Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- S
: print.c
- S_AllocChannel()
: s_mix.c
- s_channel_t
: s_main.h
- S_CompleteSounds()
: s_main.c
- s_env
: s_main.c
, s_main.h
- s_env_t
: s_main.h
- S_FindName()
: s_sample.c
- S_Frame()
: s_main.c
, s_main.h
- S_FreeChannel()
: s_mix.c
, s_mix.h
- S_FreeSamples()
: s_sample.c
, s_sample.h
- S_Init()
: s_main.h
, s_main.c
- s_language
: client.h
, common.c
- S_LoadSample()
: s_main.h
, s_sample.c
- S_LoadSampleChunk()
: s_sample.c
- S_LoadSamples()
: s_sample.c
, s_sample.h
- S_LoopSample()
: s_mix.c
, s_mix.h
- S_Play_f()
: s_main.c
- S_PlaySample()
: s_main.h
, s_mix.c
- S_Restart_f()
: s_main.c
- s_sample_t
: s_main.h
- S_SetSampleRepeatRate()
: s_sample.h
, s_sample.c
- S_Shutdown()
: s_main.c
, s_main.h
- S_SpatializeChannel()
: s_mix.c
, s_mix.h
- S_StartLocalSample()
: s_main.h
, s_mix.c
- S_Stop()
: s_main.c
, s_main.h
- s_token
: aselib.c
- s_vista
: win_main.c
- s_win2k
: win_main.c
- s_win95
: win_main.c
- s_winxp
: win_main.c
- SALARY_ADMIN_INITIAL
: cp_campaign.h
- SALARY_AIRCRAFT_DIVISOR
: cp_campaign.h
- SALARY_AIRCRAFT_FACTOR
: cp_campaign.h
- SALARY_BASE_UPKEEP
: cp_campaign.h
- SALARY_DEBT_INTEREST
: cp_campaign.h
- salary_t
: cp_campaign.h
- salary_vals
: cp_parse.c
- SAMPLE_HASH_SIZE
: s_sample.c
- SAMPLE_NUDGE
: lightmap.c
- SAMPLE_SIZE
: s_music.h
- SAMPLE_TYPES
: s_local.h
- sampleHash
: s_sample.c
- SampleNormal()
: lightmap.c
- sampleofs
: lightmap.c
- SANE_FIREMODE
: inv_shared.h
- sanity_functions
: cp_parse.c
- SAV_AddSubsystem()
: cp_save.c
- SAV_GameActionsAfterLoad()
: cp_save.c
- SAV_GameContinue_f()
: cp_save.c
- SAV_GameLoad()
: cp_save.c
- SAV_GameLoad_f()
: cp_save.c
- SAV_GameQuickLoad_f()
: cp_save.c
- SAV_GameQuickLoadInit_f()
: cp_save.c
- SAV_GameQuickSave_f()
: cp_save.c
- SAV_GameReadGameComment()
: cp_save.c
- SAV_GameReadGameComments_f()
: cp_save.c
- SAV_GameSave()
: cp_save.c
- SAV_GameSave_f()
: cp_save.c
- SAV_GameSaveNameCleanup_f()
: cp_save.c
- SAV_Init()
: cp_save.c
, cp_save.h
- SAV_QuickSave()
: cp_save.c
, cp_save.h
- SAV_VerifyHeader()
: cp_save.c
- save()
: llex.c
- SAVE_AIRCRAFT_AIRCRAFT
: save_aircraft.h
- SAVE_AIRCRAFT_AIRCRAFTTARGET
: save_aircraft.h
- SAVE_AIRCRAFT_AIRCRAFTTEAM
: save_aircraft.h
- SAVE_AIRCRAFT_AIRSTAT
: save_aircraft.h
- SAVE_AIRCRAFT_AIRSTATID
: save_aircraft.h
- SAVE_AIRCRAFT_AIRSTATS
: save_aircraft.h
- SAVE_AIRCRAFT_ALIENCARGO
: save_aircraft.h
- SAVE_AIRCRAFT_ALIVE
: save_aircraft.h
- SAVE_AIRCRAFT_AMOUNT
: save_aircraft.h
- SAVE_AIRCRAFT_CARGO
: save_aircraft.h
- SAVE_AIRCRAFT_DAMAGE
: save_aircraft.h
- SAVE_AIRCRAFT_DEAD
: save_aircraft.h
- SAVE_AIRCRAFT_DETECTED
: save_aircraft.h
- SAVE_AIRCRAFT_DETECTIONIDX
: save_aircraft.h
- SAVE_AIRCRAFT_DIRECTION
: save_aircraft.h
- SAVE_AIRCRAFT_ELECTRONICS
: save_aircraft.h
- SAVE_AIRCRAFT_FUEL
: save_aircraft.h
- SAVE_AIRCRAFT_HANGAR
: save_aircraft.h
- SAVE_AIRCRAFT_HOMEBASE
: save_aircraft.h
- SAVE_AIRCRAFT_ID
: save_aircraft.h
- SAVE_AIRCRAFT_IDX
: save_aircraft.h
- SAVE_AIRCRAFT_ITEM
: save_aircraft.h
- SAVE_AIRCRAFT_ITEMID
: save_aircraft.h
- SAVE_AIRCRAFT_LANDED
: save_aircraft.h
- SAVE_AIRCRAFT_LASTSPOTTED_DATE
: save_aircraft.h
- SAVE_AIRCRAFT_MEMBER
: save_aircraft.h
- SAVE_AIRCRAFT_MISSIONID
: save_aircraft.h
- SAVE_AIRCRAFT_NAME
: save_aircraft.h
- SAVE_AIRCRAFT_NUMAIRCRAFT
: save_aircraft.h
- SAVE_AIRCRAFT_PHALANX
: save_aircraft.h
- SAVE_AIRCRAFT_PILOTUCN
: save_aircraft.h
- SAVE_AIRCRAFT_POINT
: save_aircraft.h
- SAVE_AIRCRAFT_POS
: save_aircraft.h
- SAVE_AIRCRAFT_PROJECTILES
: save_aircraft.h
- SAVE_AIRCRAFT_RADAR_RANGE
: save_aircraft.h
- SAVE_AIRCRAFT_RADAR_TRACKINGRANGE
: save_aircraft.h
- SAVE_AIRCRAFT_ROUTE
: save_aircraft.h
- SAVE_AIRCRAFT_ROUTE_DISTANCE
: save_aircraft.h
- SAVE_AIRCRAFT_ROUTE_POINT
: save_aircraft.h
- SAVE_AIRCRAFT_SHIELDS
: save_aircraft.h
- SAVE_AIRCRAFT_SLOT
: save_aircraft.h
- SAVE_AIRCRAFT_STATUS
: save_aircraft.h
- SAVE_AIRCRAFT_TEAM_UCN
: save_aircraft.h
- SAVE_AIRCRAFT_TEAMDEFID
: save_aircraft.h
- SAVE_AIRCRAFT_TIME
: save_aircraft.h
- SAVE_AIRCRAFT_UFOS
: save_aircraft.h
- SAVE_AIRCRAFT_VAL
: save_aircraft.h
- SAVE_AIRCRAFT_WEAPONS
: save_aircraft.h
- SAVE_AIRCRAFTSTAT_NAMESPACE
: save_aircraft.h
- SAVE_AIRCRAFTSTATUS_NAMESPACE
: save_aircraft.h
- SAVE_AIRFIGHT_AIMEDAIRCRAFT
: save_airfight.h
- SAVE_AIRFIGHT_AIRCRAFTIDX
: save_airfight.h
- SAVE_AIRFIGHT_ANGLE
: save_airfight.h
- SAVE_AIRFIGHT_ATTACKINGAIRCRAFT
: save_airfight.h
- SAVE_AIRFIGHT_BEAM
: save_airfight.h
- SAVE_AIRFIGHT_BULLET
: save_airfight.h
- SAVE_AIRFIGHT_IDLETARGET
: save_airfight.h
- SAVE_AIRFIGHT_ISUFO
: save_airfight.h
- SAVE_AIRFIGHT_ITEMID
: save_airfight.h
- SAVE_AIRFIGHT_POS
: save_airfight.h
- SAVE_AIRFIGHT_PROJECTILE
: save_airfight.h
- SAVE_AIRFIGHT_TIME
: save_airfight.h
- SAVE_ALIENBASE_ALIENBASES
: save_alienbase.h
- SAVE_ALIENBASE_BASE
: save_alienbase.h
- SAVE_ALIENBASE_IDX
: save_alienbase.h
- SAVE_ALIENBASE_POS
: save_alienbase.h
- SAVE_ALIENBASE_STEALTH
: save_alienbase.h
- SAVE_ALIENBASE_SUPPLY
: save_alienbase.h
- SAVE_ALIENCONT_ALIEN
: save_aliencont.h
- SAVE_ALIENCONT_ALIENCONT
: save_aliencont.h
- SAVE_ALIENCONT_AMOUNTALIVE
: save_aliencont.h
- SAVE_ALIENCONT_AMOUNTDEAD
: save_aliencont.h
- SAVE_ALIENCONT_BASEIDX
: save_aliencont.h
- SAVE_ALIENCONT_BREATHINGMAILSENT
: save_aliencont.h
- SAVE_ALIENCONT_CONT
: save_aliencont.h
- SAVE_ALIENCONT_TEAMID
: save_aliencont.h
- save_and_next
: llex.c
- SAVE_BASES_ALIENINTEREST
: save_base.h
- SAVE_BASES_AUTOFIRE
: save_base.h
- SAVE_BASES_BASE
: save_base.h
- SAVE_BASES_BASES
: save_base.h
- SAVE_BASES_BASESTATUS
: save_base.h
- SAVE_BASES_BATTERIES
: save_base.h
- SAVE_BASES_BLOCKED
: save_base.h
- SAVE_BASES_BUILDING
: save_base.h
- SAVE_BASES_BUILDING_PLACE
: save_base.h
- SAVE_BASES_BUILDINGBUILDTIME
: save_base.h
- SAVE_BASES_BUILDINGINDEX
: save_base.h
- SAVE_BASES_BUILDINGLEVEL
: save_base.h
- SAVE_BASES_BUILDINGS
: save_base.h
- SAVE_BASES_BUILDINGSPACE
: save_base.h
- SAVE_BASES_BUILDINGSTATUS
: save_base.h
- SAVE_BASES_BUILDINGTIMESTART
