AII_UpdateAircraftStats()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AII_UpdateInstallationDelay()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AII_UpdateOneInstallationDelay()
: cp_mapfightequip.c
- AII_WeaponsCanShoot()
: cp_mapfightequip.c
- AII_WeightToName()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AIL_ActorThink()
: g_ai.h
, g_ai_lua.c
- AIL_canreload()
: g_ai_lua.c
- AIL_Cleanup()
: g_ai.h
, g_ai_lua.c
- AIL_CleanupActor()
: g_ai_lua.c
- AIL_crouch()
: g_ai_lua.c
- AIL_distance()
: g_ai_lua.c
- AIL_HP()
: g_ai_lua.c
- AIL_Init()
: g_ai.h
, g_ai_lua.c
- AIL_InitActor()
: g_ai.h
, g_ai_lua.c
- AIL_isinjured()
: g_ai_lua.c
- AIL_morale()
: g_ai_lua.c
- AIL_positionherd()
: g_ai_lua.c
- AIL_positionhide()
: g_ai_lua.c
- AIL_positionshoot()
: g_ai_lua.c
- AIL_print()
: g_ai_lua.c
- AIL_reactionfire()
: g_ai_lua.c
- AIL_reload()
: g_ai_lua.c
- AIL_roundsleft()
: g_ai_lua.c
- AIL_see()
: g_ai_lua.c
- AIL_Shutdown()
: g_ai.h
, g_ai_lua.c
- AIL_toTeamInt()
: g_ai_lua.c
- AIL_toTeamString()
: g_ai_lua.c
- AIL_TU()
: g_ai_lua.c
- AIM_AddEmployeeFromMenu()
: cp_aircraft.c
, cp_aircraft.h
- AIM_AircraftEquipAddItem_f()
: cp_fightequip_callbacks.c
- AIM_AircraftEquipMenuClick_f()
: cp_fightequip_callbacks.c
- AIM_AircraftEquipMenuUpdate()
: cp_fightequip_callbacks.c
- AIM_AircraftEquipMenuUpdate_f()
: cp_fightequip_callbacks.c
- AIM_AircraftEquipRemoveItem_f()
: cp_fightequip_callbacks.c
- AIM_AircraftEquipSlotSelect_f()
: cp_fightequip_callbacks.c
- AIM_AircraftEquipZoneSelect_f()
: cp_fightequip_callbacks.c
- AIM_AircraftItemtypeByName_f()
: cp_fightequip_callbacks.c
- AIM_AircraftItemtypeName()
: cp_fightequip_callbacks.c
- AIM_AircraftReturnToBase_f()
: cp_aircraft_callbacks.c
- AIM_AircraftStart_f()
: cp_aircraft_callbacks.c
- AIM_AutoEquipAircraft()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AIM_CheckAirequipID()
: cp_fightequip_callbacks.c
- AIM_CheckAirequipSelectedSlot()
: cp_fightequip_callbacks.c
- AIM_CheckAirequipSelectedZone()
: cp_fightequip_callbacks.c
- AIM_CheckTechnologyIntoSlot()
: cp_fightequip_callbacks.c
- AIM_CrafttypeFilter()
: cp_fightequip_callbacks.c
- AIM_DrawAircraftSlots()
: cp_fightequip_callbacks.c
- AIM_EmphazeAmmoSlotText()
: cp_fightequip_callbacks.c
- AIM_InitCallbacks()
: cp_fightequip_callbacks.c
, cp_fightequip_callbacks.h
- AIM_NoEmphazeAmmoSlotText()
: cp_fightequip_callbacks.c
- AIM_PilotAssignedAircraft()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AIM_SelectableCraftItem()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AIM_SelectAircraft_f()
: cp_aircraft_callbacks.c
- AIM_ShutdownCallbacks()
: cp_fightequip_callbacks.c
, cp_fightequip_callbacks.h
- AIM_UpdateAircraftItemList()
: cp_fightequip_callbacks.c
- AIM_UpdateItemDescription()
: cp_fightequip_callbacks.c