: save_base.h
- SAVE_BASES_BUILDINGTYPE
: save_base.h
- SAVE_BASES_CURRENTAIRCRAFTIDX
: save_base.h
- SAVE_BASES_ITEM
: save_base.h
- SAVE_BASES_LASERS
: save_base.h
- SAVE_BASES_NAME
: save_base.h
- SAVE_BASES_NUM
: save_base.h
- SAVE_BASES_NUMLOOSE
: save_base.h
- SAVE_BASES_ODS_ID
: save_base.h
- SAVE_BASES_POS
: save_base.h
- SAVE_BASES_RADARRANGE
: save_base.h
- SAVE_BASES_STORAGE
: save_base.h
- SAVE_BASES_TARGET
: save_base.h
- SAVE_BASES_TRACKINGRANGE
: save_base.h
- SAVE_BASES_WEAPON
: save_base.h
- SAVE_BASES_X
: save_base.h
- SAVE_BASES_Y
: save_base.h
- SAVE_BASESTATUS_NAMESPACE
: save_base.h
- SAVE_BUILDINGSTATUS_NAMESPACE
: save_base.h
- SAVE_CAMPAIGN_ALIENSKILLED
: save_campaign.h
- SAVE_CAMPAIGN_ANGLES0
: save_campaign.h
- SAVE_CAMPAIGN_ANGLES1
: save_campaign.h
- SAVE_CAMPAIGN_CAMPAIGN
: save_campaign.h
- SAVE_CAMPAIGN_CENTER0
: save_campaign.h
- SAVE_CAMPAIGN_CENTER1
: save_campaign.h
- SAVE_CAMPAIGN_CIVILIANSKILLED
: save_campaign.h
- SAVE_CAMPAIGN_CL_GEOSCAPE_OVERLAY
: save_campaign.h
- SAVE_CAMPAIGN_CREDITS
: save_campaign.h
- SAVE_CAMPAIGN_DATE
: save_campaign.h
- SAVE_CAMPAIGN_ID
: save_campaign.h
- SAVE_CAMPAIGN_MAP
: save_campaign.h
- SAVE_CAMPAIGN_MAPDEF
: save_campaign.h
- SAVE_CAMPAIGN_MAPDEF_COUNT
: save_campaign.h
- SAVE_CAMPAIGN_MAPDEF_ID
: save_campaign.h
- SAVE_CAMPAIGN_MAPDEFSTAT
: save_campaign.h
- SAVE_CAMPAIGN_NEXTUNIQUECHARACTERNUMBER
: save_campaign.h
- SAVE_CAMPAIGN_PAID
: save_campaign.h
- SAVE_CAMPAIGN_RADAROVERLAYWASSET
: save_campaign.h
- SAVE_CAMPAIGN_XVISHOWMAP
: save_campaign.h
- SAVE_CAMPAIGN_ZOOM
: save_campaign.h
- SAVE_CHARACTER_BODY
: save_character.h
- SAVE_CHARACTER_EXPERIENCE
: save_character.h
- SAVE_CHARACTER_FIELDSIZE
: save_character.h
- SAVE_CHARACTER_GENDER
: save_character.h
- SAVE_CHARACTER_HEAD
: save_character.h
- SAVE_CHARACTER_HP
: save_character.h
- SAVE_CHARACTER_INITSKILL
: save_character.h
- SAVE_CHARACTER_KILLED
: save_character.h
- SAVE_CHARACTER_KILLS
: save_character.h
- SAVE_CHARACTER_KILLTYPE
: save_character.h
- SAVE_CHARACTER_KILLTYPE_NAMESPACE
: save_character.h
- SAVE_CHARACTER_MAXHP
: save_character.h
- SAVE_CHARACTER_MORALE
: save_character.h
- SAVE_CHARACTER_NAME
: save_character.h
- SAVE_CHARACTER_PATH
: save_character.h
- SAVE_CHARACTER_SCORE_ASSIGNEDMISSIONS
: save_character.h
- SAVE_CHARACTER_SCORE_RANK
: save_character.h
- SAVE_CHARACTER_SCORES
: save_character.h
- SAVE_CHARACTER_SKILLIMPROVE
: save_character.h
- SAVE_CHARACTER_SKILLS
: save_character.h
- SAVE_CHARACTER_SKILLTYPE
: save_character.h
- SAVE_CHARACTER_SKILLTYPE_NAMESPACE
: save_character.h
- SAVE_CHARACTER_SKIN
: save_character.h
- SAVE_CHARACTER_STATE
: save_character.h
- SAVE_CHARACTER_STUN
: save_character.h
- SAVE_CHARACTER_STUNNED
: save_character.h
- SAVE_CHARACTER_TEAMDEF
: save_character.h
- SAVE_CHARACTER_UCN
: save_character.h
- SAVE_COMMENT
: save.h
- save_compressed
: cp_save.c
- SAVE_EMPLOYEE_BASEHIRED
: save_employee.h
- SAVE_EMPLOYEE_BUILDING
: save_employee.h
- SAVE_EMPLOYEE_CHR
: save_employee.h
- SAVE_EMPLOYEE_EMPLOYEE
: save_employee.h
- SAVE_EMPLOYEE_EMPLOYEES
: save_employee.h
- SAVE_EMPLOYEE_IDX
: save_employee.h
- SAVE_EMPLOYEE_NATION
: save_employee.h
- SAVE_EMPLOYEE_TYPE
: save_employee.h
- SAVE_EMPLOYEE_UGV
: save_employee.h
- SAVE_EMPLOYEETYPE_NAMESPACE
: save_employee.h
- SAVE_FILE_VERSION
: cp_save.h
- SAVE_GAMEDATE
: save.h
- SAVE_INSTALLATION_ALIENINTEREST
: save_installation.h
- SAVE_INSTALLATION_BATTERIES
: save_installation.h
- SAVE_INSTALLATION_BUILDSTART
: save_installation.h
- SAVE_INSTALLATION_DAMAGE
: save_installation.h
- SAVE_INSTALLATION_INSTALLATION
: save_installation.h
- SAVE_INSTALLATION_INSTALLATIONS
: save_installation.h
- SAVE_INSTALLATION_NAME
: save_installation.h
- SAVE_INSTALLATION_NUM
: save_installation.h
- SAVE_INSTALLATION_POS
: save_installation.h
- SAVE_INSTALLATION_STATUS
: save_installation.h
- SAVE_INSTALLATION_TEMPLATEID
: save_installation.h
- SAVE_INSTALLATIONSTATUS_NAMESPACE
: save_installation.h
- SAVE_INTERESTCAT_NAMESPACE
: save_interest.h
- SAVE_INTERESTS
: save_interest.h
- SAVE_INTERESTS_ID
: save_interest.h
- SAVE_INTERESTS_INTEREST
: save_interest.h
- SAVE_INTERESTS_LASTINCREASEDELAY
: save_interest.h
- SAVE_INTERESTS_LASTMISSIONSPAWNEDDELAY
: save_interest.h
- SAVE_INTERESTS_OVERALL
: save_interest.h
- SAVE_INTERESTS_VAL
: save_interest.h
- SAVE_INVENTORY_AMMO
: save_inventory.h
- SAVE_INVENTORY_AMOUNT
: save_inventory.h
- SAVE_INVENTORY_CONTAINER
: save_inventory.h
- SAVE_INVENTORY_INVENTORY
: save_inventory.h
- SAVE_INVENTORY_ITEM
: save_inventory.h
- SAVE_INVENTORY_MUNITIONID
: save_inventory.h
- SAVE_INVENTORY_ROTATED
: save_inventory.h
- SAVE_INVENTORY_WEAPONID
: save_inventory.h
- SAVE_INVENTORY_X
: save_inventory.h
- SAVE_INVENTORY_Y
: save_inventory.h
- SAVE_MARKET_AIRCRAFT
: save_market.h
- SAVE_MARKET_ASK
: save_market.h
- SAVE_MARKET_AUTOSELL
: save_market.h
- SAVE_MARKET_BID
: save_market.h
- SAVE_MARKET_EVO
: save_market.h
- SAVE_MARKET_ID
: save_market.h
- SAVE_MARKET_ITEM
: save_market.h
- SAVE_MARKET_MARKET
: save_market.h
- SAVE_MARKET_NUM
: save_market.h
- SAVE_MESSAGEOPTIONS_MESSAGEOPTIONS
: save_messageoptions.h
- SAVE_MESSAGEOPTIONS_NAME
: save_messageoptions.h
- SAVE_MESSAGEOPTIONS_NOTIFY
: save_messageoptions.h
- SAVE_MESSAGEOPTIONS_PAUSE
: save_messageoptions.h
- SAVE_MESSAGEOPTIONS_SOUND
: save_messageoptions.h
- SAVE_MESSAGEOPTIONS_TYPE
: save_messageoptions.h
- SAVE_MESSAGES_DATE
: save_messages.h
- SAVE_MESSAGES_EVENTMAILID
: save_messages.h
- SAVE_MESSAGES_EVENTMAILREAD
: save_messages.h
- SAVE_MESSAGES_MESSAGE
: save_messages.h
- SAVE_MESSAGES_MESSAGES
: save_messages.h
- SAVE_MESSAGES_PEDIAID
: save_messages.h
- SAVE_MESSAGES_TEXT
: save_messages.h
- SAVE_MESSAGES_TITLE
: save_messages.h
- SAVE_MESSAGES_TYPE
: save_messages.h
- SAVE_MESSAGETYPE_NAMESPACE
: save_messages.h
- SAVE_MISSIONS
: save_missions.h
- SAVE_MISSIONS_ACTIVE
: save_missions.h
- SAVE_MISSIONS_ALIENBASEINDEX
: save_missions.h
- SAVE_MISSIONS_BASEINDEX
: save_missions.h
- SAVE_MISSIONS_CATEGORY
: save_missions.h
- SAVE_MISSIONS_CRASHED
: save_missions.h
- SAVE_MISSIONS_CRASHED_AIRCRAFT
: save_missions.h
- SAVE_MISSIONS_FINALDATE
: save_missions.h
- SAVE_MISSIONS_ID
: save_missions.h
- SAVE_MISSIONS_INITIALINDIVIDUALINTEREST
: save_missions.h
- SAVE_MISSIONS_INITIALOVERALLINTEREST
: save_missions.h
- SAVE_MISSIONS_INSTALLATIONINDEX
: save_missions.h
- SAVE_MISSIONS_LOCATION
: save_missions.h
- SAVE_MISSIONS_MAPDEF_ID
: save_missions.h
- SAVE_MISSIONS_MAPDEFTIMES
: save_missions.h
- SAVE_MISSIONS_MISSION
: save_missions.h
- SAVE_MISSIONS_MISSION_IDX
: save_missions.h
- SAVE_MISSIONS_ONGEOSCAPE
: save_missions.h
- SAVE_MISSIONS_ONLOSE
: save_missions.h
- SAVE_MISSIONS_ONWIN
: save_missions.h
- SAVE_MISSIONS_POS
: save_missions.h
- SAVE_MISSIONS_POSASSIGNED
: save_missions.h
- SAVE_MISSIONS_STAGE
: save_missions.h
- SAVE_MISSIONS_STARTDATE
: save_missions.h
- SAVE_MISSIONS_UFO
: save_missions.h
- SAVE_MISSIONSTAGE_NAMESPACE
: save_missions.h
- SAVE_MULTIPLAYER_CHARACTER
: save_multiplayer.h
- SAVE_MULTIPLAYER_EQUIPMENT
: save_multiplayer.h
- SAVE_MULTIPLAYER_ID
: save_multiplayer.h
- SAVE_MULTIPLAYER_ITEM
: save_multiplayer.h
- SAVE_MULTIPLAYER_NUM
: save_multiplayer.h
- SAVE_MULTIPLAYER_NUMLOOSE
: save_multiplayer.h
- SAVE_MULTIPLAYER_ROOTNODE
: save_multiplayer.h
- SAVE_MULTIPLAYER_TEAM
: save_multiplayer.h
- SAVE_NATION_HAPPINESS
: save_nation.h
- SAVE_NATION_ID
: save_nation.h
- SAVE_NATION_MONTH
: save_nation.h
- SAVE_NATION_MONTH_IDX
: save_nation.h
- SAVE_NATION_NATION
: save_nation.h
- SAVE_NATION_NATIONS
: save_nation.h
- SAVE_NATION_XVI
: save_nation.h
- SAVE_PRODUCE_AIRCRAFTID
: save_produce.h
- SAVE_PRODUCE_AMOUNT
: save_produce.h
- SAVE_PRODUCE_ITEM
: save_produce.h
- SAVE_PRODUCE_ITEMID
: save_produce.h
- SAVE_PRODUCE_PERCENTDONE
: save_produce.h
- SAVE_PRODUCE_PRODUCTION
: save_produce.h
- SAVE_PRODUCE_QUEUE
: save_produce.h
- SAVE_PRODUCE_QUEUEIDX
: save_produce.h
- SAVE_PRODUCE_UFOIDX
: save_produce.h
- SAVE_REALDATE
: save.h
- SAVE_RESEARCH_BASE
: save_research.h
- SAVE_RESEARCH_DATE
: save_research.h
- SAVE_RESEARCH_ID
: save_research.h
- SAVE_RESEARCH_MAIL
: save_research.h
- SAVE_RESEARCH_MAIL_ID
: save_research.h
- SAVE_RESEARCH_MAILSENT
: save_research.h
- SAVE_RESEARCH_PREDATE
: save_research.h
- SAVE_RESEARCH_RESEARCH
: save_research.h
- SAVE_RESEARCH_SCIENTISTS
: save_research.h
- SAVE_RESEARCH_STATUSCOLLECTED
: save_research.h
- SAVE_RESEARCH_STATUSRESEARCH
: save_research.h
- SAVE_RESEARCH_STATUSRESEARCHABLE
: save_research.h
- SAVE_RESEARCH_TECH
: save_research.h
- SAVE_RESEARCH_TIME
: save_research.h
- SAVE_RESEARCHSTATUS_NAMESPACE
: save_research.h
- SAVE_ROOTNODE
: save.h
- SAVE_SAVEVERSION
: save.h
- SAVE_SLOT_AMMOID
: save_fightequip.h
- SAVE_SLOT_AMMOLEFT
: save_fightequip.h
- SAVE_SLOT_DELAYNEXTSHOT
: save_fightequip.h
- SAVE_SLOT_INSTALLATIONTIME
: save_fightequip.h
- SAVE_SLOT_ITEMID
: save_fightequip.h
- SAVE_SLOT_NEXTAMMOID
: save_fightequip.h
- SAVE_SLOT_NEXTITEMID
: save_fightequip.h
- SAVE_STATS_AIRCRAFTHAD
: save_statistics.h
- SAVE_STATS_ALIENBASESBUILT
: save_statistics.h
- SAVE_STATS_BASESATTACKED
: save_statistics.h
- SAVE_STATS_BASESBUILT
: save_statistics.h
- SAVE_STATS_INTERCEPTIONS
: save_statistics.h
- SAVE_STATS_KILLEDALIENS
: save_statistics.h
- SAVE_STATS_MISSIONS
: save_statistics.h
- SAVE_STATS_MISSIONSLOST
: save_statistics.h
- SAVE_STATS_MISSIONSWON
: save_statistics.h
- SAVE_STATS_MONEYBASES
: save_statistics.h
- SAVE_STATS_MONEYINTERCEPTIONS
: save_statistics.h
- SAVE_STATS_MONEYRESEARCH
: save_statistics.h
- SAVE_STATS_MONEYWEAPONS
: save_statistics.h
- SAVE_STATS_RESCUEDCIVILIANS
: save_statistics.h
- SAVE_STATS_RESEARCHEDTECHNOLOGIES
: save_statistics.h
- SAVE_STATS_SOLDIERSLOST
: save_statistics.h
- SAVE_STATS_SOLDIERSNEW
: save_statistics.h
- SAVE_STATS_STATS
: save_statistics.h
- SAVE_STATS_UFOSDETECTED
: save_statistics.h
- SAVE_STATS_UFOSSTORED
: save_statistics.h
- SAVE_STOREDUFOSTATUS_NAMESPACE
: save_uforecovery.h
- SAVE_TRANSFER_AIRCRAFT
: save_transfer.h
- SAVE_TRANSFER_ALIEN
: save_transfer.h
- SAVE_TRANSFER_ALIENID
: save_transfer.h
- SAVE_TRANSFER_ALIVEAMOUNT
: save_transfer.h
- SAVE_TRANSFER_AMOUNT
: save_transfer.h
- SAVE_TRANSFER_DAY
: save_transfer.h
- SAVE_TRANSFER_DEADAMOUNT
: save_transfer.h
- SAVE_TRANSFER_DESTBASE
: save_transfer.h
- SAVE_TRANSFER_EMPLOYEE
: save_transfer.h
- SAVE_TRANSFER_ID
: save_transfer.h
- SAVE_TRANSFER_ITEM
: save_transfer.h
- SAVE_TRANSFER_ITEMID
: save_transfer.h
- SAVE_TRANSFER_SEC
: save_transfer.h
- SAVE_TRANSFER_SRCBASE
: save_transfer.h
- SAVE_TRANSFER_TRANSFER
: save_transfer.h
- SAVE_TRANSFER_TRANSFERS
: save_transfer.h
- SAVE_TRANSFER_UCN
: save_transfer.h
- SAVE_UFORECOVERY_CONDITION
: save_uforecovery.h
- SAVE_UFORECOVERY_DATE
: save_uforecovery.h
- SAVE_UFORECOVERY_INSTALLATIONIDX
: save_uforecovery.h
- SAVE_UFORECOVERY_STATUS
: save_uforecovery.h
- SAVE_UFORECOVERY_STOREDUFOS
: save_uforecovery.h
- SAVE_UFORECOVERY_UFO
: save_uforecovery.h
- SAVE_UFORECOVERY_UFOID
: save_uforecovery.h
- SAVE_UFORECOVERY_UFOIDX
: save_uforecovery.h
- SAVE_UFOVERSION
: save.h
- save_var()
: profile.h
- SAVE_XVI_ENTRY
: save_xvi.h
- SAVE_XVI_HEIGHT
: save_xvi.h
- SAVE_XVI_LEVEL
: save_xvi.h
- SAVE_XVI_WIDTH
: save_xvi.h
- SAVE_XVI_X
: save_xvi.h
- SAVE_XVI_XVI
: save_xvi.h
- SAVE_XVI_Y
: save_xvi.h
- saveAircraftConstants
: save_aircraft.h
- saveBaseConstants
: save_base.h
- saveCharacterConstants
: save_character.h
- saveci
: ldo.h
- SaveCommandMap()
: commands.h
- saveEmployeeConstants
: save_employee.h
- saveFileHeader_t
: cp_save.c
- SAVEGAME_EXTENSION
: cp_save.c
- saveInstallationConstants
: save_installation.h
- saveInterestConstants
: save_interest.h
- SaveMapAs()
: mainframe.h
- saveMessageConstants
: save_messages.h
- saveMissionConstants
: save_missions.h
- SaveReferences()
: referencecache.h
- saveResearchConstants
: save_research.h
- savestack
: ldo.h
- saveStoredUFOConstants
: save_uforecovery.h
- saveSubsystems
: cp_save.c
- saveSubsystems_t
: cp_save.c