- AIR_Add()
: cp_aircraft.c
, cp_aircraft.h
- AIR_AddEmployee()
: cp_aircraft.c
- AIR_AddToAircraftTeam()
: cp_aircraft.c
, cp_aircraft.h
- AIR_AircraftAllowed()
: cp_aircraft.c
, cp_base.h
- AIR_AircraftGetFromIDX()
: cp_aircraft.c
, cp_aircraft.h
- AIR_AircraftHasEnoughFuel()
: cp_aircraft.c
, cp_aircraft.h
- AIR_AircraftHasEnoughFuelOneWay()
: cp_aircraft.c
, cp_aircraft.h
- AIR_AircraftMakeMove()
: cp_aircraft.c
, cp_aircraft.h
- AIR_AircraftReturnToBase()
: cp_aircraft.c
, cp_aircraft.h
- AIR_AircraftSelect()
: cp_aircraft_callbacks.c
, cp_aircraft_callbacks.h
- AIR_AircraftsNotifyMissionRemoved()
: cp_aircraft.c
, cp_campaign.h
- AIR_AircraftsNotifyUFORemoved()
: cp_aircraft.c
, cp_aircraft.h
- AIR_AircraftStatusToName()
: cp_aircraft.c
, cp_aircraft.h
- AIR_AircraftsUFODisappear()
: cp_aircraft.c
, cp_aircraft.h
- AIR_AircraftUpdateList_f()
: cp_aircraft_callbacks.c
- AIR_AssignInitial()
: cp_aircraft.h
, cp_aircraft.c
- AIR_AutoAddPilotToAircraft()
: cp_aircraft.c
, cp_aircraft.h
- AIR_BaseHasAircraft()
: cp_aircraft.c
, cp_aircraft.h
- AIR_CalculateHangarStorage()
: cp_aircraft.c
, cp_aircraft.h
- AIR_CanIntercept()
: cp_aircraft.h
, cp_aircraft.c
- AIR_ChangeAircraftName_f()
: cp_aircraft_callbacks.c
- AIR_CheckMoveIntoNewHomebase()
: cp_aircraft.c
, cp_aircraft.h
- AIR_CorrectAircraftSlotPointers()
: cp_aircraft.c
- AIR_CountTypeInBase()
: cp_aircraft.c
, cp_aircraft.h
- AIR_Delete()
: cp_aircraft.h
, cp_aircraft.c
- AIR_DeleteAircraft()
: cp_aircraft.c
, cp_aircraft.h
- AIR_DestroyAircraft()
: cp_aircraft.c
, cp_aircraft.h
- AIR_GetAircraft()
: cp_aircraft.c
, cp_aircraft.h
- AIR_GetAircraftFromBaseByIDXSafe()
: cp_aircraft.h
, cp_aircraft.c
- AIR_GetAircraftIDXInBase()
: cp_aircraft.c
, cp_aircraft.h
- AIR_GetAircraftSilent()
: cp_aircraft.h
, cp_aircraft.c
- AIR_GetAircraftString()
: cp_aircraft.c
, cp_aircraft.h
- AIR_GetAircraftWeaponRanges()
: cp_aircraft.h
, cp_aircraft.c
- AIR_GetByIDX()
: cp_aircraft.h
- AIR_GetCapacityByAircraftWeight()
: cp_aircraft.c
, cp_aircraft.h
- AIR_GetDestinationDerivativeFunction()
: cp_aircraft.c
- AIR_GetDestinationFindRoot()
: cp_aircraft.c
- AIR_GetDestinationFunction()
: cp_aircraft.c
- AIR_GetDestinationWhilePursuing()
: cp_aircraft.h
, cp_aircraft.c
- AIR_GetMaxAircraftWeaponRange()
: cp_mapfightequip.c
, cp_mapfightequip.h
- AIR_GetNextFromBase()
: cp_aircraft.h
, cp_aircraft.c
- AIR_GetOperationRange()
: cp_aircraft.c
, cp_aircraft.h
- AIR_GetRemainingRange()
: cp_aircraft.h
, cp_aircraft.c
- AIR_GetSlotItems()
: cp_aircraft_callbacks.c
- AIR_GetStorageRoom()
: cp_aircraft.c
- AIR_GetTeamSize()
: cp_aircraft.c
, cp_aircraft.h
- AIR_InitCallbacks()
: cp_aircraft_callbacks.c
, cp_aircraft_callbacks.h
- AIR_IsAircraftInBase()
: cp_aircraft.h
, cp_aircraft.c
- AIR_IsAircraftOnGeoscape()