- saveSubsystemsAmount
: cp_save.c
- scale
: ui_node_baseinventory.c
, ui_node_container.c
- scale_scaled()
: scale.h
- scale_t
: r_material.h
- SCALEKEY_IDENTITY
: scale.h
- scanformat()
: lstrlib.c
- Scene_BoundsSelected()
: selection.h
- Scene_BrushConstructPrefab()
: brushmanip.h
- Scene_BrushFacesSelectByShader_Component()
: brushmanip.h
- Scene_BrushFindReplaceShader()
: brushmanip.h
- Scene_BrushFindReplaceShader_Component_Selected()
: brushmanip.h
- Scene_BrushFindReplaceShader_Selected()
: brushmanip.h
- Scene_BrushFitTexture_Component_Selected()
: brushmanip.h
- Scene_BrushFitTexture_Selected()
: brushmanip.h
- Scene_BrushGetFlags_Component_Selected()
: brushmanip.h
- Scene_BrushGetFlags_Selected()
: brushmanip.h
- Scene_BrushGetShader_Component_Selected()
: brushmanip.h
- Scene_BrushGetShader_Selected()
: brushmanip.h
- Scene_BrushGetShaderSize_Component_Selected()
: brushmanip.h
- Scene_BrushGetTexdef_Component_Selected()
: brushmanip.h
- Scene_BrushGetTexdef_Selected()
: brushmanip.h
- Scene_BrushResize_Selected()
: brushmanip.h
- Scene_BrushRotateTexdef_Component_Selected()
: brushmanip.h
- Scene_BrushRotateTexdef_Selected()
: brushmanip.h
- Scene_BrushScaleTexdef_Component_Selected()
: brushmanip.h
- Scene_BrushScaleTexdef_Selected()
: brushmanip.h
- Scene_BrushSelectByShader()
: brushmanip.h
- Scene_BrushSelectByShader_Component()
: brushmanip.h
- Scene_BrushSetClipPlane()
: csg.h
- Scene_BrushSetFlags_Component_Selected()
: brushmanip.h
- Scene_BrushSetFlags_Selected()
: brushmanip.h
- Scene_BrushSetShader_Component_Selected()
: brushmanip.h
- Scene_BrushSetShader_Selected()
: brushmanip.h
- Scene_BrushSetTexdef_Component_Selected()
: brushmanip.h
- Scene_BrushSetTexdef_Selected()
: brushmanip.h
- Scene_BrushShiftTexdef_Component_Selected()
: brushmanip.h
- Scene_BrushShiftTexdef_Selected()
: brushmanip.h
- Scene_BrushSplitByPlane()
: csg.h
- Scene_ExpandSelectionToEntities()
: select.h
- Scene_forEachBrush()
: brush.h
- Scene_ForEachBrush_ForEachFace()
: brush.h
- Scene_ForEachBrush_ForEachFaceInstance()
: brush.h
- Scene_forEachSelectedBrush()
: brush.h
- Scene_ForEachSelectedBrush_ForEachFace()
: brush.h
- Scene_ForEachSelectedBrush_ForEachFaceInstance()
: brush.h
- Scene_ForEachSelectedBrushFace()
: brush.h
- Scene_forEachVisibleBrush()
: brush.h
- Scene_forEachVisibleSelectedBrush()
: brush.h
- Schedule_Event()
: common.c
, common.h
- Schedule_Timer()
: common.c
, common.h
- scoreMission
: g_client.c
- scoreMissionNum
: g_client.c
- SCR_BeginLoadingPlaque()
: cl_screen.c
, cl_screen.h
, common.h
, sv_clientstub.c
- scr_con_current
: cl_screen.c
- scr_conlines
: cl_screen.c
- scr_consize
: cl_screen.c
- scr_conspeed
: cl_screen.c
- scr_cursor
: cl_screen.c
- SCR_DrawConsole()
: cl_screen.c
- SCR_DrawCursor()
: cl_screen.c
- SCR_DrawDownloading()
: cl_screen.c
- SCR_DrawLoading()
: cl_screen.c
- SCR_DrawLoadingBar()
: cl_screen.c
- SCR_DrawPrecacheScreen()
: cl_screen.c
, cl_screen.h
- SCR_DrawString()
: cl_screen.c
- SCR_EndLoadingPlaque()
: cl_screen.c
, cl_screen.h
, common.h
, sv_clientstub.c
- SCR_Init()
: cl_screen.c
, cl_screen.h
- scr_rspeed
: cl_screen.c
- SCR_RunConsole()
: cl_screen.c
, cl_screen.h
- SCR_SetLoadingBackground()
: cl_screen.c
- scr_showcursor
: cl_screen.c
- SCR_TimeRefresh_f()
: cl_screen.c
- SCR_TouchPics()
: cl_screen.c
- SCR_UpdateScreen()
: cl_screen.c
, cl_screen.h
- screenBuffer
: r_framebuffer.c
- screenDrawLoading
: cl_screen.c
- screenInitialized
: cl_screen.c
- ScreenUpdates_Disable()
: mainframe.h
- ScreenUpdates_Enable()
: mainframe.h
- ScreenUpdates_Enabled()
: mainframe.h
- ScreenUpdates_process()
: mainframe.h
- script
: scriplib.c
- scriptstack
: scriplib.c
- SCROLL_BORDER
: cl_input.c
- scroll_t
: r_material.h
- searchpath_t
: filesys.h
- searchvar()
: lparser.c
- SEASONS_PER_YEAR
: common.h
- SECONDS_PER_DAY
: common.h
- SECONDS_PER_HOUR
: common.h
- SECONDS_PER_MINUTE
: common.h
- SEEK_CUR
: ioapi.c
- SEEK_END
: ioapi.c
- SEEK_SET
: ioapi.c
- segment_closest_point_to_point()
: BestPoint.h
- selActor
: cl_actor.c
, cl_actor.h
- Select_AllFacesWithTexture()
: select.h
- Select_AllOfType()
: select.h
- SELECT_CIRCLE_RADIUS
: cp_map.c
- Select_Delete()
: select.h
- Select_FitTexture()
: select.h
- Select_GetBounds()
: select.h
- Select_GetMid()
: select.h
- Select_getWorkZone()
: select.h
- Select_Inside()
: select.h
- Select_Invert()
: select.h
- Select_RotateTexture()
: select.h
- Select_ScaleTexture()
: select.h
- Select_SetFlags()
: select.h
- Select_SetShader()
: select.h
- Select_SetTexdef()
: select.h
- Select_ShiftTexture()
: select.h
- Select_ShowAllHidden()
: select.h
- Select_Touching()
: select.h
- SelectableSortedSet
: Selector.h
- SELECTBOX_BOTTOM_HEIGHT
: ui_node_selectbox.c
- SELECTBOX_DEFAULT_HEIGHT
: ui_node_selectbox.c
- SELECTBOX_RIGHT_WIDTH
: ui_node_selectbox.c
- SELECTBOX_SIDE_WIDTH
: ui_node_selectbox.c
- SELECTBOX_SPACER
: ui_node_selectbox.c
- selectedAircraft
: cp_produce_callbacks.c
- selectedDisassembly
: cp_produce_callbacks.c
- selectedEmployee
: cp_employee_callbacks.c
- selectedItem
: cp_produce_callbacks.c
- selectedNation
: cp_nation.c
- selectedProduction
: cp_produce_callbacks.c
- selectedServer
: mp_serverlist.c
, mp_serverlist.h
- Selection_Construct()
: select.h
- Selection_Deselect()
: select.h
- Selection_Destroy()
: select.h
- Selection_Flipx()
: select.h
- Selection_Flipy()
: select.h
- Selection_Flipz()
: select.h
- Selection_MoveDown()
: select.h
- Selection_MoveUp()
: select.h
- Selection_Rotatex()
: select.h
- Selection_Rotatey()
: select.h
- Selection_Rotatez()
: select.h
- SelectionChangeCallback
: iselection.h
- SelectionChangeHandler
: iselection.h
- SelectionIntersection_closer()
: selectable.h
- Selector_add()
: selectable.h
- SelectSplitSide()
: brushbsp.c
- sentinel
: loadlib.c
- sentinel_
: loadlib.c
- seq
: cl_sequence.c
- seq2D_t
: cl_sequence.c
- seq2D_vals
: cl_sequence.c
- SEQ_ClickEvent()
: cl_sequence.c
- SEQ_Execute()
: cl_sequence.c
- SEQ_Execute2Dobj()
: cl_sequence.c
- SEQ_ExecuteCamera()