: cp_aircraft.c
, cp_aircraft.h
- AIR_IsEmployeeInAircraft()
: cp_aircraft.h
, cp_aircraft.c
- AIR_IsInAircraftTeam()
: cp_aircraft.c
, cp_aircraft.h
- AIR_LoadAircraftSlotsXML()
: cp_aircraft.c
- AIR_LoadAircraftXML()
: cp_aircraft.c
- AIR_LoadRouteXML()
: cp_aircraft.c
- AIR_LoadXML()
: cp_aircraft.c
, cp_save.h
- AIR_Move()
: cp_aircraft.c
- AIR_MoveAircraftIntoNewHomebase()
: cp_aircraft.c
, cp_aircraft.h
- AIR_MoveEmployeeInventoryIntoStorage()
: cp_aircraft.c
, cp_aircraft.h
- AIR_NewAircraft()
: cp_aircraft.c
, cp_campaign.h
- AIR_ParseAircraft()
: cp_aircraft.h
, cp_aircraft.c
- AIR_PostLoadInit()
: cp_save.h
, cp_aircraft.c
- AIR_PostLoadInitMissions()
: cp_aircraft.c
- AIR_Refuel()
: cp_aircraft.c
- AIR_RemoveEmployee()
: cp_aircraft.c
, cp_aircraft.h
- AIR_RemoveEmployees()
: cp_aircraft.c
, cp_aircraft.h
- AIR_RemoveFromAircraftTeam()
: cp_aircraft.c
, cp_aircraft.h
- AIR_RemovePilotFromAssignedAircraft()
: cp_aircraft.h
, cp_aircraft.c
- AIR_ResetAircraftTeam()
: cp_aircraft.c
, cp_aircraft.h
- AIR_SaveAircraftSlotsXML()
: cp_aircraft.c
- AIR_SaveAircraftXML()
: cp_aircraft.c
- AIR_SaveRouteXML()
: cp_aircraft.c
- AIR_SaveXML()
: cp_save.h
, cp_aircraft.c
- AIR_ScriptSanityCheck()
: cp_aircraft.c
, cp_aircraft.h
- AIR_SendAircraftPursuingUFO()
: cp_aircraft.c
, cp_aircraft.h
- AIR_SendAircraftToMission()
: cp_aircraft.h
, cp_aircraft.c
, cp_campaign.h
- AIR_ShutdownCallbacks()
: cp_aircraft_callbacks.h
, cp_aircraft_callbacks.c
- AIR_TransferItemsCarriedByCharacterToBase()
: cp_aircraft.c
- AIR_UpdateHangarCapForAll()
: cp_aircraft.c
, cp_aircraft.h
- AIR_UpdateHangarCapForOne()
: cp_aircraft.c
- AIRFIGHT_ActionsAfterAirfight()
: cp_airfight.c
, cp_airfight.h
- AIRFIGHT_AddProjectile()
: cp_airfight.c
- AIRFIGHT_BaseCanTargetUFO()
: cp_airfight.h
- AIRFIGHT_BaseShoot()
: cp_airfight.c
- AIRFIGHT_CampaignRunBaseDefence()
: cp_airfight.c
, cp_airfight.h
- AIRFIGHT_CampaignRunProjectiles()
: cp_airfight.h
, cp_airfight.c
- AIRFIGHT_CheckWeapon()
: cp_airfight.c
, cp_airfight.h
- AIRFIGHT_ChooseWeapon()
: cp_airfight.c
, cp_airfight.h
- AIRFIGHT_ExecuteActions()
: cp_airfight.c
, cp_airfight.h
- AIRFIGHT_GetDamage()
: cp_airfight.c
- AIRFIGHT_GetNextPointInPath()
: cp_airfight.c
- AIRFIGHT_GetNextPointInPathFromVector()
: cp_airfight.c
- AIRFIGHT_InitStartup()
: cp_airfight.h
, cp_airfight.c
- AIRFIGHT_InstallationShoot()
: cp_airfight.c
- AIRFIGHT_LoadXML()
: cp_airfight.c
, cp_airfight.h
- AIRFIGHT_MissTarget()
: cp_airfight.c
- AIRFIGHT_ProbabilityToHit()
: cp_airfight.c
- AIRFIGHT_ProjectileHits()
: cp_airfight.c
- AIRFIGHT_ProjectileReachedTarget()
: cp_airfight.c
- AIRFIGHT_RemoveProjectile()
: cp_airfight.c
- AIRFIGHT_RemoveProjectileAimingAircraft()
: cp_airfight.c
- AIRFIGHT_SaveXML()
: cp_airfight.c