: cl_sequence.c
- SEQ_ExecuteClick()
: cl_sequence.c
- SEQ_ExecuteCommand()
: cl_sequence.c
- SEQ_ExecuteModel()
: cl_sequence.c
- SEQ_ExecuteMusic()
: cl_sequence.c
- SEQ_ExecutePrecache()
: cl_sequence.c
- SEQ_ExecuteRemove()
: cl_sequence.c
- SEQ_ExecuteSound()
: cl_sequence.c
- SEQ_ExecuteWait()
: cl_sequence.c
- SEQ_Find2D()
: cl_sequence.c
- SEQ_FindEnt()
: cl_sequence.c
- SEQ_InitSequence()
: cl_sequence.c
- SEQ_InitStartup()
: cl_sequence.c
, cl_sequence.h
- SEQ_NUMCMDS
: cl_sequence.c
- SEQ_Render2D()
: cl_sequence.c
- SEQ_Render3D()
: cl_sequence.c
- SEQ_SetCamera()
: cl_sequence.c
- SEQ_StopSequence()
: cl_sequence.c
- seqCamera_t
: cl_sequence.c
- seqCamera_vals
: cl_sequence.c
- seqCmd_t
: cl_sequence.c
- seqCmdFunc
: cl_sequence.c
- seqCmdName
: cl_sequence.c
- seqCmds
: cl_sequence.c
- seqEnt_t
: cl_sequence.c
- seqEnt_vals
: cl_sequence.c
- sequence_t
: cl_sequence.c
- sequenceContext_t
: cl_sequence.c
- sequenceHandler_t
: cl_sequence.c
- sequences
: cl_sequence.c
- server_addrlen
: net.c
- server_family
: net.c
- SERVER_FRAME_SECONDS
: g_local.h
- server_func
: net.c
- server_running
: net.c
- server_socket
: net.c
- server_state_t
: server.h
- serverCommandList
: sv_ccmds.c
- serverInfoText
: mp_serverlist.c
- serverList
: mp_serverlist.c
- SERVERLIST_HIDEEMPTY
: mp_serverlist.c
- SERVERLIST_HIDEFULL
: mp_serverlist.c
- SERVERLIST_SHOWALL
: mp_serverlist.c
- serverList_t
: mp_serverlist.h
- serverListLength
: mp_serverlist.c
- serverListPos
: mp_serverlist.c
- serverListStatus_t
: mp_serverlist.c
- SERVERQUERYTIMEOUT
: mp_serverlist.c
- serversAlreadyQueried
: mp_serverlist.c
- serverText
: mp_serverlist.c
- set2()
: ltablib.c
- set2bits
: lgc.h
- SET_OPCODE
: lopcodes.h
- SETARG_A
: lopcodes.h
- SETARG_B
: lopcodes.h
- SETARG_Bx
: lopcodes.h
- SETARG_C
: lopcodes.h
- SETARG_sBx
: lopcodes.h
- setarrayvector()
: ltable.c
- setbits
: lgc.h
- setboolfield()
: loslib.c
- setbvalue
: lobject.h
- setclvalue
: lobject.h
- setfenv()
: loadlib.c
- setfield()
: loslib.c
- sethvalue
: lobject.h
- sethvalue2s
: lobject.h
- SetImpliedFlags()
: check.c
, check.h
- SetKeyValue()
: bspfile.c
, bspfile.h
- SetModelNumbers()
: bsp.h
, writebsp.c
- setn()
: ltablib.c
- setnilvalue
: lobject.h
- setnodevector()
: ltable.c
- setnvalue
: lobject.h
- setobj
: lobject.h
- setobj2n
: lobject.h
- setobj2s
: lobject.h
- setobj2t
: lobject.h
- setobjs2s
: lobject.h
- setobjt2t
: lobject.h
- setpath()
: loadlib.c
- setprogdir
: loadlib.c
- setptvalue
: lobject.h
- setptvalue2s
: lobject.h
- setpvalue
: lobject.h
- setsvalue
: lobject.h
- setsvalue2n
: lobject.h
- setsvalue2s
: lobject.h
- settabsi()
: ldblib.c
- settabss()
: ldblib.c
- setthreshold
: lgc.c
- setthvalue
: lobject.h
- SettingsPath_get()
: mainframe.h
- setttype
: lobject.h
- setuvalue
: lobject.h
- SetWorkingDirectory()
: osx_main.m
- SF_BODY
: q_shared.h
- SF_BOUNCED
: q_shared.h
- SF_BOUNCING
: q_shared.h
- SF_IMPACT
: q_shared.h
- SFF_ARCH
: filesys.h
- SFF_HIDDEN
: filesys.h
- SFF_RDONLY
: filesys.h
- SFF_SUBDIR
: filesys.h
- SFF_SYSTEM
: filesys.h
- SFIXEDBIT
: lgc.h
- shader
: r_gl.h
- SHADER_BUF_SIZE
: r_program.c
- shader_equal()
: shaderlib.h
- shader_equal_n()
: shaderlib.h
- shader_equal_prefix()
: shaderlib.h
- shader_get_textureName()
: shaderlib.h
- shader_is_texture()
: shaderlib.h
- shader_less()
: shaderlib.h
- shader_valid()
: shaderlib.h
- shadername_convert()
: pm_ase.c
- ShaderNameCallback
: ishadersystem.h
- Shaders_Construct()
: shaders.h
- Shaders_Destroy()
: shaders.h
- shadow
: r_draw.c
, r_image.h
- SHAPE_BIG_MAX_HEIGHT
: inv_shared.h
- SHAPE_BIG_MAX_WIDTH
: inv_shared.h
- SHAPE_SMALL_MAX_HEIGHT
: inv_shared.h
- SHAPE_SMALL_MAX_WIDTH
: inv_shared.h
- shift
: r_model_brush.c
- shoot_types_t
: q_shared.h
- shootTime
: e_time.c
- shootTypeStrings
: cl_hud.c
- SHORT2ANGLE
: common.h
- SHOULD_USE_AUTOSTAND
: q_shared.h
- SIDE_BACK
: defines.h
- side_brushtextures
: bsp.h
, map.c
- SIDE_FRONT
: defines.h
- SIDE_ON
: defines.h
- side_t
: map.h
- Sidebar_construct()
: sidebar.h
- SIDESPACE
: portals.c
- SIGNAL_CONTINUE_EMISSION
: isignal.h
- SIGNAL_STOP_EMISSION
: isignal.h
- SignalHandlerId
: signalfwd.h
- simpleexp()
: lparser.c
- SIN_ALPHA
: mathlib.h
- SIN_EPSILON
: check.c
- singlematch()
: lstrlib.c
- singlestep()
: lgc.c
- singlevar()
: lparser.c
- singlevaraux()
: lparser.c
- size
: ioapi.h
, r_gl.h
- SIZE_A
: lopcodes.h
- SIZE_B
: lopcodes.h
- SIZE_Bx
: lopcodes.h
- SIZE_C
: lopcodes.h
- SIZE_LAT
: mathlib.h
- SIZE_OBJ_STEP
: pm_obj.c
- SIZE_OP
: lopcodes.h
- sizebuf_t
: msg.h
- sizeCclosure
: lfunc.h
- SIZECENTRALDIRITEM
: unzip.c
- SizedPosToVec
: routing.h
- SizeExport()
: dialog.h
- SizeExportCaller
: dialog.h
- SizeImport()
: dialog.h
- SizeImportCaller
: dialog.h
- sizeLclosure
: lfunc.h
- sizenode
: lobject.h
- SizeObjVertexData()
: pm_obj.c
- Sizeof
: print.c
- SIZEOF_RAWBUFF
: cl_cinematic_ogm.c
- sizestring
: lstring.h
- sizeudata
: lstring.h
- SIZEZIPLOCALHEADER
: unzip.c
- SKILL_ASSAULT
: chr_shared.h
- SKILL_BALANCE
: inv_shared.h
- SKILL_CLOSE
: chr_shared.h
- SKILL_EXPLOSIVE
: chr_shared.h
- SKILL_HEAVY
: chr_shared.h
- SKILL_NUM_TYPES
: chr_shared.h
- SKILL_SNIPER
: chr_shared.h
- skillNames
: scripts.c
- SkinFix()
: ufomodel.c
- SKIP_LOCAL_ENTITY
: q_shared.h
- skip_sep()
: llex.c
- SKIPPED
: exec.h
- SKYBOX_DEPTH
: r_geoscape.c
, r_state.c
- SKYBOX_HALFSIZE
: r_geoscape.c
- smallbox
: eclasslib.h
- smoothAcceleration
: cp_map.c
- smoothDeltaLength
: cp_map.c
- smoothDeltaZoom
: cp_map.c
- smoothFinal2DGeoscapeCenter
: cp_map.c
- smoothFinalGlobeAngle
: cp_map.c
- smoothFinalZoom
: cp_map.c
- SMOOTHING_STEP_2D
: cp_map.c
- smoothRotation
: cp_map.c
- SNAP_EPSILON
: brushbsp.c
- SnapPlane()
: map.c
- SnapVector()
: map.c
- SnapWeldVector()
: brushbsp.c
- SND_DEATH
: chr_shared.h
- snd_distance_scale
: s_local.h
, s_main.c
- SND_HURT
: chr_shared.h
- snd_init
: s_main.c
- SND_MAX
: chr_shared.h
- snd_music
: s_music.c
- snd_music_volume
: s_music.c
- snd_rate
: s_main.c
- snd_volume
: s_local.h
, s_main.c
- SND_VOLUME_DEFAULT
: s_main.h
- SND_VOLUME_FOOTSTEPS
: scripts.h
- SND_VOLUME_WEAPONS
: s_main.h
- SOCKET
: net.c
- SOLDIER_EQUIP_MENU_BUTTON_NO_AIRCRAFT_IN_BASE
: cp_aircraft_callbacks.c
- SOLDIER_EQUIP_MENU_BUTTON_NO_SOLDIES_AVAILABLE
: cp_aircraft_callbacks.c
- SOLDIER_EQUIP_MENU_BUTTON_OK
: cp_aircraft_callbacks.c
- soldierListPos
: cp_team_callbacks.c
- soldierListSize
: cp_team_callbacks.c
- SOLID_BBOX
: game.h
- SOLID_BSP
: game.h
- SOLID_NOT
: game.h
- solid_t
: game.h
- SOLID_TRIGGER
: game.h
- sort()
: ltablib.c
- sort_comp()
: ltablib.c
- SOUND_ATTN_IDLE
: common.h
- SOUND_ATTN_MAX
: common.h
- SOUND_ATTN_NONE
: common.h
- SOUND_ATTN_NORM
: common.h
- SOUND_ATTN_STATIC
: common.h
- SOUND_WATER_IN
: s_main.h
- SOUND_WATER_MOVE
: s_main.h
- SOUND_WATER_OUT
: s_main.h
- sourceNode
: ui_dragndrop.c
- sources
: r_gl.h
- SP_2x2_start()
: g_spawn.c
- SP_alien_start()
: g_spawn.c
- SP_civilian_start()
: g_spawn.c
- SP_civilian_target()
: g_spawn.c
- SP_dummy()
: g_spawn.c
- SP_func_breakable()
: g_local.h
, g_func.c
- SP_func_door()
: g_func.c
, g_local.h
- SP_func_rotating()
: g_local.h
, g_func.c
- SP_human_start()
: g_spawn.c
- SP_light()
: cl_spawn.c
, g_spawn.c
- SP_misc_item()
: g_spawn.c
- SP_misc_message()
: g_spawn.c
- SP_misc_mission()
: g_spawn.c
- SP_misc_mission_aliens()
: g_spawn.c
- SP_misc_model()
: cl_spawn.c
, g_spawn.c
- SP_misc_particle()
: cl_spawn.c
- SP_misc_sound()
: cl_spawn.c
- SP_player_start()
: g_spawn.c
- SP_trigger_hurt()
: g_local.h
, g_trigger.c
- SP_trigger_rescue()
: g_trigger.c
, g_local.h
- SP_trigger_touch()
: g_local.h
, g_trigger.c
- SP_worldspawn()
: cl_spawn.c
, g_spawn.c
- SPAWNFLAG_NO_DAY
: cl_spawn.c
- spawns
: cl_spawn.c
, g_spawn.c
- SPECIALS
: lstrlib.c
- sphere_intersect_ray()
: Intersection.h
- sphere_t
: r_sphere.h
- SPINNER_HEIGHT
: ui_node_spinner.c
- SPINNER_WIDTH
: ui_node_spinner.c
- SPLIT_BRUSH_SIZE
: levels.c
- SPLIT_WINDING_EPSILON
: portals.c
- SplitBrush()
: bsp.h
, brushbsp.c
- SplitBrushList()
: brushbsp.c
- SplitNodePortals()
: portals.c
- SPREAD_FACTOR
: g_ai.h
- SPREAD_NORM
: g_ai.h
- SS
: print.c
- ss_dead
: server.h
- ss_game
: server.h
- ss_loading
: server.h
- ss_restart
: server.h
- SSHOTTYPE_JPG
: r_misc.c
- SSHOTTYPE_PNG
: r_misc.c
- SSHOTTYPE_TGA
: r_misc.c
- SSHOTTYPE_TGA_COMP
: r_misc.c
- st
: g_spawn.c
- ST_HEADGEAR
: q_shared.h
- ST_LEFT
: q_shared.h
- ST_LEFT_REACTION
: q_shared.h
- ST_NUM_SHOOT_TYPES
: q_shared.h
- ST_RIGHT
: q_shared.h
- ST_RIGHT_REACTION
: q_shared.h
- stack_init()
: lstate.c
- stackPtr
: cl_particle.c
- stackType
: cl_particle.c
- STAGE_ANIM
: r_material.h
- STAGE_BASE_ATTACK
: cp_campaign.h
- STAGE_BASE_DISCOVERED
: cp_campaign.h
- STAGE_BLEND
: r_material.h
- STAGE_BUILD_BASE
: cp_campaign.h
- STAGE_COLOR
: r_material.h
- STAGE_COME_FROM_ORBIT
: cp_campaign.h
- STAGE_DIRTMAP
: r_material.h
- STAGE_ENVMAP
: r_material.h
- STAGE_FLARE
: r_material.h
- STAGE_GLOWMAPLINK
: r_material.h
- STAGE_HARVEST
: cp_campaign.h
- STAGE_INTERCEPT
: cp_campaign.h
- STAGE_LIGHTING
: r_material.h
- STAGE_LIGHTMAP
: r_material.h
- STAGE_MISSION_GOTO
: cp_campaign.h
- STAGE_NOT_ACTIVE
: cp_campaign.h
- STAGE_OVER
: cp_campaign.h
- STAGE_PULSE
: r_material.h
- STAGE_RECON_AIR
: cp_campaign.h
- STAGE_RECON_GROUND
: cp_campaign.h
- STAGE_RENDER
: r_material.h
- STAGE_RETURN_TO_ORBIT
: cp_campaign.h
- STAGE_ROTATE
: r_material.h
- STAGE_SCALE_S
: r_material.h
- STAGE_SCALE_T
: r_material.h
- STAGE_SCROLL_S
: r_material.h
- STAGE_SCROLL_T
: r_material.h
- STAGE_SPREAD_XVI
: cp_campaign.h
- STAGE_STRETCH
: r_material.h
- STAGE_SUBVERT_GOV
: cp_campaign.h
- STAGE_SUPPLY
: cp_campaign.h
- STAGE_TAPE
: r_material.h
- STAGE_TERRAIN
: r_material.h
- STAGE_TERROR_MISSION
: cp_campaign.h
- STAGE_TEXTURE
: r_material.h
- STAGE_TEXTURE_MATRIX
: r_material.h
- STANDARD_3D_ZOOM
: cp_map.c
, r_geoscape.c
- starFieldTexCoords
: r_geoscape.c
- starFieldVerts
: r_geoscape.c
- start_capture()
: lstrlib.c
- STARTING_BASEBUILD_INTEREST
: cp_mission_buildbase.c
, cp_mission_buildbase.h
- startX
: ui_node_editor.c
- startY
: ui_node_editor.c
- STATE_CLOSED
: defines.h
- STATE_CROUCHED
: q_shared.h
- STATE_DAZED
: q_shared.h
- STATE_DEAD
: q_shared.h
- STATE_FORWARD
: cl_input.h
- STATE_INSANE
: q_shared.h
- STATE_OPENED
: defines.h
- STATE_PANIC
: q_shared.h
- STATE_PUBLIC
: q_shared.h
- STATE_RAGE
: q_shared.h
- STATE_REACTION
: q_shared.h
- STATE_REACTION_MANY
: q_shared.h
- STATE_REACTION_ONCE
: q_shared.h
- STATE_RIGHT
: cl_input.h
- STATE_ROT
: cl_input.h
- STATE_SHAKEN
: q_shared.h
- state_size
: lstate.c
- STATE_STUN
: q_shared.h
- STATE_TILT
: cl_input.h
- STATE_XVI
: q_shared.h
- STATE_ZOOM
: cl_input.h
- statement()
: lparser.c
- StaticModuleRegistryList
: moduleregistry.h
- StaticRenderableConnectionLines
: targetable.h
- statnames
: lbaselib.c
- STATS_InitStartup()
: cp_statistics.h
, cp_statistics.c
- STATS_LoadXML()
: cp_save.h
, cp_statistics.c
- STATS_SaveXML()
: cp_save.h
, cp_statistics.c
- stats_t
: cp_statistics.h
- stdinActive
: unix_console.c
- stick
: cl_joystick.c
- stick_state
: cl_joystick.c
- StkId
: lobject.h
- storedUFO_t
: cp_uforecovery.h
- storedUFOStatus_t
: cp_uforecovery.h
- str_byte()
: lstrlib.c
- str_char()
: lstrlib.c
- str_checkname()
: lparser.c
- str_dump()
: lstrlib.c
- str_find()
: lstrlib.c
- str_find_aux()
: lstrlib.c
- str_format()
: lstrlib.c
- str_gsub()
: lstrlib.c
- str_len()
: lstrlib.c
- str_lower()
: lstrlib.c
- str_match()
: lstrlib.c
- str_rep()
: lstrlib.c
- str_reverse()
: lstrlib.c
- str_sub()
: lstrlib.c
- str_upper()
: lstrlib.c
- strcmpcasenosensitive_internal()
: unzip.c
- STRCMPCASENOSENTIVEFUNCTION
: unzip.c
- stream
: ioapi.h
- stream_callback_func
: net.h
- streams
: net.c
- stretch_t
: r_material.h
- stride
: r_gl.h
- string
: Particle.h
- STRING_ARRAY_RANGE
: arrayrange.h
- string_hash()
: hashfunc.h
- string_hash_nocase()
: hashfunc.h
- string_is_ascii()
: character.h
- string_length_ub4()
: hashfunc.h
- string_range_parse_unsigned_decimal_integer()
: versionlib.h
- StringArrayRange