, cp_airfight.h
- AIRFIGHT_UpdateProjectileForDestroyedAircraft()
: cp_airfight.c
- AL_AddAliens()
: cp_aliencont.c
, cp_aliencont.h
- AL_AddAlienTypeToAircraftCargo()
: cp_aliencont.c
, cp_aliencont.h
- AL_AlienTypeToName()
: cp_aliencont.h
, cp_aliencont.c
- AL_ChangeAliveAlienNumber()
: cp_aliencont.h
, cp_aliencont.c
- AL_CheckAliveFreeSpace()
: cp_aliencont.c
, cp_aliencont.h
- AL_CollectingAliens()
: cp_aliencont.c
, cp_aliencont.h
- AL_CountAll()
: cp_aliencont.c
, cp_aliencont.h
- AL_CountForMenu()
: cp_aliencont_callbacks.c
- AL_CountInBase()
: cp_aliencont.h
, cp_aliencont.c
- AL_FillInContainment()
: cp_aliencont.c
, cp_aliencont.h
- AL_GetAlienAmount()
: cp_aliencont.c
, cp_aliencont.h
- AL_GetAlienGlobalIDX()
: cp_aliencont.h
, cp_aliencont.c
- AL_GetAlienIDX()
: cp_aliencont.c
- AL_GetCargoIndexForTeamDefintion()
: cp_aliencont.c
- AL_RemoveAliens()
: cp_aliencont.c
, cp_aliencont.h
- allocate_element()
: dbuffer.c
- AllocBrush()
: brushbsp.c
, bsp.h
- AllocFace()
: faces.c
- AllocInventoryMemory()
: test_inventory.c
- AllocNode()
: brushbsp.c
- AllocPortal()
: portals.c
- AllocTree()
: brushbsp.c
- AllocWinding()
: polylib.h
, polylib.c
- anchor_token()
: lparser.c
- angle_between()
: Intersection.h
- angle_for_axis()
: Intersection.h
- angle_rotated()
: angle.h
- AngleNormalize180()
: mathlib.c
, mathlib.h
- AngleNormalize360()
: mathlib.c
, mathlib.h
- angles_rotated()
: angles.h
- AngleToDir()
: mathlib.h
, mathlib.c
- AngleVectors()
: mathlib.h
, mathlib.c
- AppPath_get()
: mainframe.h
- Arith()
: lvm.c
- arrayindex()
: ltable.c
- arrow_draw()
: entitylib.h
- ASE_Free()
: aselib.h
, aselib.c
- ASE_FreeGeomObject()
: aselib.c
- ASE_GetCurrentMesh()
: aselib.c
- ASE_GetNumSurfaces()
: aselib.h
, aselib.c
- ASE_GetSurfaceAnimation()
: aselib.c
, aselib.h
- ASE_GetSurfaceName()
: aselib.c
, aselib.h
- ASE_GetToken()
: aselib.c
- ASE_KeyGEOMOBJECT()
: aselib.c
- ASE_KeyMAP_DIFFUSE()
: aselib.c
- ASE_KeyMATERIAL()
: aselib.c
- ASE_KeyMATERIAL_LIST()
: aselib.c
- ASE_KeyMESH()
: aselib.c
- ASE_KeyMESH_FACE_LIST()
: aselib.c
- ASE_KeyMESH_TVERTLIST()
: aselib.c
- ASE_KeyMESH_VERTEX_LIST()
: aselib.c
- ASE_KeyTFACE_LIST()
: aselib.c
- ASE_Load()
: aselib.h
, aselib.c
- ASE_ParseBracedBlock()
: aselib.c
- ASE_Process()
: aselib.c
- ASE_SkipEnclosingBraces()
: aselib.c
- ASE_SkipRestOfLine()
: aselib.c
- assign_if_closer()
: selectable.h
- assignment()
: lparser.c
- atomic()
: lgc.c
- AutoSave_clear()
: autosave.h
- Autosave_Construct()
: autosave.h
- Autosave_Destroy()
: autosave.h
- aux_close()
: liolib.c
- aux_lines()
: liolib.c
- aux_upvalue()
: lapi.c
- auxgetinfo()
: ldebug.c
- auxopen()
: lbaselib.c
- auxresume()
: lbaselib.c
- auxsort()
: ltablib.c
- auxupvalue()
: ldblib.c
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