: arrayrange.h
- StringExport()
: dialog.h
- StringExportCallback
: preferencesystem.h
- StringExportCaller
: dialog.h
- STRINGIFY
: shared.h
- StringImport()
: dialog.h
- StringImportCallback
: preferencesystem.h
- StringImportCaller
: dialog.h
- StringList
: eclasslib.h
- stringmark
: lgc.c
- StringRange
: arrayrange.h
- StringToFilter()
: g_svcmds.c
- StripHighBits()
: cl_http.c
- StripTrailingWhitespaces()
: bspfile.c
- strlib
: lstrlib.c
- STYLE_AXIS
: scripts.h
- STYLE_BEAM
: scripts.h
- STYLE_CIRCLE
: scripts.h
- STYLE_FACING
: scripts.h
- STYLE_LAST
: scripts.h
- STYLE_LINE
: scripts.h
- style_names
: scripts.c
, scripts.h
- STYLE_ROTATED
: scripts.h
- style_t
: scripts.h
- SubdivideFace()
: faces.c
- SubdivideNodeFaces()
: faces.c
- SubdividePatch()
: patches.c
- SubdividePatches()
: lighting.h
, patches.c
- subexpr()
: lparser.c
- SubtractBrush()
: csg.c
- SUFO_RECOVERED
: cp_uforecovery.h
- SUFO_STORED
: cp_uforecovery.h
- SUFO_TRANSFERED
: cp_uforecovery.h
- sun
: cl_spawn.c
- sun_ambient_color
: lightmap.c
- sun_angles
: lightmap.c
- sun_color
: lightmap.c
- sun_intensity
: lightmap.c
- sun_normal
: lightmap.c
- SUN_RADIUS
: cl_renderer.h
- superverts
: faces.c
- SURF_ALPHATEST
: defines.h
- SURF_BLEND33
: defines.h
- SURF_BLEND66
: defines.h
- SURF_BURN
: defines.h
- SURF_FLOWING
: defines.h
- SURF_FOOTSTEP
: defines.h
- SURF_HINT
: defines.h
- SURF_LIGHT
: defines.h
- SURF_NODRAW
: defines.h
- SURF_ORIGIN
: defines.h
- SURF_PHONG
: defines.h
- SURF_SKIP
: defines.h
- SURF_SLICK
: defines.h
- SURF_WARP
: defines.h
- sustain_t
: cl_renderer.h
- sv
: sv_init.c
, server.h
- SV_AbortEvents()
: sv_game.c
- SV_AddEvent()
: sv_game.c
- SV_AddMapTiles()
: sv_rma.c
- SV_AddMissingTiles()
: sv_rma.c
- SV_AddTile()
: sv_rma.c
- sv_ai
: g_main.c
, g_local.h
- SV_AreaEdicts()
: sv_world.c
, server.h
- SV_AreaEdicts_r()
: sv_world.c
- SV_AssembleMap()
: sv_rma.c
, sv_rma.h
- SV_AssemblyThread()
: sv_rma.c
- SV_Begin_f()
: sv_user.c
- SV_BoundingBoxesIntersect()
: sv_world.c
- SV_BroadcastPrintf()
: sv_send.c
, server.h
- SV_CalcRating()
: sv_rma.c
- sv_cheats
: g_main.c
- SV_CheckGameStart()
: sv_main.c
- SV_CheckMap()
: server.h
, sv_ccmds.c
- SV_CheckMaxSoldiersPerPlayer()
: sv_main.c
- SV_Clear()
: sv_main.c
, common.h
- SV_ClearMap()
: sv_rma.c
- SV_ClearWorld()
: server.h
, sv_world.c
- SV_ClientCommand()
: server.h
, sv_send.c
- SV_ClientPrintf()
: server.h
, sv_send.c
- SV_ClipMoveToEntities()
: sv_world.c
- SV_CombineAlternatives()
: sv_rma.c
- SV_CompleteMapCommand()
: sv_ccmds.c
- SV_CompleteServerCommand()
: sv_ccmds.c
- SV_Configstring()
: sv_game.c
- SV_ConnectionlessPacket()
: sv_main.c
- SV_CountPlayers()
: win_console.c
, sv_main.c
, server.h
- SV_CreateWorldSector()
: sv_world.c
- sv_dedicated
: g_local.h
, g_main.c
, common.c
, common.h
- SV_Disconnect_f()
: sv_user.c
- SV_DiscoveryCallback()
: sv_init.c
- SV_dprintf()
: sv_game.c
- SV_DropClient()
: sv_main.c
, server.h
- sv_dumpmapassembly
: sv_main.c
, server.h
, test_rma.c
- SV_DumpPlaced()
: sv_rma.c
- SV_DumpRating()
: sv_rma.c
- sv_edict_t
: server.h
- sv_enablemorale
: g_main.c
, sv_main.c
, g_local.h
- SV_EndEvents()
: sv_game.c
- SV_error()
: sv_game.c
- SV_ExecuteClientMessage()
: server.h
, sv_user.c
- SV_ExecuteUserCommand()
: sv_user.c
- sv_filterban
: g_local.h
, g_main.c
- SV_FilterPacket()
: g_svcmds.c
, g_local.h
- SV_FinalMessage()
: sv_main.c
- SV_FindIndex()
: sv_game.c
- SV_FitTile()
: sv_rma.c
- SV_Frame()
: common.h
, sv_null.c
, sv_main.c
- SV_FreeTags()
: sv_game.c
- sv_gametype
: common.c
, common.h
- sv_genericPool
: server.h
, sv_main.c
- SV_GetBounceFraction()
: server.h
, sv_world.c
- SV_GetClient()
: sv_main.c
, server.h
- SV_GetConfigString()
: server.h
, sv_main.c
- SV_GetConfigStringInteger()
: server.h
, sv_main.c
- SV_GetCvarToken()
: sv_rma.c
- SV_GetEvent()
: sv_game.c
- SV_GetFootstepSound()
: server.h
, sv_world.c
- SV_GetGameAPI()
: sv_game.c
- SV_GetMapData()
: common.h
, sv_main.c
- SV_GetMapTile()
: sv_rma.c
- SV_GetMapTiles()
: common.h
, sv_main.c
- SV_GetMapTileSet()
: sv_rma.c
- SV_GetMapTitle()
: sv_init.c
- SV_GetNextClient()
: server.h
, sv_main.c
- SV_GetPlayerClientStructure()
: sv_ccmds.c
- SV_GetServerDataForEdict()
: sv_world.c
- SV_GetTileFromTileSet()
: sv_rma.c
- SV_Heartbeat_f()
: sv_ccmds.c
, server.h
- sv_hostname
: sv_main.c
- sv_http_downloadserver
: sv_main.c
- SV_HullForEntity()
: sv_world.c
- sv_hurtaliens
: g_local.h
, g_main.c
- SV_Init()
: sv_main.c
, sv_null.c
, common.h
- SV_InitGame()
: sv_init.c
- SV_InitGameProgs()
: server.h
, sv_game.c
- SV_InitOperatorCommands()
: server.h
, sv_ccmds.c
- SV_Kick_f()
: sv_ccmds.c
- SV_KillServer_f()
: sv_ccmds.c
- SV_LinkEdict()
: sv_world.c
, server.h
- SV_ListMaps_f()
: sv_ccmds.c
- SV_LoadGame()
: sv_game.c
- SV_LoadModelMinsMaxs()
: sv_world.c
, server.h
- SV_Map()
: server.h
, sv_init.c
- SV_Map_f()
: sv_ccmds.c
- SV_MapcycleAdd()
: sv_mapcycle.c
- SV_MapcycleAdd_f()
: sv_mapcycle.c
- SV_MapcycleClear()
: server.h
, sv_mapcycle.c
- SV_MapcycleInit()
: sv_mapcycle.c
, server.h
- SV_MapcycleList_f()
: sv_mapcycle.c
- SV_MapcycleNext_f()
: sv_mapcycle.c
- sv_mapname
: sv_main.c
, server.h
- sv_maxclients
: g_main.c
, sv_main.c
, common.h
, g_local.h
- sv_maxentities
: g_local.h
, g_main.c
- sv_maxplayersperteam
: g_main.c
, g_local.h
- sv_maxsoldiersperplayer
: sv_main.c
, g_main.c
, g_local.h
- sv_maxsoldiersperteam
: g_local.h
, g_main.c
, sv_main.c
- sv_maxteams
: g_main.c
, g_local.h
- sv_maxvelocity
: g_local.h
- SV_MemFree()
: sv_game.c
- sv_model_t
: server.h
- SV_ModelIndex()
: sv_game.c
- SV_ModLoadAliasDPMModel()
: sv_world.c
- SV_ModLoadAliasMD2Model()
: sv_world.c
- SV_ModLoadAliasMD3Model()
: sv_world.c
- SV_ModLoadObjModel()
: sv_world.c
- SV_Multicast()
: server.h
, sv_send.c
- sv_needpass
: g_main.c
, g_local.h
- SV_New_f()
: sv_user.c
- SV_NextMapcycle()
: sv_mapcycle.c
, server.h
- sv_outputbuf
: sv_main.c
- SV_OUTPUTBUF_LENGTH
: sv_main.c
- SV_ParallelSearch()
: sv_rma.c
- SV_ParseAssembly()
: sv_rma.c
- SV_ParseMapcycle()
: sv_mapcycle.c
- SV_ParseMapTile()
: sv_rma.c
- SV_ParseMapTileSet()
: sv_rma.c
- SV_ParseUMP()
: sv_rma.c
- SV_PickRandomTile()
: sv_rma.c
- SV_PlayerPrintf()
: sv_game.c
- SV_PointContents()
: server.h
, sv_world.c
- SV_PrepareTilesToPlace()
: sv_rma.c
- SV_PrintConfigStrings_f()
: sv_ccmds.c
- sv_public
: sv_main.c
, server.h
- SV_ReadAngle()
: sv_game.c
- SV_ReadByte()
: sv_game.c
- SV_ReadChar()
: sv_game.c
- SV_ReadData()
: sv_game.c
- SV_ReadDir()
: sv_game.c
- SV_ReadFormat()
: sv_game.c
- SV_ReadGPos()
: sv_game.c
- SV_ReadLong()
: sv_game.c
- SV_ReadPacket()
: server.h
, sv_main.c
- SV_ReadPos()
: sv_game.c
- SV_ReadShort()
: sv_game.c
- SV_ReadString()
: sv_game.c
- SV_RecalcRouting()
: sv_game.c
- sv_reconnect_limit
: sv_main.c
- SV_RemoveTile()
: sv_rma.c
- sv_roundtimelimit
: g_local.h
, g_main.c
- SV_RunGameFrame()
: server.h
, sv_game.c
- SV_RunGameFrameThread()
: server.h
, sv_game.c
- sv_send_edicts
: g_main.c
- SV_ServerCommand_f()
: sv_ccmds.c
- SV_Serverinfo_f()
: sv_ccmds.c
- SV_SetClientState()
: sv_user.c
, server.h
- SV_SetConfigString()
: server.h
, sv_main.c
, server.h
- SV_SetInlineModelOrientation()
: sv_game.c
- SV_SetMaster_f()
: server.h
, sv_ccmds.c
- SV_SetModel()
: sv_game.c
- sv_shot_origin
: g_local.h
, g_main.c
- SV_ShowServerinfo_f()
: sv_user.c
- SV_Shutdown()
: sv_main.c
, common.h
, sv_null.c
- SV_ShutdownGameProgs()
: server.h
, sv_game.c
- SV_ShutdownWhenEmpty()
: common.h
, sv_main.c
- SV_Spawn_f()
: sv_user.c
- SV_Start()
: net.h
, net.c
- SV_StartGame_f()
: sv_ccmds.c
- SV_StartSound()
: sv_send.c
, server.h
- SV_Status_f()
: sv_ccmds.c
- SV_Stop()
: net.h
, net.c
- SV_TagAlloc()
: sv_game.c
- sv_teamplay
: g_local.h
, g_main.c
- SV_TestFilled()
: sv_rma.c
- SV_TestLine()
: sv_game.c
- SV_TestLineWithEnt()
: sv_game.c
- sv_threads
: test_rma.c
, server.h
, sv_main.c
- SV_TouchEdicts()
: server.h
, sv_world.c
- SV_Trace()
: sv_world.c
, server.h
- SV_TraceBounds()
: sv_world.c
- SV_UnlinkEdict()
: sv_world.c
, server.h
- SV_UnloadGame()
: sv_game.c
- SV_UserInfo_f()
: sv_ccmds.c
- SV_UserinfoChanged()
: sv_main.c
, server.h
- SV_WriteAngle()
: sv_game.c
- SV_WriteByte()
: sv_game.c
- SV_WriteChar()
: sv_game.c
- SV_WriteDir()
: sv_game.c
- SV_WriteDummyByte()
: sv_game.c
- SV_WriteFormat()
: sv_game.c
- SV_WriteGPos()
: sv_game.c
- SV_WriteLong()
: sv_game.c
- SV_WritePos()
: sv_game.c
- SV_WriteShort()
: sv_game.c
- SV_WriteString()
: sv_game.c
- svalue
: lobject.h
- svc_bad
: common.h
- svc_configstring
: common.h
- SVC_DirectConnect()
: sv_main.c
- svc_disconnect
: common.h
- svc_event
: common.h
- SVC_Info()
: sv_main.c
- svc_nop
: common.h
- svc_oob
: common.h
- svc_ops_e
: common.h
- svc_ops_t
: common.h
- svc_print
: common.h
- svc_reconnect
: common.h
- SVC_RemoteCommand()
: sv_main.c
- svc_serverdata
: common.h
- svc_sound
: common.h
- SVC_Status()
: sv_main.c
- svc_strings
: cl_parse.c
- svc_stufftext
: common.h
- SVC_TeamInfo()
: sv_main.c
- SVCmd_AddIP_f()
: g_svcmds.c
- SVCmd_AI_Add_f()
: g_svcmds.c
- SVCmd_ListIP_f()
: g_svcmds.c
- SVCmd_RemoveIP_f()
: g_svcmds.c
- SVCmd_Win_f()
: g_svcmds.c
- SVCmd_WriteIP_f()
: g_svcmds.c
- svs
: server.h
, sv_init.c
- Swap_Init()
: byte.c
, byte.h
- SwapBSPFile()
: bspfile.c
- sweeplist()
: lgc.c
- sweepwholelist
: lgc.c
- symbexec()
: ldebug.c
- sys_affinity
: common.h
, common.c
- Sys_Backtrace()
: win_console.c
, unix_main.c
, system.h
- sys_console
: win_console.c
- Sys_ConsoleEditProc()
: win_console.c
- Sys_ConsoleInit()
: unix_console.c
, system.h
, win_console.c
- Sys_ConsoleInput()
: system.h
, unix_console.c
, win_console.c
- Sys_ConsoleLoop()
: win_console.c
- Sys_ConsoleOutput()
: win_console.c
, unix_console.c
, system.h
- Sys_ConsoleProc()
: win_console.c
- Sys_ConsoleShutdown()
: system.h
, unix_console.c
, win_console.c
- Sys_Cwd()
: unix_main.c
, win_shared.c
, system.h
- SYS_ERR
: shared.h
, console.h
- Sys_Error()
: unix_main.c
, g_main.c
, q_shared.h
, system.h
, shared.h
, win_console.c
- Sys_FindClose()
: system.h
, unix_main.c
, win_shared.c
- Sys_FindFirst()
: unix_main.c
, win_shared.c
, system.h
- Sys_FindNext()
: system.h
, win_shared.c
, unix_main.c
- Sys_GetCurrentUser()
: system.h
, unix_main.c
, win_shared.c
- Sys_GetCursorPos()
: cursor.h
- Sys_GetHomeDirectory()
: system.h
, unix_main.c
, win_shared.c
- Sys_GetLocale()
: win_main.c
, system.h
- Sys_Init()
: system.h
, osx_main.m
, solaris_main.c
, test_all.c
, linux_main.c
, win_main.c
- Sys_InitSignals()
: win_shared.c
, system.h
, unix_main.c
- Sys_IsATTY()
: unix_console.c
- Sys_ListFilteredFiles()
: win_shared.c
, system.h
, unix_main.c
- Sys_LogFile()
: console.h
- Sys_Milliseconds()
: unix_main.c
, system.h
, win_shared.c
- Sys_Mkdir()
: unix_main.c
, system.h
, win_shared.c
- SYS_NOCON
: console.h
- Sys_NormPath()
: win_shared.c
, unix_main.c
, system.h
- sys_os
: common.h
, common.c
- Sys_Print()
: console.h
- sys_priority
: common.h
, common.c
- Sys_Quit()
: win_shared.c
, unix_main.c
, system.h
- Sys_SetAffinityAndPriority()
: system.h
, win_main.c
- Sys_SetCursorPos()
: cursor.h
- Sys_Setenv()
: system.h
, unix_main.c
, win_shared.c
- Sys_SetLocale()
: system.h
, win_main.c
- Sys_SetTitle()
: qe3.h
- Sys_ShowConsole()
: win_console.c
, system.h
, unix_console.c
- Sys_Sleep()
: system.h
, unix_main.c
, win_shared.c
- Sys_Status()
: mainframe.h
- SYS_STD
: console.h
, shared.h
- Sys_TTYConsoleHide()
: unix_console.c
- Sys_TTYConsoleHistoryAdd()
: unix_console.c
- Sys_TTYConsoleHistoryClear()
: unix_console.c
- Sys_TTYConsoleHistoryNext()
: unix_console.c
- Sys_TTYConsoleHistoryPrevious()
: unix_console.c
- Sys_TTYConsoleShow()
: unix_console.c
- Sys_TTYConsoleSigCont()
: unix_console.c
- Sys_TTYDeleteCharacter()
: unix_console.c
- SYS_VRB
: shared.h
, console.h
- SYS_WRN
: console.h
, shared.h
- syslib
: loslib.c
- systemCollapse
: ui_node_optiontree.c
- systemExpand
: ui_node_optiontree.c
- SZ_Clear()
: msg.c
, msg.h
- SZ_GetSpace()
: msg.c
- SZ_Init()
: msg.h
, msg.c
- SZ_Write()
: msg.c
, msg.h